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authorTeravus Ovares2008-04-14 17:13:38 +0000
committerTeravus Ovares2008-04-14 17:13:38 +0000
commite21886eea0a4d2782a74bb1f974b2e1056fea055 (patch)
tree33512912e98ad07ab04f3370fd48d1d0ed307a66 /OpenSim/Region/Environment/Interfaces/ILandObject.cs
parent* Get Util.GetHostFromDNS to tell us the dns address it was trying to resolve... (diff)
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* Fixed a few warnings.
* Added license info to a few files it was missing from. * Fleshed out the landbuy interfaces * If you add '-helperuri http://127.0.0.1:9000/' to your list of parameters you tell the client to use when you start it up you can transfer ownership of parcels now in standalone. Structured gridmode requires a lot more work, see the documentation in the example money module. The example money module is not secure especially in standalone mode.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/ILandObject.cs')
-rw-r--r--OpenSim/Region/Environment/Interfaces/ILandObject.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ILandObject.cs b/OpenSim/Region/Environment/Interfaces/ILandObject.cs
index 61d8670..779db01 100644
--- a/OpenSim/Region/Environment/Interfaces/ILandObject.cs
+++ b/OpenSim/Region/Environment/Interfaces/ILandObject.cs
@@ -48,6 +48,7 @@ namespace OpenSim.Region.Environment.Interfaces
48 void resetLandPrimCounts(); 48 void resetLandPrimCounts();
49 void addPrimToCount(SceneObjectGroup obj); 49 void addPrimToCount(SceneObjectGroup obj);
50 void removePrimFromCount(SceneObjectGroup obj); 50 void removePrimFromCount(SceneObjectGroup obj);
51 void updateLandSold(LLUUID avatarID, LLUUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area);
51 52
52 53
53 } 54 }