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author | Adam Frisby | 2008-05-06 04:56:48 +0000 |
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committer | Adam Frisby | 2008-05-06 04:56:48 +0000 |
commit | 31cd162d34ab03284186484924e434a1187942cf (patch) | |
tree | 0edad805100caebd12d3bb103bef42503b92de57 /OpenSim/Region/Environment/Interfaces/ILandChannel.cs | |
parent | * Committing a bunch of work for control snatching. Not done yet. No visib... (diff) | |
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* Cleaning up code, making it conform to OpenSim standards.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/ILandChannel.cs')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ILandChannel.cs | 49 |
1 files changed, 19 insertions, 30 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs index ce79a8f..a814e39 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs | |||
@@ -34,42 +34,31 @@ namespace OpenSim.Region.Environment.Interfaces | |||
34 | { | 34 | { |
35 | public interface ILandChannel | 35 | public interface ILandChannel |
36 | { | 36 | { |
37 | bool allowedForcefulBans { get; set; } | 37 | bool AllowedForcefulBans { get; set; } |
38 | void IncomingLandObjectsFromStorage(List<LandData> data); | 38 | void IncomingLandObjectsFromStorage(List<LandData> data); |
39 | void IncomingLandObjectFromStorage(LandData data); | 39 | void IncomingLandObjectFromStorage(LandData data); |
40 | 40 | ||
41 | void NoLandDataFromStorage(); | 41 | void NoLandDataFromStorage(); |
42 | ILandObject getLandObject(int x, int y); | 42 | ILandObject GetLandObject(int x, int y); |
43 | ILandObject getLandObject(float x, float y); | 43 | ILandObject GetLandObject(float x, float y); |
44 | void setPrimsTainted(); | 44 | void SetPrimsTainted(); |
45 | bool isLandPrimCountTainted(); | 45 | bool IsLandPrimCountTainted(); |
46 | void sendLandUpdate(ScenePresence avatar, bool force); | 46 | void SendLandUpdate(ScenePresence avatar, bool force); |
47 | void sendLandUpdate(ScenePresence avatar); | 47 | void SendLandUpdate(ScenePresence avatar); |
48 | void resetAllLandPrimCounts(); | 48 | void ResetAllLandPrimCounts(); |
49 | void addPrimToLandPrimCounts(SceneObjectGroup obj); | 49 | void AddPrimToLandPrimCounts(SceneObjectGroup obj); |
50 | void removePrimFromLandPrimCounts(SceneObjectGroup obj); | 50 | void RemovePrimFromLandPrimCounts(SceneObjectGroup obj); |
51 | void finalizeLandPrimCountUpdate(); | 51 | void FinalizeLandPrimCountUpdate(); |
52 | void updateLandPrimCounts(); | 52 | void UpdateLandPrimCounts(); |
53 | void performParcelPrimCountUpdate(); | 53 | void PerformParcelPrimCountUpdate(); |
54 | void updateLandObject(int local_id, LandData newData); | 54 | void UpdateLandObject(int local_id, LandData newData); |
55 | 55 | ||
56 | void sendParcelOverlay(IClientAPI remote_client); | 56 | void SendParcelOverlay(IClientAPI remote_client); |
57 | void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | ||
58 | void handleParcelPropertiesUpdateRequest(LandUpdateArgs args, int localID, IClientAPI remote_client); | ||
59 | void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); | ||
60 | void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); | ||
61 | void handleParcelSelectObjectsRequest(int local_id, int request_type, IClientAPI remote_client); | ||
62 | void handleParcelObjectOwnersRequest(int local_id, IClientAPI remote_client); | ||
63 | 57 | ||
64 | void resetSimLandObjects(); | 58 | void ResetSimLandObjects(); |
65 | List<ILandObject> parcelsNearPoint(LLVector3 position); | 59 | List<ILandObject> ParcelsNearPoint(LLVector3 position); |
66 | void sendYouAreBannedNotice(ScenePresence avatar); | 60 | void SendYouAreBannedNotice(ScenePresence avatar); |
67 | void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID); | 61 | void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID); |
68 | void sendOutNearestBanLine(IClientAPI avatar); | 62 | void SendOutNearestBanLine(IClientAPI avatar); |
69 | void handleSignificantClientMovement(IClientAPI remote_client); | ||
70 | void handleAnyClientMovement(ScenePresence avatar); | ||
71 | void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); | ||
72 | void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | ||
73 | |||
74 | } | 63 | } |
75 | } | 64 | } |