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authorJustin Clarke Casey2008-12-01 20:28:00 +0000
committerJustin Clarke Casey2008-12-01 20:28:00 +0000
commit18ba6c35105fcddbd5a8abedb8f70f67c3033aa1 (patch)
tree72161dae4893f53399d539ace5c40e11a27a2b73 /OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
parent* Assume that asset data in a reset inventory post is not inlined by default (diff)
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* minor: A few tiny bits of documentation and log message cleanup before starting something different
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
index 10fbd58..ee170b9 100644
--- a/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
@@ -33,7 +33,7 @@ using OpenSim.Region.Environment.Scenes;
33namespace OpenSim.Framework 33namespace OpenSim.Framework
34{ 34{
35 /// <summary> 35 /// <summary>
36 /// An interface for accessing and managing agent inventory 36 /// An interface for a module that manages inter-agent inventory offers and transfers.
37 /// </summary> 37 /// </summary>
38 public interface IInventoryTransferModule 38 public interface IInventoryTransferModule
39 { 39 {