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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
index aeb47e1..c54c697 100644
--- a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
+++ b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
@@ -26,22 +26,22 @@
26 */ 26 */
27 27
28using System.IO; 28using System.IO;
29using libsecondlife; 29using OpenMetaverse;
30 30
31namespace OpenSim.Region.Environment.Interfaces 31namespace OpenSim.Region.Environment.Interfaces
32{ 32{
33 public interface IDynamicTextureManager 33 public interface IDynamicTextureManager
34 { 34 {
35 void RegisterRender(string handleType, IDynamicTextureRender render); 35 void RegisterRender(string handleType, IDynamicTextureRender render);
36 void ReturnData(LLUUID id, byte[] data); 36 void ReturnData(UUID id, byte[] data);
37 37
38 LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, 38 UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
39 int updateTimer); 39 int updateTimer);
40 LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, 40 UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
41 int updateTimer, bool SetBlending, byte AlphaValue); 41 int updateTimer, bool SetBlending, byte AlphaValue);
42 LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, 42 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
43 int updateTimer); 43 int updateTimer);
44 LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, 44 UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
45 int updateTimer, bool SetBlending, byte AlphaValue); 45 int updateTimer, bool SetBlending, byte AlphaValue);
46 } 46 }
47 47
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Environment.Interfaces
52 bool SupportsAsynchronous(); 52 bool SupportsAsynchronous();
53 byte[] ConvertUrl(string url, string extraParams); 53 byte[] ConvertUrl(string url, string extraParams);
54 byte[] ConvertStream(Stream data, string extraParams); 54 byte[] ConvertStream(Stream data, string extraParams);
55 bool AsyncConvertUrl(LLUUID id, string url, string extraParams); 55 bool AsyncConvertUrl(UUID id, string url, string extraParams);
56 bool AsyncConvertData(LLUUID id, string bodyData, string extraParams); 56 bool AsyncConvertData(UUID id, string bodyData, string extraParams);
57 } 57 }
58} 58}