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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
index d03e167..a722833 100644
--- a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
+++ b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
@@ -25,7 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using libsecondlife; 28using OpenMetaverse;
29using OpenSim.Framework; 29using OpenSim.Framework;
30using OpenSim.Region.Environment.Scenes; 30using OpenSim.Region.Environment.Scenes;
31 31
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Interfaces
33{ 33{
34 public interface IAvatarFactory 34 public interface IAvatarFactory
35 { 35 {
36 bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance); 36 bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance);
37 void UpdateDatabase(LLUUID userID, AvatarAppearance avatAppearance); 37 void UpdateDatabase(UUID userID, AvatarAppearance avatAppearance);
38 } 38 }
39} 39}