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authorMelanie Thielker2009-01-03 00:03:41 +0000
committerMelanie Thielker2009-01-03 00:03:41 +0000
commita7708413ee10afd3e3f02ffdac034b8151315df2 (patch)
tree6df32fe49c41f3eb5058081e3734a6ea2ce43973 /OpenSim/Region/DataSnapshot/LandSnapshot.cs
parentSome plumbing for additional agent update messages. Not used yet. Removed the... (diff)
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Plumb in dwell in a couple of places
Diffstat (limited to 'OpenSim/Region/DataSnapshot/LandSnapshot.cs')
-rw-r--r--OpenSim/Region/DataSnapshot/LandSnapshot.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs
index e6b8e82..1a7da1b 100644
--- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs
+++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs
@@ -208,7 +208,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
208 xmlparcel.AppendChild(infouuid); 208 xmlparcel.AppendChild(infouuid);
209 209
210 XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", ""); 210 XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", "");
211 dwell.InnerText = "0"; 211 dwell.InnerText = parcel.Dwell.ToString();
212 xmlparcel.AppendChild(dwell); 212 xmlparcel.AppendChild(dwell);
213 213
214 //TODO: figure how to figure out teleport system landData.landingType 214 //TODO: figure how to figure out teleport system landData.landingType