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author | Sean Dague | 2008-04-10 13:53:06 +0000 |
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committer | Sean Dague | 2008-04-10 13:53:06 +0000 |
commit | c176caeb05c2264654b764e4d010561da60c24fc (patch) | |
tree | 87e0cab128ecaac57c5995df4cf5048185fe383f /OpenSim/Region/DataSnapshot/LandSnapshot.cs | |
parent | * Brings back map tile generation based on the terrain. The algorithm produc... (diff) | |
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moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious
use of out params.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/DataSnapshot/LandSnapshot.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs index a8bbed1..a82f4be 100644 --- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs | |||
@@ -223,7 +223,7 @@ namespace OpenSim.Region.DataSnapshot | |||
223 | { | 223 | { |
224 | XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", ""); | 224 | XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", ""); |
225 | UserProfileData userProfile = m_scene.CommsManager.UserService.GetUserProfile(userOwnerUUID); | 225 | UserProfileData userProfile = m_scene.CommsManager.UserService.GetUserProfile(userOwnerUUID); |
226 | username.InnerText = userProfile.username + " " + userProfile.surname; | 226 | username.InnerText = userProfile.FirstName + " " + userProfile.SurName; |
227 | userblock.AppendChild(username); | 227 | userblock.AppendChild(username); |
228 | } | 228 | } |
229 | catch (Exception) | 229 | catch (Exception) |