diff options
author | Melanie | 2012-04-23 20:44:41 +0100 |
---|---|---|
committer | Melanie | 2012-04-23 20:44:41 +0100 |
commit | e9037098475202c02d3327d2dff877d0fd108c93 (patch) | |
tree | cd52623e1f12ffe0ca98609f270d27d30afc35af /OpenSim/Region/CoreModules | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Mantis 5977 Corrections to llRegionSayTo (diff) | |
download | opensim-SC_OLD-e9037098475202c02d3327d2dff877d0fd108c93.zip opensim-SC_OLD-e9037098475202c02d3327d2dff877d0fd108c93.tar.gz opensim-SC_OLD-e9037098475202c02d3327d2dff877d0fd108c93.tar.bz2 opensim-SC_OLD-e9037098475202c02d3327d2dff877d0fd108c93.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
Diffstat (limited to 'OpenSim/Region/CoreModules')
3 files changed, 71 insertions, 54 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 4d8fb90..6ffc7e6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -197,6 +197,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
197 | string fromName = c.From; | 197 | string fromName = c.From; |
198 | string fromNamePrefix = ""; | 198 | string fromNamePrefix = ""; |
199 | UUID fromID = UUID.Zero; | 199 | UUID fromID = UUID.Zero; |
200 | UUID targetID = c.TargetUUID; | ||
200 | string message = c.Message; | 201 | string message = c.Message; |
201 | IScene scene = c.Scene; | 202 | IScene scene = c.Scene; |
202 | Vector3 fromPos = c.Position; | 203 | Vector3 fromPos = c.Position; |
@@ -235,17 +236,31 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
235 | message = message.Substring(0, 1000); | 236 | message = message.Substring(0, 1000); |
236 | 237 | ||
237 | // m_log.DebugFormat( | 238 | // m_log.DebugFormat( |
238 | // "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}", | 239 | // "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}, targetID {5}", |
239 | // fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType); | 240 | // fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType, targetID); |
240 | 241 | ||
241 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | 242 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); |
242 | 243 | ||
243 | foreach (Scene s in m_scenes) | 244 | foreach (Scene s in m_scenes) |
244 | { | 245 | { |
245 | // This should use ForEachClient, but clients don't have a position. | 246 | if (targetID == UUID.Zero) |
246 | // If camera is moved into client, then camera position can be used | 247 | { |
247 | s.ForEachRootScenePresence( | 248 | // This should use ForEachClient, but clients don't have a position. |
248 | delegate(ScenePresence presence) | 249 | // If camera is moved into client, then camera position can be used |
250 | s.ForEachRootScenePresence( | ||
251 | delegate(ScenePresence presence) | ||
252 | { | ||
253 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType, false)) | ||
254 | receiverIDs.Add(presence.UUID); | ||
255 | } | ||
256 | ); | ||
257 | } | ||
258 | else | ||
259 | { | ||
260 | // This is a send to a specific client eg from llRegionSayTo | ||
261 | // no need to check distance etc, jand send is as say | ||
262 | ScenePresence presence = s.GetScenePresence(targetID); | ||
263 | if (presence != null && !presence.IsChildAgent) | ||
249 | { | 264 | { |
250 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | 265 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); |
251 | if (Presencecheck != null) | 266 | if (Presencecheck != null) |
@@ -256,15 +271,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
256 | // objects on a parcel with access restrictions | 271 | // objects on a parcel with access restrictions |
257 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) | 272 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) |
258 | { | 273 | { |
259 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType)) | 274 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType, false)) |
260 | receiverIDs.Add(presence.UUID); | 275 | receiverIDs.Add(presence.UUID); |
261 | } | 276 | } |
262 | } | 277 | } |
263 | |||
264 | } | 278 | } |
265 | ); | 279 | } |
266 | } | 280 | } |
267 | 281 | ||
268 | (scene as Scene).EventManager.TriggerOnChatToClients( | 282 | (scene as Scene).EventManager.TriggerOnChatToClients( |
269 | fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully); | 283 | fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully); |
270 | } | 284 | } |
@@ -344,7 +358,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
344 | /// precondition</returns> | 358 | /// precondition</returns> |
345 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | 359 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, |
346 | UUID fromAgentID, string fromName, ChatTypeEnum type, | 360 | UUID fromAgentID, string fromName, ChatTypeEnum type, |
347 | string message, ChatSourceType src) | 361 | string message, ChatSourceType src, bool ignoreDistance) |
348 | { | 362 | { |
349 | // don't send stuff to child agents | 363 | // don't send stuff to child agents |
350 | if (presence.IsChildAgent) return false; | 364 | if (presence.IsChildAgent) return false; |
@@ -355,12 +369,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
355 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 369 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
356 | 370 | ||
357 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 371 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
358 | 372 | ||
359 | if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || | 373 | if (!ignoreDistance) |
360 | type == ChatTypeEnum.Say && dis > m_saydistance || | ||
361 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | ||
362 | { | 374 | { |
363 | return false; | 375 | if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance || |
376 | type == ChatTypeEnum.Say && dis > m_saydistance || | ||
377 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | ||
378 | { | ||
379 | return false; | ||
380 | } | ||
364 | } | 381 | } |
365 | 382 | ||
366 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | 383 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView |
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index 176c86d..8358bc0 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -308,56 +308,56 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
308 | /// <param name='msg'> | 308 | /// <param name='msg'> |
309 | /// Message. | 309 | /// Message. |
310 | /// </param> | 310 | /// </param> |
311 | public bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error) | 311 | public void DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg) |
312 | { | 312 | { |
313 | error = null; | ||
314 | // Is id an avatar? | 313 | // Is id an avatar? |
315 | ScenePresence sp = m_scene.GetScenePresence(target); | 314 | ScenePresence sp = m_scene.GetScenePresence(target); |
316 | 315 | ||
317 | if (sp != null) | 316 | if (sp != null) |
318 | { | 317 | { |
319 | // Send message to avatar | 318 | // ignore if a child agent this is restricted to inside one region |
319 | if (sp.IsChildAgent) | ||
320 | return; | ||
321 | |||
322 | // Send message to the avatar. | ||
323 | // Channel zero only goes to the avatar | ||
324 | // non zero channel messages only go to the attachments | ||
320 | if (channel == 0) | 325 | if (channel == 0) |
321 | { | 326 | { |
322 | m_scene.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false); | 327 | m_scene.SimChatToAgent(target, Utils.StringToBytes(msg), pos, name, id, false); |
323 | } | 328 | } |
324 | 329 | else | |
325 | List<SceneObjectGroup> attachments = sp.GetAttachments(); | ||
326 | |||
327 | if (attachments.Count == 0) | ||
328 | return true; | ||
329 | |||
330 | // Get uuid of attachments | ||
331 | List<UUID> targets = new List<UUID>(); | ||
332 | foreach (SceneObjectGroup sog in attachments) | ||
333 | { | 330 | { |
334 | if (!sog.IsDeleted) | 331 | List<SceneObjectGroup> attachments = sp.GetAttachments(); |
335 | targets.Add(sog.UUID); | 332 | if (attachments.Count == 0) |
336 | } | 333 | return; |
337 | 334 | ||
338 | // Need to check each attachment | 335 | // Get uuid of attachments |
339 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) | 336 | List<UUID> targets = new List<UUID>(); |
340 | { | 337 | foreach (SceneObjectGroup sog in attachments) |
341 | if (li.GetHostID().Equals(id)) | 338 | { |
342 | continue; | 339 | if (!sog.IsDeleted) |
340 | targets.Add(sog.UUID); | ||
341 | } | ||
343 | 342 | ||
344 | if (m_scene.GetSceneObjectPart(li.GetHostID()) == null) | 343 | // Need to check each attachment |
345 | continue; | 344 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) |
345 | { | ||
346 | if (li.GetHostID().Equals(id)) | ||
347 | continue; | ||
346 | 348 | ||
347 | if (targets.Contains(li.GetHostID())) | 349 | if (m_scene.GetSceneObjectPart(li.GetHostID()) == null) |
348 | QueueMessage(new ListenerInfo(li, name, id, msg)); | 350 | continue; |
349 | } | ||
350 | 351 | ||
351 | return true; | 352 | if (targets.Contains(li.GetHostID())) |
352 | } | 353 | QueueMessage(new ListenerInfo(li, name, id, msg)); |
354 | } | ||
355 | } | ||
353 | 356 | ||
354 | // Need to toss an error here | 357 | return; |
355 | if (channel == 0) | ||
356 | { | ||
357 | error = "Cannot use llRegionSayTo to message objects on channel 0"; | ||
358 | return false; | ||
359 | } | 358 | } |
360 | 359 | ||
360 | // No avatar found so look for an object | ||
361 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) | 361 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) |
362 | { | 362 | { |
363 | // Dont process if this message is from yourself! | 363 | // Dont process if this message is from yourself! |
@@ -375,7 +375,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
375 | } | 375 | } |
376 | } | 376 | } |
377 | 377 | ||
378 | return true; | 378 | return; |
379 | } | 379 | } |
380 | 380 | ||
381 | protected void QueueMessage(ListenerInfo li) | 381 | protected void QueueMessage(ListenerInfo li) |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 63f1363..e05e8f6 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -102,9 +102,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
102 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); | 102 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); |
103 | Vector3 groupPosition = new Vector3(10, 20, 30); | 103 | Vector3 groupPosition = new Vector3(10, 20, 30); |
104 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 104 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
105 | Vector3 offsetPosition = new Vector3(5, 10, 15); | 105 | // Vector3 offsetPosition = new Vector3(5, 10, 15); |
106 | 106 | ||
107 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 107 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, Vector3.Zero) { Name = partName }; |
108 | } | 108 | } |
109 | 109 | ||
110 | protected SceneObjectPart CreateSceneObjectPart2() | 110 | protected SceneObjectPart CreateSceneObjectPart2() |