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author | UbitUmarov | 2015-11-17 07:22:36 +0000 |
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committer | UbitUmarov | 2015-11-17 07:22:36 +0000 |
commit | cd29abf1ac97df771a18118f2b2eaf7029e1edf1 (patch) | |
tree | fa1b6fe9dba8ed4c468d446fc0b30aef0aa5eba4 /OpenSim/Region/CoreModules | |
parent | work around some 'tests' errors: sp attachments and appearance are not in sync (diff) | |
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work around some 'tests' errors: fix wrong parameters
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index f9b9285..852d662 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -200,7 +200,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
200 | Assert.That(so.Backup, Is.True); | 200 | Assert.That(so.Backup, Is.True); |
201 | 201 | ||
202 | m_numberOfAttachEventsFired = 0; | 202 | m_numberOfAttachEventsFired = 0; |
203 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, true, false, false); | 203 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, true, false); |
204 | 204 | ||
205 | // Check status on scene presence | 205 | // Check status on scene presence |
206 | Assert.That(sp.HasAttachments(), Is.True); | 206 | Assert.That(sp.HasAttachments(), Is.True); |
@@ -248,7 +248,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
248 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, "att1", sp.UUID); | 248 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, "att1", sp.UUID); |
249 | 249 | ||
250 | m_numberOfAttachEventsFired = 0; | 250 | m_numberOfAttachEventsFired = 0; |
251 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Default, false, true, false, false); | 251 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Default, false, false, true, false); |
252 | 252 | ||
253 | // Check status on scene presence | 253 | // Check status on scene presence |
254 | Assert.That(sp.HasAttachments(), Is.True); | 254 | Assert.That(sp.HasAttachments(), Is.True); |
@@ -281,7 +281,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
281 | 281 | ||
282 | // Test wearing a different attachment from the ground. | 282 | // Test wearing a different attachment from the ground. |
283 | { | 283 | { |
284 | scene.AttachmentsModule.AttachObject(sp, so2, (uint)AttachmentPoint.Default, false, true, false, false); | 284 | scene.AttachmentsModule.AttachObject(sp, so2, (uint)AttachmentPoint.Default, false, false, true, false); |
285 | 285 | ||
286 | // Check status on scene presence | 286 | // Check status on scene presence |
287 | Assert.That(sp.HasAttachments(), Is.True); | 287 | Assert.That(sp.HasAttachments(), Is.True); |
@@ -314,7 +314,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
314 | 314 | ||
315 | // Test rewearing an already worn attachment from ground. Nothing should happen. | 315 | // Test rewearing an already worn attachment from ground. Nothing should happen. |
316 | { | 316 | { |
317 | scene.AttachmentsModule.AttachObject(sp, so2, (uint)AttachmentPoint.Default, false, true, false, false); | 317 | scene.AttachmentsModule.AttachObject(sp, so2, (uint)AttachmentPoint.Default, false, false, true, false); |
318 | 318 | ||
319 | // Check status on scene presence | 319 | // Check status on scene presence |
320 | Assert.That(sp.HasAttachments(), Is.True); | 320 | Assert.That(sp.HasAttachments(), Is.True); |
@@ -372,7 +372,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
372 | sp2.AbsolutePosition = new Vector3(0, 0, 0); | 372 | sp2.AbsolutePosition = new Vector3(0, 0, 0); |
373 | sp2.HandleAgentRequestSit(sp2.ControllingClient, sp2.UUID, so.UUID, Vector3.Zero); | 373 | sp2.HandleAgentRequestSit(sp2.ControllingClient, sp2.UUID, so.UUID, Vector3.Zero); |
374 | 374 | ||
375 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, true, false, false); | 375 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false, false, true, false); |
376 | 376 | ||
377 | Assert.That(sp.HasAttachments(), Is.False); | 377 | Assert.That(sp.HasAttachments(), Is.False); |
378 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); | 378 | Assert.That(scene.GetSceneObjectGroups().Count, Is.EqualTo(1)); |