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author | SignpostMarv | 2012-10-16 12:40:21 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:39:00 +0000 |
commit | c5af16aef82e2bdf2f4d877a231180e00a8893a6 (patch) | |
tree | 3be95d8dea8bfcc764eb0cd374ecd88aed2a7ea6 /OpenSim/Region/CoreModules | |
parent | moving SendSound from SceneObjectPart to ISoundModule (diff) | |
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shuffling code around so that the interface for ISoundModule.SendSound() specifies a UUID rather than a string
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | 25 |
1 files changed, 4 insertions, 21 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs index 37863ee..417c071 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | |||
@@ -278,10 +278,13 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
278 | m_host.SendFullUpdateToAllClients(); | 278 | m_host.SendFullUpdateToAllClients(); |
279 | } | 279 | } |
280 | 280 | ||
281 | public void SendSound(UUID objectID, string sound, double volume, | 281 | public void SendSound(UUID objectID, UUID soundID, double volume, |
282 | bool triggered, byte flags, float radius, bool useMaster, | 282 | bool triggered, byte flags, float radius, bool useMaster, |
283 | bool isMaster) | 283 | bool isMaster) |
284 | { | 284 | { |
285 | if (soundID == UUID.Zero) | ||
286 | return; | ||
287 | |||
285 | SceneObjectPart part; | 288 | SceneObjectPart part; |
286 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) | 289 | if (!m_scene.TryGetSceneObjectPart(objectID, out part)) |
287 | return; | 290 | return; |
@@ -290,29 +293,9 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
290 | 293 | ||
291 | UUID parentID = part.ParentGroup.UUID; | 294 | UUID parentID = part.ParentGroup.UUID; |
292 | 295 | ||
293 | UUID soundID = UUID.Zero; | ||
294 | Vector3 position = part.AbsolutePosition; // region local | 296 | Vector3 position = part.AbsolutePosition; // region local |
295 | ulong regionHandle = m_scene.RegionInfo.RegionHandle; | 297 | ulong regionHandle = m_scene.RegionInfo.RegionHandle; |
296 | 298 | ||
297 | if (!UUID.TryParse(sound, out soundID)) | ||
298 | { | ||
299 | // search sound file from inventory | ||
300 | lock (part.TaskInventory) | ||
301 | { | ||
302 | foreach (KeyValuePair<UUID, TaskInventoryItem> item in part.TaskInventory) | ||
303 | { | ||
304 | if (item.Value.Type == (int)AssetType.Sound && item.Value.Name == sound) | ||
305 | { | ||
306 | soundID = item.Value.ItemID; | ||
307 | break; | ||
308 | } | ||
309 | } | ||
310 | } | ||
311 | } | ||
312 | |||
313 | if (soundID == UUID.Zero) | ||
314 | return; | ||
315 | |||
316 | if (useMaster) | 299 | if (useMaster) |
317 | { | 300 | { |
318 | if (isMaster) | 301 | if (isMaster) |