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author | Jeff Ames | 2009-02-20 02:33:54 +0000 |
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committer | Jeff Ames | 2009-02-20 02:33:54 +0000 |
commit | 7d4846462bf5f3c7fe862c7466d0461b6c5d228f (patch) | |
tree | 5edbd1f773a8a2a291de31b46a98a8086b0cac96 /OpenSim/Region/CoreModules | |
parent | * Another stab at removing AssetServer.exe dependencies (diff) | |
download | opensim-SC_OLD-7d4846462bf5f3c7fe862c7466d0461b6c5d228f.zip opensim-SC_OLD-7d4846462bf5f3c7fe862c7466d0461b6c5d228f.tar.gz opensim-SC_OLD-7d4846462bf5f3c7fe862c7466d0461b6c5d228f.tar.bz2 opensim-SC_OLD-7d4846462bf5f3c7fe862c7466d0461b6c5d228f.tar.xz |
Update svn properties, add copyright headers, minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | 92 |
1 files changed, 43 insertions, 49 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 86f836c..7cee0cf 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -147,7 +147,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
147 | int width = 256; | 147 | int width = 256; |
148 | int height = 256; | 148 | int height = 256; |
149 | int alpha = 255; // 0 is transparent | 149 | int alpha = 255; // 0 is transparent |
150 | Color bgColour = Color.White; // Default background color | 150 | Color bgColour = Color.White; // Default background color |
151 | 151 | ||
152 | char[] paramDelimiter = { ',' }; | 152 | char[] paramDelimiter = { ',' }; |
153 | char[] nvpDelimiter = { ':' }; | 153 | char[] nvpDelimiter = { ':' }; |
@@ -230,18 +230,17 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
230 | } | 230 | } |
231 | } | 231 | } |
232 | break; | 232 | break; |
233 | case "bgcolour": | 233 | case "bgcolour": |
234 | int hex = 0; | 234 | int hex = 0; |
235 | if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) | 235 | if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) |
236 | { | 236 | { |
237 | bgColour = Color.FromArgb(hex); | 237 | bgColour = Color.FromArgb(hex); |
238 | } | 238 | } |
239 | else | 239 | else |
240 | { | 240 | { |
241 | 241 | bgColour = Color.FromName(value); | |
242 | bgColour = Color.FromName(value); | 242 | } |
243 | } | 243 | break; |
244 | break; | ||
245 | case "": | 244 | case "": |
246 | // blank string has been passed do nothing just use defaults | 245 | // blank string has been passed do nothing just use defaults |
247 | break; | 246 | break; |
@@ -271,7 +270,6 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
271 | } | 270 | } |
272 | break; | 271 | break; |
273 | } | 272 | } |
274 | |||
275 | } | 273 | } |
276 | 274 | ||
277 | Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); | 275 | Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); |
@@ -282,8 +280,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
282 | // background color in their scripts, only do when fully opaque | 280 | // background color in their scripts, only do when fully opaque |
283 | if (alpha == 255) | 281 | if (alpha == 255) |
284 | { | 282 | { |
285 | graph.FillRectangle(new SolidBrush(bgColour), 0, 0, width, height); | 283 | graph.FillRectangle(new SolidBrush(bgColour), 0, 0, width, height); |
286 | |||
287 | } | 284 | } |
288 | 285 | ||
289 | for (int w = 0; w < bitmap.Width; w++) | 286 | for (int w = 0; w < bitmap.Width; w++) |
@@ -294,7 +291,6 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
294 | } | 291 | } |
295 | } | 292 | } |
296 | 293 | ||
297 | |||
298 | GDIDraw(data, graph); | 294 | GDIDraw(data, graph); |
299 | 295 | ||
300 | byte[] imageJ2000 = new byte[0]; | 296 | byte[] imageJ2000 = new byte[0]; |
@@ -326,10 +322,8 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
326 | } | 322 | } |
327 | 323 | ||
328 | return parsed; | 324 | return parsed; |
329 | |||
330 | } | 325 | } |
331 | 326 | ||
332 | |||
333 | /* | 327 | /* |
334 | private void CairoDraw(string data, System.Drawing.Graphics graph) | 328 | private void CairoDraw(string data, System.Drawing.Graphics graph) |
335 | { | 329 | { |
@@ -462,38 +456,38 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
462 | fontSize = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); | 456 | fontSize = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); |
463 | myFont = new Font(fontName, fontSize); | 457 | myFont = new Font(fontName, fontSize); |
464 | } | 458 | } |
465 | else if (nextLine.StartsWith("FontProp")) | 459 | else if (nextLine.StartsWith("FontProp")) |
466 | { | 460 | { |
467 | nextLine = nextLine.Remove(0, 8); | 461 | nextLine = nextLine.Remove(0, 8); |
468 | nextLine = nextLine.Trim(); | 462 | nextLine = nextLine.Trim(); |
469 | 463 | ||
470 | string [] fprops = nextLine.Split(partsDelimiter); | 464 | string [] fprops = nextLine.Split(partsDelimiter); |
471 | foreach (string prop in fprops) { | 465 | foreach (string prop in fprops) { |
472 | 466 | ||
473 | switch (prop) | 467 | switch (prop) |
474 | { | 468 | { |
475 | case "B": | 469 | case "B": |
476 | if(!(myFont.Bold)) | 470 | if (!(myFont.Bold)) |
477 | myFont = new Font(myFont, myFont.Style | FontStyle.Bold); | 471 | myFont = new Font(myFont, myFont.Style | FontStyle.Bold); |
478 | break; | 472 | break; |
479 | case "I": | 473 | case "I": |
480 | if(!(myFont.Italic)) | 474 | if (!(myFont.Italic)) |
481 | myFont = new Font(myFont, myFont.Style | FontStyle.Italic); | 475 | myFont = new Font(myFont, myFont.Style | FontStyle.Italic); |
482 | break; | 476 | break; |
483 | case "U": | 477 | case "U": |
484 | if(!(myFont.Underline)) | 478 | if (!(myFont.Underline)) |
485 | myFont = new Font(myFont, myFont.Style | FontStyle.Underline); | 479 | myFont = new Font(myFont, myFont.Style | FontStyle.Underline); |
486 | break; | 480 | break; |
487 | case "S": | 481 | case "S": |
488 | if(!(myFont.Strikeout)) | 482 | if (!(myFont.Strikeout)) |
489 | myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); | 483 | myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); |
490 | break; | 484 | break; |
491 | case "R": | 485 | case "R": |
492 | myFont = new Font(myFont, FontStyle.Regular); | 486 | myFont = new Font(myFont, FontStyle.Regular); |
493 | break; | 487 | break; |
494 | } | 488 | } |
495 | } | 489 | } |
496 | } | 490 | } |
497 | else if (nextLine.StartsWith("FontName")) | 491 | else if (nextLine.StartsWith("FontName")) |
498 | { | 492 | { |
499 | nextLine = nextLine.Remove(0, 8); | 493 | nextLine = nextLine.Remove(0, 8); |