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author | Diva Canto | 2010-08-27 17:25:04 -0700 |
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committer | Diva Canto | 2010-08-27 17:25:04 -0700 |
commit | 0f95cd209e8f336ae912dd89f2d15b156f1355d2 (patch) | |
tree | 6f7b73af22815f753813668cf788329a83da2474 /OpenSim/Region/CoreModules | |
parent | Improve liveness by operating on list copies of SOG.Children where appropriate (diff) | |
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Addresses mantis #4991 -- HG between two regions with the same map coordinates fails with no warning
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index bb98dba..81f49b6 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -200,6 +200,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
200 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is x={0} y={1} uuid={2}", | 200 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is x={0} y={1} uuid={2}", |
201 | finalDestination.RegionLocX / Constants.RegionSize, finalDestination.RegionLocY / Constants.RegionSize, finalDestination.RegionID); | 201 | finalDestination.RegionLocX / Constants.RegionSize, finalDestination.RegionLocY / Constants.RegionSize, finalDestination.RegionID); |
202 | 202 | ||
203 | // Check that these are not the same coordinates | ||
204 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && | ||
205 | finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) | ||
206 | { | ||
207 | // Can't do. Viewer crashes | ||
208 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); | ||
209 | return; | ||
210 | } | ||
211 | |||
203 | // | 212 | // |
204 | // This is it | 213 | // This is it |
205 | // | 214 | // |