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authorJustin Clarke Casey2009-04-14 18:49:45 +0000
committerJustin Clarke Casey2009-04-14 18:49:45 +0000
commitd0744f8eca6adc2b6ae257f581792bd8eae16ea2 (patch)
treec6fe087005bb4d1a0ccf7ded71b611cec721a817 /OpenSim/Region/CoreModules
parentFix for minor bug introduced yesterday, HG only. Can't lookup the profile whe... (diff)
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* Make archiver tests pump the asset server manually instead of starting the normal runtime thread
* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs6
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs7
2 files changed, 11 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index c140ec0..01e5ae0 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
67 67
68 InventoryArchiverModule archiverModule = new InventoryArchiverModule(); 68 InventoryArchiverModule archiverModule = new InventoryArchiverModule();
69 69
70 Scene scene = SceneSetupHelpers.SetupScene(); 70 Scene scene = SceneSetupHelpers.SetupScene(false);
71 SceneSetupHelpers.SetupSceneModules(scene, archiverModule); 71 SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
72 CommunicationsManager cm = scene.CommsManager; 72 CommunicationsManager cm = scene.CommsManager;
73 73
@@ -119,6 +119,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
119 lock (this) 119 lock (this)
120 { 120 {
121 archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream); 121 archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream);
122 AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
123 while (assetServer.HasWaitingRequests())
124 assetServer.ProcessNextRequest();
125
122 Monitor.Wait(this, 60000); 126 Monitor.Wait(this, 60000);
123 } 127 }
124 128
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index 04c3289..165a607 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -34,6 +34,7 @@ using NUnit.Framework;
34using NUnit.Framework.SyntaxHelpers; 34using NUnit.Framework.SyntaxHelpers;
35using OpenMetaverse; 35using OpenMetaverse;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Framework.Communications.Cache;
37using OpenSim.Framework.Serialization; 38using OpenSim.Framework.Serialization;
38using OpenSim.Region.CoreModules.World.Serialiser; 39using OpenSim.Region.CoreModules.World.Serialiser;
39using OpenSim.Region.CoreModules.World.Terrain; 40using OpenSim.Region.CoreModules.World.Terrain;
@@ -67,7 +68,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
67 SerialiserModule serialiserModule = new SerialiserModule(); 68 SerialiserModule serialiserModule = new SerialiserModule();
68 TerrainModule terrainModule = new TerrainModule(); 69 TerrainModule terrainModule = new TerrainModule();
69 70
70 Scene scene = SceneSetupHelpers.SetupScene(); 71 Scene scene = SceneSetupHelpers.SetupScene(false);
71 SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); 72 SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
72 73
73 SceneObjectPart part1; 74 SceneObjectPart part1;
@@ -114,6 +115,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
114 lock (this) 115 lock (this)
115 { 116 {
116 archiverModule.ArchiveRegion(archiveWriteStream); 117 archiverModule.ArchiveRegion(archiveWriteStream);
118 AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
119 while (assetServer.HasWaitingRequests())
120 assetServer.ProcessNextRequest();
121
117 Monitor.Wait(this, 60000); 122 Monitor.Wait(this, 60000);
118 } 123 }
119 124