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authorCharles Krinke2009-04-18 17:05:51 +0000
committerCharles Krinke2009-04-18 17:05:51 +0000
commitaa86305a41a0cc2e6eb956d097ba63e3fe12f7ee (patch)
treebf0d075318a888b359500ce1ae974aa2e066c8b4 /OpenSim/Region/CoreModules
parentThank you dslake for diagnosing and fixing a race condition in OGS1SecureInve... (diff)
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Thank you kindly, StrawberryFride, for a patch that:
Adds a test to see if the first option on osDynamicTextureData is "AltDelim", then picks up the first character after the whitespace and uses as a delimiter instead of ;. If this string does not appear at the start of the data, the default ; will be used, hence this should not break existing code.
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs15
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
index 4fb500e..49dcf03 100644
--- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
50 private string m_name = "VectorRenderModule"; 50 private string m_name = "VectorRenderModule";
51 private Scene m_scene; 51 private Scene m_scene;
52 private IDynamicTextureManager m_textureManager; 52 private IDynamicTextureManager m_textureManager;
53 53
54 public VectorRenderModule() 54 public VectorRenderModule()
55 { 55 {
56 } 56 }
@@ -152,6 +152,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
152 int height = 256; 152 int height = 256;
153 int alpha = 255; // 0 is transparent 153 int alpha = 255; // 0 is transparent
154 Color bgColour = Color.White; // Default background color 154 Color bgColour = Color.White; // Default background color
155 char altDataDelim = ';';
155 156
156 char[] paramDelimiter = { ',' }; 157 char[] paramDelimiter = { ',' };
157 char[] nvpDelimiter = { ':' }; 158 char[] nvpDelimiter = { ':' };
@@ -248,7 +249,10 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
248 { 249 {
249 bgColour = Color.FromName(value); 250 bgColour = Color.FromName(value);
250 } 251 }
251 break; 252 break;
253 case "altdatadelim":
254 altDataDelim = value.ToCharArray()[0];
255 break;
252 case "": 256 case "":
253 // blank string has been passed do nothing just use defaults 257 // blank string has been passed do nothing just use defaults
254 break; 258 break;
@@ -311,7 +315,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
311 } 315 }
312 } 316 }
313 317
314 GDIDraw(data, graph); 318 GDIDraw(data, graph, altDataDelim);
315 319
316 byte[] imageJ2000 = new byte[0]; 320 byte[] imageJ2000 = new byte[0];
317 321
@@ -382,7 +386,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
382 } 386 }
383*/ 387*/
384 388
385 private void GDIDraw(string data, Graphics graph) 389 private void GDIDraw(string data, Graphics graph, char dataDelim)
386 { 390 {
387 Point startPoint = new Point(0, 0); 391 Point startPoint = new Point(0, 0);
388 Point endPoint = new Point(0, 0); 392 Point endPoint = new Point(0, 0);
@@ -391,7 +395,8 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
391 float fontSize = 14; 395 float fontSize = 14;
392 Font myFont = new Font(fontName, fontSize); 396 Font myFont = new Font(fontName, fontSize);
393 SolidBrush myBrush = new SolidBrush(Color.Black); 397 SolidBrush myBrush = new SolidBrush(Color.Black);
394 char[] lineDelimiter = {';'}; 398
399 char[] lineDelimiter = {dataDelim};
395 char[] partsDelimiter = {','}; 400 char[] partsDelimiter = {','};
396 string[] lines = data.Split(lineDelimiter); 401 string[] lines = data.Split(lineDelimiter);
397 402