diff options
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/CoreModules')
21 files changed, 467 insertions, 406 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs index 1c2bfd0..0872cc8 100644 --- a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs +++ b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.CoreModules.Asset.Tests | |||
47 | /// At the moment we're only test the in-memory part of the FlotsamAssetCache. This is a considerable weakness. | 47 | /// At the moment we're only test the in-memory part of the FlotsamAssetCache. This is a considerable weakness. |
48 | /// </summary> | 48 | /// </summary> |
49 | [TestFixture] | 49 | [TestFixture] |
50 | public class FlotsamAssetCacheTests | 50 | public class FlotsamAssetCacheTests : OpenSimTestCase |
51 | { | 51 | { |
52 | protected TestScene m_scene; | 52 | protected TestScene m_scene; |
53 | protected FlotsamAssetCache m_cache; | 53 | protected FlotsamAssetCache m_cache; |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs index 848b3bf..1830d41 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs | |||
@@ -39,7 +39,7 @@ using OpenSim.Tests.Common.Mock; | |||
39 | namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | 39 | namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory |
40 | { | 40 | { |
41 | [TestFixture] | 41 | [TestFixture] |
42 | public class AvatarFactoryModuleTests | 42 | public class AvatarFactoryModuleTests : OpenSimTestCase |
43 | { | 43 | { |
44 | /// <summary> | 44 | /// <summary> |
45 | /// Only partial right now since we don't yet test that it's ended up in the avatar appearance service. | 45 | /// Only partial right now since we don't yet test that it's ended up in the avatar appearance service. |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs index 7a197f7..961117e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs | |||
@@ -40,7 +40,7 @@ using OpenSim.Tests.Common.Mock; | |||
40 | namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests | 40 | namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests |
41 | { | 41 | { |
42 | [TestFixture] | 42 | [TestFixture] |
43 | public class FriendsModuleTests | 43 | public class FriendsModuleTests : OpenSimTestCase |
44 | { | 44 | { |
45 | private FriendsModule m_fm; | 45 | private FriendsModule m_fm; |
46 | private TestScene m_scene; | 46 | private TestScene m_scene; |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs index 21d8bd7..b768257 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs | |||
@@ -49,7 +49,7 @@ using OpenSim.Tests.Common.Mock; | |||
49 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | 49 | namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests |
50 | { | 50 | { |
51 | [TestFixture] | 51 | [TestFixture] |
52 | public class InventoryAccessModuleTests | 52 | public class InventoryAccessModuleTests : OpenSimTestCase |
53 | { | 53 | { |
54 | protected TestScene m_scene; | 54 | protected TestScene m_scene; |
55 | protected BasicInventoryAccessModule m_iam; | 55 | protected BasicInventoryAccessModule m_iam; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/BasePresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/BasePresenceServiceConnector.cs new file mode 100644 index 0000000..fdbe10a --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/BasePresenceServiceConnector.cs | |||
@@ -0,0 +1,137 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | using OpenSim.Server.Base; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | ||
42 | { | ||
43 | public class BasePresenceServiceConnector : IPresenceService | ||
44 | { | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | protected bool m_Enabled; | ||
48 | |||
49 | protected PresenceDetector m_PresenceDetector; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Underlying presence service. Do not use directly. | ||
53 | /// </summary> | ||
54 | public IPresenceService m_PresenceService; | ||
55 | |||
56 | public Type ReplaceableInterface | ||
57 | { | ||
58 | get { return null; } | ||
59 | } | ||
60 | |||
61 | public void AddRegion(Scene scene) | ||
62 | { | ||
63 | if (!m_Enabled) | ||
64 | return; | ||
65 | |||
66 | // m_log.DebugFormat( | ||
67 | // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName); | ||
68 | |||
69 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
70 | m_PresenceDetector.AddRegion(scene); | ||
71 | |||
72 | m_log.InfoFormat("[BASE PRESENCE SERVICE CONNECTOR]: Enabled for region {0}", scene.Name); | ||
73 | } | ||
74 | |||
75 | public void RemoveRegion(Scene scene) | ||
76 | { | ||
77 | if (!m_Enabled) | ||
78 | return; | ||
79 | |||
80 | m_PresenceDetector.RemoveRegion(scene); | ||
81 | } | ||
82 | |||
83 | public void RegionLoaded(Scene scene) | ||
84 | { | ||
85 | if (!m_Enabled) | ||
86 | return; | ||
87 | |||
88 | } | ||
89 | |||
90 | public void PostInitialise() | ||
91 | { | ||
92 | } | ||
93 | |||
94 | public void Close() | ||
95 | { | ||
96 | } | ||
97 | |||
98 | #region IPresenceService | ||
99 | |||
100 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
101 | { | ||
102 | m_log.Warn("[BASE PRESENCE SERVICE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
103 | return false; | ||
104 | } | ||
105 | |||
106 | public bool LogoutAgent(UUID sessionID) | ||
107 | { | ||
108 | return m_PresenceService.LogoutAgent(sessionID); | ||
109 | } | ||
110 | |||
111 | public bool LogoutRegionAgents(UUID regionID) | ||
112 | { | ||
113 | return m_PresenceService.LogoutRegionAgents(regionID); | ||
114 | } | ||
115 | |||
116 | public bool ReportAgent(UUID sessionID, UUID regionID) | ||
117 | { | ||
118 | return m_PresenceService.ReportAgent(sessionID, regionID); | ||
119 | } | ||
120 | |||
121 | public PresenceInfo GetAgent(UUID sessionID) | ||
122 | { | ||
123 | return m_PresenceService.GetAgent(sessionID); | ||
124 | } | ||
125 | |||
126 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
127 | { | ||
128 | // Don't bother potentially making a useless network call if we not going to ask for any users anyway. | ||
129 | if (userIDs.Length == 0) | ||
130 | return new PresenceInfo[0]; | ||
131 | |||
132 | return m_PresenceService.GetAgents(userIDs); | ||
133 | } | ||
134 | |||
135 | #endregion | ||
136 | } | ||
137 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs index d8bed1b..db5c520 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/LocalPresenceServiceConnector.cs | |||
@@ -24,53 +24,29 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | |||
27 | using System; | 28 | using System; |
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | 31 | using log4net; | |
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
31 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
32 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Server.Base; | 37 | using OpenSim.Server.Base; |
34 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
35 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | 39 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; |
36 | 40 | ||
37 | using OpenMetaverse; | ||
38 | using log4net; | ||
39 | using Mono.Addins; | ||
40 | using Nini.Config; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence |
43 | { | 42 | { |
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalPresenceServicesConnector")] | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalPresenceServicesConnector")] |
45 | public class LocalPresenceServicesConnector : ISharedRegionModule, IPresenceService | 44 | public class LocalPresenceServicesConnector : BasePresenceServiceConnector, ISharedRegionModule, IPresenceService |
46 | { | 45 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 47 | ||
49 | private bool m_Enabled = false; | ||
50 | |||
51 | private PresenceDetector m_PresenceDetector; | ||
52 | |||
53 | /// <summary> | ||
54 | /// Underlying presence service. Do not use directly. | ||
55 | /// </summary> | ||
56 | public IPresenceService m_PresenceService; | ||
57 | |||
58 | public LocalPresenceServicesConnector() | ||
59 | { | ||
60 | } | ||
61 | |||
62 | public LocalPresenceServicesConnector(IConfigSource source) | ||
63 | { | ||
64 | Initialise(source); | ||
65 | } | ||
66 | |||
67 | #region ISharedRegionModule | 48 | #region ISharedRegionModule |
68 | 49 | ||
69 | public Type ReplaceableInterface | ||
70 | { | ||
71 | get { return null; } | ||
72 | } | ||
73 | |||
74 | public string Name | 50 | public string Name |
75 | { | 51 | { |
76 | get { return "LocalPresenceServicesConnector"; } | 52 | get { return "LocalPresenceServicesConnector"; } |
@@ -121,81 +97,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
121 | } | 97 | } |
122 | } | 98 | } |
123 | 99 | ||
124 | public void PostInitialise() | ||
125 | { | ||
126 | } | ||
127 | |||
128 | public void Close() | ||
129 | { | ||
130 | } | ||
131 | |||
132 | public void AddRegion(Scene scene) | ||
133 | { | ||
134 | if (!m_Enabled) | ||
135 | return; | ||
136 | |||
137 | // m_log.DebugFormat( | ||
138 | // "[LOCAL PRESENCE CONNECTOR]: Registering IPresenceService to scene {0}", scene.RegionInfo.RegionName); | ||
139 | |||
140 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
141 | m_PresenceDetector.AddRegion(scene); | ||
142 | |||
143 | m_log.InfoFormat("[LOCAL PRESENCE CONNECTOR]: Enabled local presence for region {0}", scene.RegionInfo.RegionName); | ||
144 | |||
145 | } | ||
146 | |||
147 | public void RemoveRegion(Scene scene) | ||
148 | { | ||
149 | if (!m_Enabled) | ||
150 | return; | ||
151 | |||
152 | m_PresenceDetector.RemoveRegion(scene); | ||
153 | } | ||
154 | |||
155 | public void RegionLoaded(Scene scene) | ||
156 | { | ||
157 | if (!m_Enabled) | ||
158 | return; | ||
159 | |||
160 | } | ||
161 | |||
162 | #endregion | 100 | #endregion |
163 | |||
164 | #region IPresenceService | ||
165 | |||
166 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
167 | { | ||
168 | m_log.Warn("[LOCAL PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
169 | return false; | ||
170 | } | ||
171 | |||
172 | public bool LogoutAgent(UUID sessionID) | ||
173 | { | ||
174 | return m_PresenceService.LogoutAgent(sessionID); | ||
175 | } | ||
176 | |||
177 | |||
178 | public bool LogoutRegionAgents(UUID regionID) | ||
179 | { | ||
180 | return m_PresenceService.LogoutRegionAgents(regionID); | ||
181 | } | ||
182 | |||
183 | public bool ReportAgent(UUID sessionID, UUID regionID) | ||
184 | { | ||
185 | return m_PresenceService.ReportAgent(sessionID, regionID); | ||
186 | } | ||
187 | |||
188 | public PresenceInfo GetAgent(UUID sessionID) | ||
189 | { | ||
190 | return m_PresenceService.GetAgent(sessionID); | ||
191 | } | ||
192 | |||
193 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
194 | { | ||
195 | return m_PresenceService.GetAgents(userIDs); | ||
196 | } | ||
197 | |||
198 | #endregion | ||
199 | |||
200 | } | 101 | } |
201 | } | 102 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs index be73932..6ca5c28 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/RemotePresenceServiceConnector.cs | |||
@@ -43,22 +43,12 @@ using Nini.Config; | |||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence |
44 | { | 44 | { |
45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemotePresenceServicesConnector")] | 45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemotePresenceServicesConnector")] |
46 | public class RemotePresenceServicesConnector : ISharedRegionModule, IPresenceService | 46 | public class RemotePresenceServicesConnector : BasePresenceServiceConnector, ISharedRegionModule |
47 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | #region ISharedRegionModule | 50 | #region ISharedRegionModule |
51 | 51 | ||
52 | private bool m_Enabled = false; | ||
53 | |||
54 | private PresenceDetector m_PresenceDetector; | ||
55 | private IPresenceService m_RemoteConnector; | ||
56 | |||
57 | public Type ReplaceableInterface | ||
58 | { | ||
59 | get { return null; } | ||
60 | } | ||
61 | |||
62 | public string Name | 52 | public string Name |
63 | { | 53 | { |
64 | get { return "RemotePresenceServicesConnector"; } | 54 | get { return "RemotePresenceServicesConnector"; } |
@@ -72,7 +62,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
72 | string name = moduleConfig.GetString("PresenceServices", ""); | 62 | string name = moduleConfig.GetString("PresenceServices", ""); |
73 | if (name == Name) | 63 | if (name == Name) |
74 | { | 64 | { |
75 | m_RemoteConnector = new PresenceServicesConnector(source); | 65 | m_PresenceService = new PresenceServicesConnector(source); |
76 | 66 | ||
77 | m_Enabled = true; | 67 | m_Enabled = true; |
78 | 68 | ||
@@ -81,81 +71,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
81 | m_log.Info("[REMOTE PRESENCE CONNECTOR]: Remote presence enabled"); | 71 | m_log.Info("[REMOTE PRESENCE CONNECTOR]: Remote presence enabled"); |
82 | } | 72 | } |
83 | } | 73 | } |
84 | |||
85 | } | ||
86 | |||
87 | public void PostInitialise() | ||
88 | { | ||
89 | } | ||
90 | |||
91 | public void Close() | ||
92 | { | ||
93 | } | ||
94 | |||
95 | public void AddRegion(Scene scene) | ||
96 | { | ||
97 | if (!m_Enabled) | ||
98 | return; | ||
99 | |||
100 | scene.RegisterModuleInterface<IPresenceService>(this); | ||
101 | m_PresenceDetector.AddRegion(scene); | ||
102 | |||
103 | m_log.InfoFormat("[REMOTE PRESENCE CONNECTOR]: Enabled remote presence for region {0}", scene.RegionInfo.RegionName); | ||
104 | |||
105 | } | ||
106 | |||
107 | public void RemoveRegion(Scene scene) | ||
108 | { | ||
109 | if (!m_Enabled) | ||
110 | return; | ||
111 | |||
112 | m_PresenceDetector.RemoveRegion(scene); | ||
113 | } | ||
114 | |||
115 | public void RegionLoaded(Scene scene) | ||
116 | { | ||
117 | if (!m_Enabled) | ||
118 | return; | ||
119 | |||
120 | } | ||
121 | |||
122 | #endregion | ||
123 | |||
124 | #region IPresenceService | ||
125 | |||
126 | public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) | ||
127 | { | ||
128 | m_log.Warn("[REMOTE PRESENCE CONNECTOR]: LoginAgent connector not implemented at the simulators"); | ||
129 | return false; | ||
130 | } | ||
131 | |||
132 | public bool LogoutAgent(UUID sessionID) | ||
133 | { | ||
134 | return m_RemoteConnector.LogoutAgent(sessionID); | ||
135 | } | ||
136 | |||
137 | |||
138 | public bool LogoutRegionAgents(UUID regionID) | ||
139 | { | ||
140 | return m_RemoteConnector.LogoutRegionAgents(regionID); | ||
141 | } | ||
142 | |||
143 | public bool ReportAgent(UUID sessionID, UUID regionID) | ||
144 | { | ||
145 | return m_RemoteConnector.ReportAgent(sessionID, regionID); | ||
146 | } | ||
147 | |||
148 | public PresenceInfo GetAgent(UUID sessionID) | ||
149 | { | ||
150 | return m_RemoteConnector.GetAgent(sessionID); | ||
151 | } | ||
152 | |||
153 | public PresenceInfo[] GetAgents(string[] userIDs) | ||
154 | { | ||
155 | return m_RemoteConnector.GetAgents(userIDs); | ||
156 | } | 74 | } |
157 | 75 | ||
158 | #endregion | 76 | #endregion |
159 | |||
160 | } | 77 | } |
161 | } | 78 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs index 4556df3..7e365ca 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs | |||
@@ -35,7 +35,6 @@ using NUnit.Framework; | |||
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | |||
39 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence; | 38 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence; |
40 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
41 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | 40 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; |
@@ -44,7 +43,7 @@ using OpenSim.Tests.Common; | |||
44 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | 43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests |
45 | { | 44 | { |
46 | [TestFixture] | 45 | [TestFixture] |
47 | public class PresenceConnectorsTests | 46 | public class PresenceConnectorsTests : OpenSimTestCase |
48 | { | 47 | { |
49 | LocalPresenceServicesConnector m_LocalConnector; | 48 | LocalPresenceServicesConnector m_LocalConnector; |
50 | private void SetUp() | 49 | private void SetUp() |
@@ -56,7 +55,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
56 | config.Configs["PresenceService"].Set("LocalServiceModule", "OpenSim.Services.PresenceService.dll:PresenceService"); | 55 | config.Configs["PresenceService"].Set("LocalServiceModule", "OpenSim.Services.PresenceService.dll:PresenceService"); |
57 | config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 56 | config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
58 | 57 | ||
59 | m_LocalConnector = new LocalPresenceServicesConnector(config); | 58 | m_LocalConnector = new LocalPresenceServicesConnector(); |
59 | m_LocalConnector.Initialise(config); | ||
60 | 60 | ||
61 | // Let's stick in a test presence | 61 | // Let's stick in a test presence |
62 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); | 62 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index ea806ec..c810242 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -552,13 +552,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
552 | 552 | ||
553 | // Validate User and Group UUID's | 553 | // Validate User and Group UUID's |
554 | 554 | ||
555 | if (!ResolveUserUuid(scene, parcel.OwnerID)) | 555 | if (parcel.IsGroupOwned) |
556 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
557 | |||
558 | if (!ResolveGroupUuid(parcel.GroupID)) | ||
559 | { | 556 | { |
560 | parcel.GroupID = UUID.Zero; | 557 | if (!ResolveGroupUuid(parcel.GroupID)) |
561 | parcel.IsGroupOwned = false; | 558 | { |
559 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
560 | parcel.GroupID = UUID.Zero; | ||
561 | parcel.IsGroupOwned = false; | ||
562 | } | ||
563 | } | ||
564 | else | ||
565 | { | ||
566 | if (!ResolveUserUuid(scene, parcel.OwnerID)) | ||
567 | parcel.OwnerID = m_rootScene.RegionInfo.EstateSettings.EstateOwner; | ||
568 | |||
569 | if (!ResolveGroupUuid(parcel.GroupID)) | ||
570 | parcel.GroupID = UUID.Zero; | ||
562 | } | 571 | } |
563 | 572 | ||
564 | List<LandAccessEntry> accessList = new List<LandAccessEntry>(); | 573 | List<LandAccessEntry> accessList = new List<LandAccessEntry>(); |
@@ -571,8 +580,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
571 | parcel.ParcelAccessList = accessList; | 580 | parcel.ParcelAccessList = accessList; |
572 | 581 | ||
573 | // m_log.DebugFormat( | 582 | // m_log.DebugFormat( |
574 | // "[ARCHIVER]: Adding parcel {0}, local id {1}, area {2}", | 583 | // "[ARCHIVER]: Adding parcel {0}, local id {1}, owner {2}, group {3}, isGroupOwned {4}, area {5}", |
575 | // parcel.Name, parcel.LocalID, parcel.Area); | 584 | // parcel.Name, parcel.LocalID, parcel.OwnerID, parcel.GroupID, parcel.IsGroupOwned, parcel.Area); |
576 | 585 | ||
577 | landData.Add(parcel); | 586 | landData.Add(parcel); |
578 | } | 587 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs index d751b1c..7bdd65c 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -167,7 +167,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
167 | } | 167 | } |
168 | scenesGroup.CalcSceneLocations(); | 168 | scenesGroup.CalcSceneLocations(); |
169 | 169 | ||
170 | |||
171 | m_archiveWriter = new TarArchiveWriter(m_saveStream); | 170 | m_archiveWriter = new TarArchiveWriter(m_saveStream); |
172 | 171 | ||
173 | try | 172 | try |
@@ -216,7 +215,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
216 | } | 215 | } |
217 | } | 216 | } |
218 | 217 | ||
219 | |||
220 | private void ArchiveOneRegion(Scene scene, string regionDir, Dictionary<UUID, AssetType> assetUuids) | 218 | private void ArchiveOneRegion(Scene scene, string regionDir, Dictionary<UUID, AssetType> assetUuids) |
221 | { | 219 | { |
222 | m_log.InfoFormat("[ARCHIVER]: Writing region {0}", scene.RegionInfo.RegionName); | 220 | m_log.InfoFormat("[ARCHIVER]: Writing region {0}", scene.RegionInfo.RegionName); |
@@ -540,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
540 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); | 538 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); |
541 | } | 539 | } |
542 | 540 | ||
543 | |||
544 | protected void Save(Scene scene, List<SceneObjectGroup> sceneObjects, string regionDir) | 541 | protected void Save(Scene scene, List<SceneObjectGroup> sceneObjects, string regionDir) |
545 | { | 542 | { |
546 | if (regionDir != string.Empty) | 543 | if (regionDir != string.Empty) |
@@ -560,8 +557,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
560 | foreach (ILandObject lo in landObjects) | 557 | foreach (ILandObject lo in landObjects) |
561 | { | 558 | { |
562 | LandData landData = lo.LandData; | 559 | LandData landData = lo.LandData; |
563 | string landDataPath = String.Format("{0}{1}{2}.xml", | 560 | string landDataPath |
564 | regionDir, ArchiveConstants.LANDDATA_PATH, landData.GlobalID.ToString()); | 561 | = String.Format("{0}{1}", regionDir, ArchiveConstants.CreateOarLandDataPath(landData)); |
565 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options)); | 562 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options)); |
566 | } | 563 | } |
567 | 564 | ||
@@ -604,7 +601,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
604 | 601 | ||
605 | CloseArchive(String.Empty); | 602 | CloseArchive(String.Empty); |
606 | } | 603 | } |
607 | |||
608 | 604 | ||
609 | /// <summary> | 605 | /// <summary> |
610 | /// Closes the archive and notifies that we're done. | 606 | /// Closes the archive and notifies that we're done. |
@@ -629,6 +625,5 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
629 | 625 | ||
630 | m_rootScene.EventManager.TriggerOarFileSaved(m_requestId, errorMessage); | 626 | m_rootScene.EventManager.TriggerOarFileSaved(m_requestId, errorMessage); |
631 | } | 627 | } |
632 | |||
633 | } | 628 | } |
634 | } | 629 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 82f49b0..eec1cec 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -31,16 +31,19 @@ using System.IO; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using log4net.Config; | 33 | using log4net.Config; |
34 | using Nini.Config; | ||
34 | using NUnit.Framework; | 35 | using NUnit.Framework; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
36 | using OpenMetaverse.Assets; | 37 | using OpenMetaverse.Assets; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Serialization; | 39 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 40 | using OpenSim.Framework.Serialization.External; |
41 | using OpenSim.Region.CoreModules.World.Land; | ||
40 | using OpenSim.Region.CoreModules.World.Serialiser; | 42 | using OpenSim.Region.CoreModules.World.Serialiser; |
41 | using OpenSim.Region.CoreModules.World.Terrain; | 43 | using OpenSim.Region.CoreModules.World.Terrain; |
42 | using OpenSim.Region.Framework.Scenes; | 44 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Region.Framework.Scenes.Serialization; | 45 | using OpenSim.Region.Framework.Scenes.Serialization; |
46 | using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; | ||
44 | using OpenSim.Tests.Common; | 47 | using OpenSim.Tests.Common; |
45 | using OpenSim.Tests.Common.Mock; | 48 | using OpenSim.Tests.Common.Mock; |
46 | using ArchiveConstants = OpenSim.Framework.Serialization.ArchiveConstants; | 49 | using ArchiveConstants = OpenSim.Framework.Serialization.ArchiveConstants; |
@@ -69,9 +72,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
69 | { | 72 | { |
70 | base.SetUp(); | 73 | base.SetUp(); |
71 | 74 | ||
72 | // FIXME: Do something about this - relying on statics in unit tests causes trouble sooner or later | ||
73 | new SceneManager(); | ||
74 | |||
75 | m_archiverModule = new ArchiverModule(); | 75 | m_archiverModule = new ArchiverModule(); |
76 | m_serialiserModule = new SerialiserModule(); | 76 | m_serialiserModule = new SerialiserModule(); |
77 | TerrainModule terrainModule = new TerrainModule(); | 77 | TerrainModule terrainModule = new TerrainModule(); |
@@ -127,6 +127,53 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
127 | 127 | ||
128 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 128 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
129 | } | 129 | } |
130 | |||
131 | private void CreateTestObjects(Scene scene, out SceneObjectGroup sog1, out SceneObjectGroup sog2, out UUID ncAssetUuid) | ||
132 | { | ||
133 | SceneObjectPart part1 = CreateSceneObjectPart1(); | ||
134 | sog1 = new SceneObjectGroup(part1); | ||
135 | scene.AddNewSceneObject(sog1, false); | ||
136 | |||
137 | AssetNotecard nc = new AssetNotecard(); | ||
138 | nc.BodyText = "Hello World!"; | ||
139 | nc.Encode(); | ||
140 | ncAssetUuid = UUID.Random(); | ||
141 | UUID ncItemUuid = UUID.Random(); | ||
142 | AssetBase ncAsset | ||
143 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
144 | m_scene.AssetService.Store(ncAsset); | ||
145 | |||
146 | TaskInventoryItem ncItem | ||
147 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
148 | SceneObjectPart part2 = CreateSceneObjectPart2(); | ||
149 | sog2 = new SceneObjectGroup(part2); | ||
150 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
151 | |||
152 | scene.AddNewSceneObject(sog2, false); | ||
153 | } | ||
154 | |||
155 | private static void CreateSoundAsset(TarArchiveWriter tar, Assembly assembly, string soundDataResourceName, out byte[] soundData, out UUID soundUuid) | ||
156 | { | ||
157 | using (Stream resource = assembly.GetManifestResourceStream(soundDataResourceName)) | ||
158 | { | ||
159 | using (BinaryReader br = new BinaryReader(resource)) | ||
160 | { | ||
161 | // FIXME: Use the inspector instead | ||
162 | soundData = br.ReadBytes(99999999); | ||
163 | soundUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
164 | string soundAssetFileName | ||
165 | = ArchiveConstants.ASSETS_PATH + soundUuid | ||
166 | + ArchiveConstants.ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV]; | ||
167 | tar.WriteFile(soundAssetFileName, soundData); | ||
168 | |||
169 | /* | ||
170 | AssetBase soundAsset = AssetHelpers.CreateAsset(soundUuid, soundData); | ||
171 | scene.AssetService.Store(soundAsset); | ||
172 | asset1FileName = ArchiveConstants.ASSETS_PATH + soundUuid + ".wav"; | ||
173 | */ | ||
174 | } | ||
175 | } | ||
176 | } | ||
130 | 177 | ||
131 | /// <summary> | 178 | /// <summary> |
132 | /// Test saving an OpenSim Region Archive. | 179 | /// Test saving an OpenSim Region Archive. |
@@ -204,30 +251,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
204 | // TODO: Test presence of more files and contents of files. | 251 | // TODO: Test presence of more files and contents of files. |
205 | } | 252 | } |
206 | 253 | ||
207 | private void CreateTestObjects(Scene scene, out SceneObjectGroup sog1, out SceneObjectGroup sog2, out UUID ncAssetUuid) | ||
208 | { | ||
209 | SceneObjectPart part1 = CreateSceneObjectPart1(); | ||
210 | sog1 = new SceneObjectGroup(part1); | ||
211 | scene.AddNewSceneObject(sog1, false); | ||
212 | |||
213 | AssetNotecard nc = new AssetNotecard(); | ||
214 | nc.BodyText = "Hello World!"; | ||
215 | nc.Encode(); | ||
216 | ncAssetUuid = UUID.Random(); | ||
217 | UUID ncItemUuid = UUID.Random(); | ||
218 | AssetBase ncAsset | ||
219 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
220 | m_scene.AssetService.Store(ncAsset); | ||
221 | |||
222 | TaskInventoryItem ncItem | ||
223 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
224 | SceneObjectPart part2 = CreateSceneObjectPart2(); | ||
225 | sog2 = new SceneObjectGroup(part2); | ||
226 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
227 | |||
228 | scene.AddNewSceneObject(sog2, false); | ||
229 | } | ||
230 | |||
231 | /// <summary> | 254 | /// <summary> |
232 | /// Test saving an OpenSim Region Archive with the no assets option | 255 | /// Test saving an OpenSim Region Archive with the no assets option |
233 | /// </summary> | 256 | /// </summary> |
@@ -309,59 +332,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
309 | } | 332 | } |
310 | 333 | ||
311 | /// <summary> | 334 | /// <summary> |
312 | /// Test loading an OpenSim Region Archive where the scene object parts are not ordered by link number (e.g. | ||
313 | /// 2 can come after 3). | ||
314 | /// </summary> | ||
315 | [Test] | ||
316 | public void TestLoadOarUnorderedParts() | ||
317 | { | ||
318 | TestHelpers.InMethod(); | ||
319 | |||
320 | UUID ownerId = TestHelpers.ParseTail(0xaaaa); | ||
321 | |||
322 | MemoryStream archiveWriteStream = new MemoryStream(); | ||
323 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | ||
324 | |||
325 | tar.WriteFile( | ||
326 | ArchiveConstants.CONTROL_FILE_PATH, | ||
327 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); | ||
328 | |||
329 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1-", 0x11); | ||
330 | SceneObjectPart sop2 | ||
331 | = SceneHelpers.CreateSceneObjectPart("obj1-Part2", TestHelpers.ParseTail(0x12), ownerId); | ||
332 | SceneObjectPart sop3 | ||
333 | = SceneHelpers.CreateSceneObjectPart("obj1-Part3", TestHelpers.ParseTail(0x13), ownerId); | ||
334 | |||
335 | // Add the parts so they will be written out in reverse order to the oar | ||
336 | sog1.AddPart(sop3); | ||
337 | sop3.LinkNum = 3; | ||
338 | sog1.AddPart(sop2); | ||
339 | sop2.LinkNum = 2; | ||
340 | |||
341 | tar.WriteFile( | ||
342 | ArchiveConstants.CreateOarObjectPath(sog1.Name, sog1.UUID, sog1.AbsolutePosition), | ||
343 | SceneObjectSerializer.ToXml2Format(sog1)); | ||
344 | |||
345 | tar.Close(); | ||
346 | |||
347 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
348 | |||
349 | lock (this) | ||
350 | { | ||
351 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
352 | m_archiverModule.DearchiveRegion(archiveReadStream); | ||
353 | } | ||
354 | |||
355 | Assert.That(m_lastErrorMessage, Is.Null); | ||
356 | |||
357 | SceneObjectPart part2 = m_scene.GetSceneObjectPart("obj1-Part2"); | ||
358 | Assert.That(part2.LinkNum, Is.EqualTo(2)); | ||
359 | |||
360 | SceneObjectPart part3 = m_scene.GetSceneObjectPart("obj1-Part3"); | ||
361 | Assert.That(part3.LinkNum, Is.EqualTo(3)); | ||
362 | } | ||
363 | |||
364 | /// <summary> | ||
365 | /// Test loading an OpenSim Region Archive. | 335 | /// Test loading an OpenSim Region Archive. |
366 | /// </summary> | 336 | /// </summary> |
367 | [Test] | 337 | [Test] |
@@ -435,50 +405,57 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
435 | TestLoadedRegion(part1, soundItemName, soundData); | 405 | TestLoadedRegion(part1, soundItemName, soundData); |
436 | } | 406 | } |
437 | 407 | ||
438 | private static void CreateSoundAsset(TarArchiveWriter tar, Assembly assembly, string soundDataResourceName, out byte[] soundData, out UUID soundUuid) | 408 | /// <summary> |
409 | /// Test loading an OpenSim Region Archive where the scene object parts are not ordered by link number (e.g. | ||
410 | /// 2 can come after 3). | ||
411 | /// </summary> | ||
412 | [Test] | ||
413 | public void TestLoadOarUnorderedParts() | ||
439 | { | 414 | { |
440 | using (Stream resource = assembly.GetManifestResourceStream(soundDataResourceName)) | 415 | TestHelpers.InMethod(); |
441 | { | ||
442 | using (BinaryReader br = new BinaryReader(resource)) | ||
443 | { | ||
444 | // FIXME: Use the inspector instead | ||
445 | soundData = br.ReadBytes(99999999); | ||
446 | soundUuid = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
447 | string soundAssetFileName | ||
448 | = ArchiveConstants.ASSETS_PATH + soundUuid | ||
449 | + ArchiveConstants.ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SoundWAV]; | ||
450 | tar.WriteFile(soundAssetFileName, soundData); | ||
451 | 416 | ||
452 | /* | 417 | UUID ownerId = TestHelpers.ParseTail(0xaaaa); |
453 | AssetBase soundAsset = AssetHelpers.CreateAsset(soundUuid, soundData); | ||
454 | scene.AssetService.Store(soundAsset); | ||
455 | asset1FileName = ArchiveConstants.ASSETS_PATH + soundUuid + ".wav"; | ||
456 | */ | ||
457 | } | ||
458 | } | ||
459 | } | ||
460 | 418 | ||
461 | private void TestLoadedRegion(SceneObjectPart part1, string soundItemName, byte[] soundData) | 419 | MemoryStream archiveWriteStream = new MemoryStream(); |
462 | { | 420 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); |
463 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); | ||
464 | 421 | ||
465 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); | 422 | tar.WriteFile( |
466 | Assert.That(object1PartLoaded.Name, Is.EqualTo(part1.Name), "object1 names not identical"); | 423 | ArchiveConstants.CONTROL_FILE_PATH, |
467 | Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(part1.GroupPosition), "object1 group position not equal"); | 424 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); |
468 | Assert.That( | ||
469 | object1PartLoaded.RotationOffset, Is.EqualTo(part1.RotationOffset), "object1 rotation offset not equal"); | ||
470 | Assert.That( | ||
471 | object1PartLoaded.OffsetPosition, Is.EqualTo(part1.OffsetPosition), "object1 offset position not equal"); | ||
472 | Assert.That(object1PartLoaded.SitTargetOrientation, Is.EqualTo(part1.SitTargetOrientation)); | ||
473 | Assert.That(object1PartLoaded.SitTargetPosition, Is.EqualTo(part1.SitTargetPosition)); | ||
474 | 425 | ||
475 | TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; | 426 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ownerId, "obj1-", 0x11); |
476 | Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); | 427 | SceneObjectPart sop2 |
477 | AssetBase loadedSoundAsset = m_scene.AssetService.Get(loadedSoundItem.AssetID.ToString()); | 428 | = SceneHelpers.CreateSceneObjectPart("obj1-Part2", TestHelpers.ParseTail(0x12), ownerId); |
478 | Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null"); | 429 | SceneObjectPart sop3 |
479 | Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); | 430 | = SceneHelpers.CreateSceneObjectPart("obj1-Part3", TestHelpers.ParseTail(0x13), ownerId); |
480 | 431 | ||
481 | Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels"); | 432 | // Add the parts so they will be written out in reverse order to the oar |
433 | sog1.AddPart(sop3); | ||
434 | sop3.LinkNum = 3; | ||
435 | sog1.AddPart(sop2); | ||
436 | sop2.LinkNum = 2; | ||
437 | |||
438 | tar.WriteFile( | ||
439 | ArchiveConstants.CreateOarObjectPath(sog1.Name, sog1.UUID, sog1.AbsolutePosition), | ||
440 | SceneObjectSerializer.ToXml2Format(sog1)); | ||
441 | |||
442 | tar.Close(); | ||
443 | |||
444 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | ||
445 | |||
446 | lock (this) | ||
447 | { | ||
448 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
449 | m_archiverModule.DearchiveRegion(archiveReadStream); | ||
450 | } | ||
451 | |||
452 | Assert.That(m_lastErrorMessage, Is.Null); | ||
453 | |||
454 | SceneObjectPart part2 = m_scene.GetSceneObjectPart("obj1-Part2"); | ||
455 | Assert.That(part2.LinkNum, Is.EqualTo(2)); | ||
456 | |||
457 | SceneObjectPart part3 = m_scene.GetSceneObjectPart("obj1-Part3"); | ||
458 | Assert.That(part3.LinkNum, Is.EqualTo(3)); | ||
482 | } | 459 | } |
483 | 460 | ||
484 | /// <summary> | 461 | /// <summary> |
@@ -538,8 +515,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
538 | SerialiserModule serialiserModule = new SerialiserModule(); | 515 | SerialiserModule serialiserModule = new SerialiserModule(); |
539 | TerrainModule terrainModule = new TerrainModule(); | 516 | TerrainModule terrainModule = new TerrainModule(); |
540 | 517 | ||
541 | m_sceneHelpers = new SceneHelpers(); | 518 | SceneHelpers m_sceneHelpers2 = new SceneHelpers(); |
542 | TestScene scene2 = m_sceneHelpers.SetupScene(); | 519 | TestScene scene2 = m_sceneHelpers2.SetupScene(); |
543 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); | 520 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); |
544 | 521 | ||
545 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is | 522 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is |
@@ -563,6 +540,71 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
563 | } | 540 | } |
564 | 541 | ||
565 | /// <summary> | 542 | /// <summary> |
543 | /// Test OAR loading where the land parcel is group deeded. | ||
544 | /// </summary> | ||
545 | /// <remarks> | ||
546 | /// In this situation, the owner ID is set to the group ID. | ||
547 | /// </remarks> | ||
548 | [Test] | ||
549 | public void TestLoadOarDeededLand() | ||
550 | { | ||
551 | TestHelpers.InMethod(); | ||
552 | // TestHelpers.EnableLogging(); | ||
553 | |||
554 | UUID landID = TestHelpers.ParseTail(0x10); | ||
555 | |||
556 | MockGroupsServicesConnector groupsService = new MockGroupsServicesConnector(); | ||
557 | |||
558 | IConfigSource configSource = new IniConfigSource(); | ||
559 | IConfig config = configSource.AddConfig("Groups"); | ||
560 | config.Set("Enabled", true); | ||
561 | config.Set("Module", "GroupsModule"); | ||
562 | config.Set("DebugEnabled", true); | ||
563 | SceneHelpers.SetupSceneModules( | ||
564 | m_scene, configSource, new object[] { new GroupsModule(), groupsService, new LandManagementModule() }); | ||
565 | |||
566 | // Create group in scene for loading | ||
567 | // FIXME: For now we'll put up with the issue that we'll get a group ID that varies across tests. | ||
568 | UUID groupID | ||
569 | = groupsService.CreateGroup(UUID.Zero, "group1", "", true, UUID.Zero, 3, true, true, true, UUID.Zero); | ||
570 | |||
571 | // Construct OAR | ||
572 | MemoryStream oarStream = new MemoryStream(); | ||
573 | TarArchiveWriter tar = new TarArchiveWriter(oarStream); | ||
574 | |||
575 | tar.WriteDir(ArchiveConstants.LANDDATA_PATH); | ||
576 | tar.WriteFile( | ||
577 | ArchiveConstants.CONTROL_FILE_PATH, | ||
578 | new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup())); | ||
579 | |||
580 | LandObject lo = new LandObject(groupID, true, null); | ||
581 | lo.SetLandBitmap(lo.BasicFullRegionLandBitmap()); | ||
582 | LandData ld = lo.LandData; | ||
583 | ld.GlobalID = landID; | ||
584 | |||
585 | string ldPath = ArchiveConstants.CreateOarLandDataPath(ld); | ||
586 | tar.WriteFile(ldPath, LandDataSerializer.Serialize(ld, null)); | ||
587 | tar.Close(); | ||
588 | |||
589 | oarStream = new MemoryStream(oarStream.ToArray()); | ||
590 | |||
591 | // Load OAR | ||
592 | lock (this) | ||
593 | { | ||
594 | m_scene.EventManager.OnOarFileLoaded += LoadCompleted; | ||
595 | m_archiverModule.DearchiveRegion(oarStream); | ||
596 | } | ||
597 | |||
598 | ILandObject rLo = m_scene.LandChannel.GetLandObject(16, 16); | ||
599 | LandData rLd = rLo.LandData; | ||
600 | |||
601 | Assert.That(rLd.GlobalID, Is.EqualTo(landID)); | ||
602 | Assert.That(rLd.OwnerID, Is.EqualTo(groupID)); | ||
603 | Assert.That(rLd.GroupID, Is.EqualTo(groupID)); | ||
604 | Assert.That(rLd.IsGroupOwned, Is.EqualTo(true)); | ||
605 | } | ||
606 | |||
607 | /// <summary> | ||
566 | /// Test loading the region settings of an OpenSim Region Archive. | 608 | /// Test loading the region settings of an OpenSim Region Archive. |
567 | /// </summary> | 609 | /// </summary> |
568 | [Test] | 610 | [Test] |
@@ -781,9 +823,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
781 | } | 823 | } |
782 | } | 824 | } |
783 | 825 | ||
784 | |||
785 | // Save OAR | 826 | // Save OAR |
786 | |||
787 | MemoryStream archiveWriteStream = new MemoryStream(); | 827 | MemoryStream archiveWriteStream = new MemoryStream(); |
788 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; | 828 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; |
789 | 829 | ||
@@ -800,7 +840,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
800 | 840 | ||
801 | 841 | ||
802 | // Check that the OAR contains the expected data | 842 | // Check that the OAR contains the expected data |
803 | |||
804 | Assert.That(m_lastRequestId, Is.EqualTo(requestId)); | 843 | Assert.That(m_lastRequestId, Is.EqualTo(requestId)); |
805 | 844 | ||
806 | byte[] archive = archiveWriteStream.ToArray(); | 845 | byte[] archive = archiveWriteStream.ToArray(); |
@@ -892,7 +931,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
892 | } | 931 | } |
893 | 932 | ||
894 | ArchiveScenesGroup scenesGroup = new ArchiveScenesGroup(); | 933 | ArchiveScenesGroup scenesGroup = new ArchiveScenesGroup(); |
895 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | 934 | m_sceneHelpers.SceneManager.ForEachScene(delegate(Scene scene) |
896 | { | 935 | { |
897 | scenesGroup.AddScene(scene); | 936 | scenesGroup.AddScene(scene); |
898 | }); | 937 | }); |
@@ -950,13 +989,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
950 | 989 | ||
951 | // Delete the current objects, to test that they're loaded from the OAR and didn't | 990 | // Delete the current objects, to test that they're loaded from the OAR and didn't |
952 | // just remain in the scene. | 991 | // just remain in the scene. |
953 | SceneManager.Instance.ForEachScene(delegate(Scene scene) | 992 | m_sceneHelpers.SceneManager.ForEachScene(delegate(Scene scene) |
954 | { | 993 | { |
955 | scene.DeleteAllSceneObjects(); | 994 | scene.DeleteAllSceneObjects(); |
956 | }); | 995 | }); |
957 | 996 | ||
958 | // Create a "hole", to test that that the corresponding region isn't loaded from the OAR | 997 | // Create a "hole", to test that that the corresponding region isn't loaded from the OAR |
959 | SceneManager.Instance.CloseScene(SceneManager.Instance.Scenes[1]); | 998 | m_sceneHelpers.SceneManager.CloseScene(SceneManager.Instance.Scenes[1]); |
960 | 999 | ||
961 | 1000 | ||
962 | // Check thay the OAR file contains the expected data | 1001 | // Check thay the OAR file contains the expected data |
@@ -971,10 +1010,32 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
971 | 1010 | ||
972 | Assert.That(m_lastErrorMessage, Is.Null); | 1011 | Assert.That(m_lastErrorMessage, Is.Null); |
973 | 1012 | ||
974 | Assert.AreEqual(3, SceneManager.Instance.Scenes.Count); | 1013 | Assert.AreEqual(3, m_sceneHelpers.SceneManager.Scenes.Count); |
975 | 1014 | ||
976 | TestLoadedRegion(part1, soundItemName, soundData); | 1015 | TestLoadedRegion(part1, soundItemName, soundData); |
977 | } | 1016 | } |
978 | 1017 | ||
1018 | private void TestLoadedRegion(SceneObjectPart part1, string soundItemName, byte[] soundData) | ||
1019 | { | ||
1020 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); | ||
1021 | |||
1022 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); | ||
1023 | Assert.That(object1PartLoaded.Name, Is.EqualTo(part1.Name), "object1 names not identical"); | ||
1024 | Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(part1.GroupPosition), "object1 group position not equal"); | ||
1025 | Assert.That( | ||
1026 | object1PartLoaded.RotationOffset, Is.EqualTo(part1.RotationOffset), "object1 rotation offset not equal"); | ||
1027 | Assert.That( | ||
1028 | object1PartLoaded.OffsetPosition, Is.EqualTo(part1.OffsetPosition), "object1 offset position not equal"); | ||
1029 | Assert.That(object1PartLoaded.SitTargetOrientation, Is.EqualTo(part1.SitTargetOrientation)); | ||
1030 | Assert.That(object1PartLoaded.SitTargetPosition, Is.EqualTo(part1.SitTargetPosition)); | ||
1031 | |||
1032 | TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; | ||
1033 | Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); | ||
1034 | AssetBase loadedSoundAsset = m_scene.AssetService.Get(loadedSoundItem.AssetID.ToString()); | ||
1035 | Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null"); | ||
1036 | Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); | ||
1037 | |||
1038 | Assert.Greater(m_scene.LandChannel.AllParcels().Count, 0, "incorrect number of parcels"); | ||
1039 | } | ||
979 | } | 1040 | } |
980 | } | 1041 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 39cc93d..eb06fcc 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -53,6 +53,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
53 | 53 | ||
54 | protected EstateManagementCommands m_commands; | 54 | protected EstateManagementCommands m_commands; |
55 | 55 | ||
56 | /// <summary> | ||
57 | /// If false, region restart requests from the client are blocked even if they are otherwise legitimate. | ||
58 | /// </summary> | ||
59 | public bool AllowRegionRestartFromClient { get; set; } | ||
60 | |||
56 | private EstateTerrainXferHandler TerrainUploader; | 61 | private EstateTerrainXferHandler TerrainUploader; |
57 | public TelehubManager m_Telehub; | 62 | public TelehubManager m_Telehub; |
58 | 63 | ||
@@ -60,6 +65,53 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
60 | public event ChangeDelegate OnEstateInfoChange; | 65 | public event ChangeDelegate OnEstateInfoChange; |
61 | public event MessageDelegate OnEstateMessage; | 66 | public event MessageDelegate OnEstateMessage; |
62 | 67 | ||
68 | #region Region Module interface | ||
69 | |||
70 | public string Name { get { return "EstateManagementModule"; } } | ||
71 | |||
72 | public Type ReplaceableInterface { get { return null; } } | ||
73 | |||
74 | public void Initialise(IConfigSource source) | ||
75 | { | ||
76 | AllowRegionRestartFromClient = true; | ||
77 | |||
78 | IConfig config = source.Configs["EstateManagement"]; | ||
79 | |||
80 | if (config != null) | ||
81 | AllowRegionRestartFromClient = config.GetBoolean("AllowRegionRestartFromClient", true); | ||
82 | } | ||
83 | |||
84 | public void AddRegion(Scene scene) | ||
85 | { | ||
86 | Scene = scene; | ||
87 | Scene.RegisterModuleInterface<IEstateModule>(this); | ||
88 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; | ||
89 | Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | ||
90 | |||
91 | m_Telehub = new TelehubManager(scene); | ||
92 | |||
93 | m_commands = new EstateManagementCommands(this); | ||
94 | m_commands.Initialise(); | ||
95 | } | ||
96 | |||
97 | public void RemoveRegion(Scene scene) {} | ||
98 | |||
99 | public void RegionLoaded(Scene scene) | ||
100 | { | ||
101 | // Sets up the sun module based no the saved Estate and Region Settings | ||
102 | // DO NOT REMOVE or the sun will stop working | ||
103 | scene.TriggerEstateSunUpdate(); | ||
104 | |||
105 | UserManager = scene.RequestModuleInterface<IUserManagement>(); | ||
106 | } | ||
107 | |||
108 | public void Close() | ||
109 | { | ||
110 | m_commands.Close(); | ||
111 | } | ||
112 | |||
113 | #endregion | ||
114 | |||
63 | #region Packet Data Responders | 115 | #region Packet Data Responders |
64 | 116 | ||
65 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) | 117 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) |
@@ -184,6 +236,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
184 | Scene.RegionInfo.RegionSettings.TerrainTexture4 = texture; | 236 | Scene.RegionInfo.RegionSettings.TerrainTexture4 = texture; |
185 | break; | 237 | break; |
186 | } | 238 | } |
239 | |||
187 | Scene.RegionInfo.RegionSettings.Save(); | 240 | Scene.RegionInfo.RegionSettings.Save(); |
188 | TriggerRegionInfoChange(); | 241 | TriggerRegionInfoChange(); |
189 | sendRegionInfoPacketToAll(); | 242 | sendRegionInfoPacketToAll(); |
@@ -215,6 +268,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
215 | Scene.RegionInfo.RegionSettings.Elevation2NE = highValue; | 268 | Scene.RegionInfo.RegionSettings.Elevation2NE = highValue; |
216 | break; | 269 | break; |
217 | } | 270 | } |
271 | |||
218 | Scene.RegionInfo.RegionSettings.Save(); | 272 | Scene.RegionInfo.RegionSettings.Save(); |
219 | TriggerRegionInfoChange(); | 273 | TriggerRegionInfoChange(); |
220 | sendRegionHandshakeToAll(); | 274 | sendRegionHandshakeToAll(); |
@@ -255,6 +309,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
255 | 309 | ||
256 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) | 310 | private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds) |
257 | { | 311 | { |
312 | if (!AllowRegionRestartFromClient) | ||
313 | { | ||
314 | remoteClient.SendAlertMessage("Region restart has been disabled on this simulator."); | ||
315 | return; | ||
316 | } | ||
317 | |||
258 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); | 318 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); |
259 | if (restartModule != null) | 319 | if (restartModule != null) |
260 | { | 320 | { |
@@ -271,6 +331,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
271 | } | 331 | } |
272 | 332 | ||
273 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | 333 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); |
334 | |||
335 | m_log.InfoFormat( | ||
336 | "User {0} requested restart of region {1} in {2} seconds", | ||
337 | remoteClient.Name, Scene.Name, times.Count != 0 ? times[0] : 0); | ||
274 | } | 338 | } |
275 | } | 339 | } |
276 | 340 | ||
@@ -295,7 +359,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
295 | 359 | ||
296 | if ((estateAccessType & 4) != 0) // User add | 360 | if ((estateAccessType & 4) != 0) // User add |
297 | { | 361 | { |
298 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 362 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
299 | { | 363 | { |
300 | if ((estateAccessType & 1) != 0) // All estates | 364 | if ((estateAccessType & 1) != 0) // All estates |
301 | { | 365 | { |
@@ -325,9 +389,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
325 | } | 389 | } |
326 | 390 | ||
327 | } | 391 | } |
392 | |||
328 | if ((estateAccessType & 8) != 0) // User remove | 393 | if ((estateAccessType & 8) != 0) // User remove |
329 | { | 394 | { |
330 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 395 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
331 | { | 396 | { |
332 | if ((estateAccessType & 1) != 0) // All estates | 397 | if ((estateAccessType & 1) != 0) // All estates |
333 | { | 398 | { |
@@ -356,9 +421,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
356 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 421 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
357 | } | 422 | } |
358 | } | 423 | } |
424 | |||
359 | if ((estateAccessType & 16) != 0) // Group add | 425 | if ((estateAccessType & 16) != 0) // Group add |
360 | { | 426 | { |
361 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 427 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
362 | { | 428 | { |
363 | if ((estateAccessType & 1) != 0) // All estates | 429 | if ((estateAccessType & 1) != 0) // All estates |
364 | { | 430 | { |
@@ -387,9 +453,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
387 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 453 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
388 | } | 454 | } |
389 | } | 455 | } |
456 | |||
390 | if ((estateAccessType & 32) != 0) // Group remove | 457 | if ((estateAccessType & 32) != 0) // Group remove |
391 | { | 458 | { |
392 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 459 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
393 | { | 460 | { |
394 | if ((estateAccessType & 1) != 0) // All estates | 461 | if ((estateAccessType & 1) != 0) // All estates |
395 | { | 462 | { |
@@ -418,9 +485,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
418 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 485 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
419 | } | 486 | } |
420 | } | 487 | } |
488 | |||
421 | if ((estateAccessType & 64) != 0) // Ban add | 489 | if ((estateAccessType & 64) != 0) // Ban add |
422 | { | 490 | { |
423 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || Scene.Permissions.BypassPermissions()) | 491 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false)) |
424 | { | 492 | { |
425 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; | 493 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; |
426 | 494 | ||
@@ -495,9 +563,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
495 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 563 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
496 | } | 564 | } |
497 | } | 565 | } |
566 | |||
498 | if ((estateAccessType & 128) != 0) // Ban remove | 567 | if ((estateAccessType & 128) != 0) // Ban remove |
499 | { | 568 | { |
500 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || Scene.Permissions.BypassPermissions()) | 569 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false)) |
501 | { | 570 | { |
502 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; | 571 | EstateBan[] banlistcheck = Scene.RegionInfo.EstateSettings.EstateBans; |
503 | 572 | ||
@@ -550,9 +619,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
550 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 619 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
551 | } | 620 | } |
552 | } | 621 | } |
622 | |||
553 | if ((estateAccessType & 256) != 0) // Manager add | 623 | if ((estateAccessType & 256) != 0) // Manager add |
554 | { | 624 | { |
555 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 625 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
556 | { | 626 | { |
557 | if ((estateAccessType & 1) != 0) // All estates | 627 | if ((estateAccessType & 1) != 0) // All estates |
558 | { | 628 | { |
@@ -581,9 +651,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
581 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 651 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
582 | } | 652 | } |
583 | } | 653 | } |
654 | |||
584 | if ((estateAccessType & 512) != 0) // Manager remove | 655 | if ((estateAccessType & 512) != 0) // Manager remove |
585 | { | 656 | { |
586 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || Scene.Permissions.BypassPermissions()) | 657 | if (Scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true)) |
587 | { | 658 | { |
588 | if ((estateAccessType & 1) != 0) // All estates | 659 | if ((estateAccessType & 1) != 0) // All estates |
589 | { | 660 | { |
@@ -614,7 +685,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
614 | } | 685 | } |
615 | } | 686 | } |
616 | 687 | ||
617 | public void handleOnEstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1) | 688 | public void handleOnEstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1) |
618 | { | 689 | { |
619 | SceneObjectPart part; | 690 | SceneObjectPart part; |
620 | 691 | ||
@@ -1072,45 +1143,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1072 | 1143 | ||
1073 | #endregion | 1144 | #endregion |
1074 | 1145 | ||
1075 | #region Region Module interface | ||
1076 | |||
1077 | public string Name { get { return "EstateManagementModule"; } } | ||
1078 | |||
1079 | public Type ReplaceableInterface { get { return null; } } | ||
1080 | |||
1081 | public void Initialise(IConfigSource source) {} | ||
1082 | |||
1083 | public void AddRegion(Scene scene) | ||
1084 | { | ||
1085 | Scene = scene; | ||
1086 | Scene.RegisterModuleInterface<IEstateModule>(this); | ||
1087 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; | ||
1088 | Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | ||
1089 | |||
1090 | m_Telehub = new TelehubManager(scene); | ||
1091 | |||
1092 | m_commands = new EstateManagementCommands(this); | ||
1093 | m_commands.Initialise(); | ||
1094 | } | ||
1095 | |||
1096 | public void RemoveRegion(Scene scene) {} | ||
1097 | |||
1098 | public void RegionLoaded(Scene scene) | ||
1099 | { | ||
1100 | // Sets up the sun module based no the saved Estate and Region Settings | ||
1101 | // DO NOT REMOVE or the sun will stop working | ||
1102 | scene.TriggerEstateSunUpdate(); | ||
1103 | |||
1104 | UserManager = scene.RequestModuleInterface<IUserManagement>(); | ||
1105 | } | ||
1106 | |||
1107 | public void Close() | ||
1108 | { | ||
1109 | m_commands.Close(); | ||
1110 | } | ||
1111 | |||
1112 | #endregion | ||
1113 | |||
1114 | #region Other Functions | 1146 | #region Other Functions |
1115 | 1147 | ||
1116 | public void changeWaterHeight(float height) | 1148 | public void changeWaterHeight(float height) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 8682798..7149aad 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1378,10 +1378,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1378 | 1378 | ||
1379 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) | 1379 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) |
1380 | { | 1380 | { |
1381 | // m_log.DebugFormat( | ||
1382 | // "[LAND MANAGMENT MODULE]: Processing {0} incoming parcels on {1}", data.Count, m_scene.Name); | ||
1383 | |||
1381 | for (int i = 0; i < data.Count; i++) | 1384 | for (int i = 0; i < data.Count; i++) |
1382 | { | ||
1383 | IncomingLandObjectFromStorage(data[i]); | 1385 | IncomingLandObjectFromStorage(data[i]); |
1384 | } | ||
1385 | } | 1386 | } |
1386 | 1387 | ||
1387 | public void IncomingLandObjectFromStorage(LandData data) | 1388 | public void IncomingLandObjectFromStorage(LandData data) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 8829f27..5969d45 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -727,9 +727,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
727 | int ty = min_y * 4; | 727 | int ty = min_y * 4; |
728 | if (ty > ((int)Constants.RegionSize - 1)) | 728 | if (ty > ((int)Constants.RegionSize - 1)) |
729 | ty = ((int)Constants.RegionSize - 1); | 729 | ty = ((int)Constants.RegionSize - 1); |
730 | |||
730 | LandData.AABBMin = | 731 | LandData.AABBMin = |
731 | new Vector3((float) (min_x * 4), (float) (min_y * 4), | 732 | new Vector3( |
732 | (float) m_scene.Heightmap[tx, ty]); | 733 | (float)(min_x * 4), (float)(min_y * 4), m_scene != null ? (float)m_scene.Heightmap[tx, ty] : 0); |
733 | 734 | ||
734 | tx = max_x * 4; | 735 | tx = max_x * 4; |
735 | if (tx > ((int)Constants.RegionSize - 1)) | 736 | if (tx > ((int)Constants.RegionSize - 1)) |
@@ -737,9 +738,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
737 | ty = max_y * 4; | 738 | ty = max_y * 4; |
738 | if (ty > ((int)Constants.RegionSize - 1)) | 739 | if (ty > ((int)Constants.RegionSize - 1)) |
739 | ty = ((int)Constants.RegionSize - 1); | 740 | ty = ((int)Constants.RegionSize - 1); |
740 | LandData.AABBMax = | 741 | |
741 | new Vector3((float) (max_x * 4), (float) (max_y * 4), | 742 | LandData.AABBMax |
742 | (float) m_scene.Heightmap[tx, ty]); | 743 | = new Vector3( |
744 | (float)(max_x * 4), (float)(max_y * 4), m_scene != null ? (float)m_scene.Heightmap[tx, ty] : 0); | ||
745 | |||
743 | LandData.Area = tempArea; | 746 | LandData.Area = tempArea; |
744 | } | 747 | } |
745 | 748 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index b5ee4d2..14eca42 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs | |||
@@ -41,7 +41,7 @@ using OpenSim.Tests.Common.Mock; | |||
41 | namespace OpenSim.Region.CoreModules.World.Land.Tests | 41 | namespace OpenSim.Region.CoreModules.World.Land.Tests |
42 | { | 42 | { |
43 | [TestFixture] | 43 | [TestFixture] |
44 | public class PrimCountModuleTests | 44 | public class PrimCountModuleTests : OpenSimTestCase |
45 | { | 45 | { |
46 | protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000"); | 46 | protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000"); |
47 | protected UUID m_groupId = new UUID("00000000-0000-0000-8888-000000000000"); | 47 | protected UUID m_groupId = new UUID("00000000-0000-0000-8888-000000000000"); |
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs index 396095a..ba4b041 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs | |||
@@ -44,7 +44,7 @@ using OpenSim.Tests.Common.Mock; | |||
44 | namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | 44 | namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests |
45 | { | 45 | { |
46 | [TestFixture] | 46 | [TestFixture] |
47 | public class MoapTests | 47 | public class MoapTests : OpenSimTestCase |
48 | { | 48 | { |
49 | protected TestScene m_scene; | 49 | protected TestScene m_scene; |
50 | protected MoapModule m_module; | 50 | protected MoapModule m_module; |
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs index fea4de0..249a40d 100644 --- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Linq; | ||
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using System.Timers; | 31 | using System.Timers; |
31 | using System.Threading; | 32 | using System.Threading; |
@@ -264,7 +265,10 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
264 | for (int i = 4 ; i < args.Length ; i++) | 265 | for (int i = 4 ; i < args.Length ; i++) |
265 | times.Add(Convert.ToInt32(args[i])); | 266 | times.Add(Convert.ToInt32(args[i])); |
266 | 267 | ||
268 | MainConsole.Instance.OutputFormat( | ||
269 | "Region {0} scheduled for restart in {1} seconds", m_Scene.Name, times.Sum()); | ||
270 | |||
267 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); | 271 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); |
268 | } | 272 | } |
269 | } | 273 | } |
270 | } | 274 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 7825e3e..bcb8e2f 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -39,7 +39,7 @@ using OpenSim.Tests.Common; | |||
39 | namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | 39 | namespace OpenSim.Region.CoreModules.World.Serialiser.Tests |
40 | { | 40 | { |
41 | [TestFixture] | 41 | [TestFixture] |
42 | public class SerialiserTests | 42 | public class SerialiserTests : OpenSimTestCase |
43 | { | 43 | { |
44 | private string xml = @" | 44 | private string xml = @" |
45 | <SceneObjectGroup> | 45 | <SceneObjectGroup> |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 513a8f5..089fcda 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -43,8 +43,8 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SoundModule")] | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SoundModule")] |
44 | public class SoundModule : INonSharedRegionModule, ISoundModule | 44 | public class SoundModule : INonSharedRegionModule, ISoundModule |
45 | { | 45 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger( | 46 | // private static readonly ILog m_log = LogManager.GetLogger( |
47 | MethodBase.GetCurrentMethod().DeclaringType); | 47 | // MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | private Scene m_scene; | 49 | private Scene m_scene; |
50 | 50 | ||
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs index 3d4f762..be719ea 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -30,11 +30,12 @@ using NUnit.Framework; | |||
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes; | 31 | using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes; |
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Tests.Common; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.CoreModules.World.Terrain.Tests | 35 | namespace OpenSim.Region.CoreModules.World.Terrain.Tests |
35 | { | 36 | { |
36 | [TestFixture] | 37 | [TestFixture] |
37 | public class TerrainTest | 38 | public class TerrainTest : OpenSimTestCase |
38 | { | 39 | { |
39 | [Test] | 40 | [Test] |
40 | public void BrushTest() | 41 | public void BrushTest() |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index fd8e2b4..9de588c 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules | |||
66 | public void Initialise(IConfigSource config) | 66 | public void Initialise(IConfigSource config) |
67 | { | 67 | { |
68 | m_windConfig = config.Configs["Wind"]; | 68 | m_windConfig = config.Configs["Wind"]; |
69 | string desiredWindPlugin = m_dWindPluginName; | 69 | // string desiredWindPlugin = m_dWindPluginName; |
70 | 70 | ||
71 | if (m_windConfig != null) | 71 | if (m_windConfig != null) |
72 | { | 72 | { |