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author | SignpostMarv | 2012-10-05 14:55:00 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:58 +0000 |
commit | 8763a637b5c2e48a97111b4f569e71b7e1c2f1d2 (patch) | |
tree | 5dfcccb249da9e5f710c3fbb7cd4865e63325804 /OpenSim/Region/CoreModules | |
parent | moving comment for llStopSound inside the method block prior to transposition... (diff) | |
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transposing stop sound into sound module
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs index f0e446f..670794d 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | |||
@@ -178,6 +178,51 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
178 | }); | 178 | }); |
179 | } | 179 | } |
180 | 180 | ||
181 | public virtual void StopSound(UUID objectID) | ||
182 | { | ||
183 | SceneObjectPart m_host; | ||
184 | if (!m_scene.TryGetSceneObjectPart(objectID, out m_host)) | ||
185 | return; | ||
186 | |||
187 | m_host.AdjustSoundGain(0); | ||
188 | // Xantor 20080528: Clear prim data of sound instead | ||
189 | if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host)) | ||
190 | { | ||
191 | if (m_host.ParentGroup.LoopSoundMasterPrim == m_host) | ||
192 | { | ||
193 | foreach (SceneObjectPart part in m_host.ParentGroup.LoopSoundSlavePrims) | ||
194 | { | ||
195 | part.Sound = UUID.Zero; | ||
196 | part.SoundGain = 0; | ||
197 | part.SoundFlags = 0; | ||
198 | part.SoundRadius = 0; | ||
199 | part.ScheduleFullUpdate(); | ||
200 | part.SendFullUpdateToAllClients(); | ||
201 | } | ||
202 | m_host.ParentGroup.LoopSoundMasterPrim = null; | ||
203 | m_host.ParentGroup.LoopSoundSlavePrims.Clear(); | ||
204 | } | ||
205 | else | ||
206 | { | ||
207 | m_host.Sound = UUID.Zero; | ||
208 | m_host.SoundGain = 0; | ||
209 | m_host.SoundFlags = 0; | ||
210 | m_host.SoundRadius = 0; | ||
211 | m_host.ScheduleFullUpdate(); | ||
212 | m_host.SendFullUpdateToAllClients(); | ||
213 | } | ||
214 | } | ||
215 | else | ||
216 | { | ||
217 | m_host.Sound = UUID.Zero; | ||
218 | m_host.SoundGain = 0; | ||
219 | m_host.SoundFlags = 0; | ||
220 | m_host.SoundRadius = 0; | ||
221 | m_host.ScheduleFullUpdate(); | ||
222 | m_host.SendFullUpdateToAllClients(); | ||
223 | } | ||
224 | } | ||
225 | |||
181 | #endregion | 226 | #endregion |
182 | } | 227 | } |
183 | } | 228 | } |