diff options
author | Dan Lake | 2010-03-19 05:58:34 -0700 |
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committer | John Hurliman | 2010-03-19 15:16:44 -0700 |
commit | 62e0b53ca4697a852ee1e36e86da6a32e93bd55e (patch) | |
tree | aacaa4c84a0b7e61784909ca76fb1528ca06938b /OpenSim/Region/CoreModules | |
parent | Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA... (diff) | |
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
Diffstat (limited to 'OpenSim/Region/CoreModules')
9 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index f54e41a..23828ef 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
86 | 86 | ||
87 | // Save avatar attachment information | 87 | // Save avatar attachment information |
88 | ScenePresence presence; | 88 | ScenePresence presence; |
89 | if (m_scene.AvatarFactory != null && m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 89 | if (m_scene.AvatarFactory != null && m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
90 | { | 90 | { |
91 | m_log.Info( | 91 | m_log.Info( |
92 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | 92 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId |
@@ -255,7 +255,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
255 | AttachmentPt = att.RootPart.AttachmentPoint; | 255 | AttachmentPt = att.RootPart.AttachmentPoint; |
256 | 256 | ||
257 | ScenePresence presence; | 257 | ScenePresence presence; |
258 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 258 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
259 | { | 259 | { |
260 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 260 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
261 | item = m_scene.InventoryService.GetItem(item); | 261 | item = m_scene.InventoryService.GetItem(item); |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
299 | } | 299 | } |
300 | 300 | ||
301 | ScenePresence presence; | 301 | ScenePresence presence; |
302 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 302 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
303 | { | 303 | { |
304 | // XXYY!! | 304 | // XXYY!! |
305 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 305 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
@@ -314,7 +314,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
314 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) | 314 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) |
315 | { | 315 | { |
316 | ScenePresence presence; | 316 | ScenePresence presence; |
317 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | 317 | if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
318 | { | 318 | { |
319 | presence.Appearance.DetachAttachment(itemID); | 319 | presence.Appearance.DetachAttachment(itemID); |
320 | 320 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 4f03b0e..be89740 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -358,7 +358,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
358 | { | 358 | { |
359 | ScenePresence presence; | 359 | ScenePresence presence; |
360 | 360 | ||
361 | if (s.TryGetAvatar(agentID, out presence)) | 361 | if (s.TryGetScenePresence(agentID, out presence)) |
362 | { | 362 | { |
363 | // If the agent is in this scene, then we | 363 | // If the agent is in this scene, then we |
364 | // are being called twice in a single | 364 | // are being called twice in a single |
diff --git a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs index 63a93aa..c011776 100644 --- a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs +++ b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
82 | responsedata["str_response_string"] = "Request wasn't what was expected"; | 82 | responsedata["str_response_string"] = "Request wasn't what was expected"; |
83 | ScenePresence avatar; | 83 | ScenePresence avatar; |
84 | 84 | ||
85 | if (!m_scene.TryGetAvatar(AgentId, out avatar)) | 85 | if (!m_scene.TryGetScenePresence(AgentId, out avatar)) |
86 | return responsedata; | 86 | return responsedata; |
87 | 87 | ||
88 | 88 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 25f5154..93aeb94 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
190 | if (account == null) // foreign | 190 | if (account == null) // foreign |
191 | { | 191 | { |
192 | ScenePresence sp = null; | 192 | ScenePresence sp = null; |
193 | if (m_Scene.TryGetAvatar(userID, out sp)) | 193 | if (m_Scene.TryGetScenePresence(userID, out sp)) |
194 | { | 194 | { |
195 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | 195 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); |
196 | if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) | 196 | if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index 8cf4619..e95d2f8 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -1206,7 +1206,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
1206 | { | 1206 | { |
1207 | Scene homeScene = GetRootScene(); | 1207 | Scene homeScene = GetRootScene(); |
1208 | ScenePresence avatar = null; | 1208 | ScenePresence avatar = null; |
1209 | if (homeScene.TryGetAvatar(avatarId,out avatar)) | 1209 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) |
1210 | { | 1210 | { |
1211 | KillAUser ku = new KillAUser(avatar,mod); | 1211 | KillAUser ku = new KillAUser(avatar,mod); |
1212 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); | 1212 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index c6312e0..54508cc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -502,7 +502,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
502 | private UUID GetSessionID(UUID userID) | 502 | private UUID GetSessionID(UUID userID) |
503 | { | 503 | { |
504 | ScenePresence sp = null; | 504 | ScenePresence sp = null; |
505 | if (m_Scene.TryGetAvatar(userID, out sp)) | 505 | if (m_Scene.TryGetScenePresence(userID, out sp)) |
506 | { | 506 | { |
507 | return sp.ControllingClient.SessionId; | 507 | return sp.ControllingClient.SessionId; |
508 | } | 508 | } |
@@ -521,7 +521,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
521 | if (account == null) // foreign user | 521 | if (account == null) // foreign user |
522 | { | 522 | { |
523 | ScenePresence sp = null; | 523 | ScenePresence sp = null; |
524 | m_Scene.TryGetAvatar(userID, out sp); | 524 | m_Scene.TryGetScenePresence(userID, out sp); |
525 | if (sp != null) | 525 | if (sp != null) |
526 | { | 526 | { |
527 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | 527 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 3c3534f..5e06580 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
100 | ScenePresence sp = null; | 100 | ScenePresence sp = null; |
101 | foreach (Scene s in m_Scenes) | 101 | foreach (Scene s in m_Scenes) |
102 | { | 102 | { |
103 | s.TryGetAvatar(clientID, out sp); | 103 | s.TryGetScenePresence(clientID, out sp); |
104 | if ((sp != null) && !sp.IsChildAgent && (s != scene)) | 104 | if ((sp != null) && !sp.IsChildAgent && (s != scene)) |
105 | { | 105 | { |
106 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache", | 106 | m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache", |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs index e98df28..7a75a89 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence | |||
88 | Vector3 position = new Vector3(128, 128, 0); | 88 | Vector3 position = new Vector3(128, 128, 0); |
89 | Vector3 lookat = new Vector3(0, 1, 0); | 89 | Vector3 lookat = new Vector3(0, 1, 0); |
90 | 90 | ||
91 | if (client.Scene.TryGetAvatar(client.AgentId, out sp)) | 91 | if (client.Scene.TryGetScenePresence(client.AgentId, out sp)) |
92 | { | 92 | { |
93 | if (sp is ScenePresence) | 93 | if (sp is ScenePresence) |
94 | { | 94 | { |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index f1cc0dd..2b0e83f 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
210 | // this is here because CAPS map requests work even beyond the 10,000 limit. | 210 | // this is here because CAPS map requests work even beyond the 10,000 limit. |
211 | ScenePresence avatarPresence = null; | 211 | ScenePresence avatarPresence = null; |
212 | 212 | ||
213 | m_scene.TryGetAvatar(agentID, out avatarPresence); | 213 | m_scene.TryGetScenePresence(agentID, out avatarPresence); |
214 | 214 | ||
215 | if (avatarPresence != null) | 215 | if (avatarPresence != null) |
216 | { | 216 | { |
@@ -489,7 +489,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
489 | if (mrs.agentID != UUID.Zero) | 489 | if (mrs.agentID != UUID.Zero) |
490 | { | 490 | { |
491 | ScenePresence av = null; | 491 | ScenePresence av = null; |
492 | m_scene.TryGetAvatar(mrs.agentID, out av); | 492 | m_scene.TryGetScenePresence(mrs.agentID, out av); |
493 | if (av != null) | 493 | if (av != null) |
494 | { | 494 | { |
495 | if (response.ContainsKey(mrs.itemtype.ToString())) | 495 | if (response.ContainsKey(mrs.itemtype.ToString())) |