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authorMelanie2010-02-04 12:21:14 +0000
committerMelanie2010-02-04 12:21:14 +0000
commit0ab8dd61d787e2ed04cf0fd473be8ea6a97ec8d0 (patch)
treea52eef133b13b4c1178fd35421973e7db09a39fa /OpenSim/Region/CoreModules
parentSome interface and data structure changes, add the missing method in friends (diff)
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Finally cutting the gordian knot. Friends needs to be both a module and a
service, and never the twain shall meet. This finally opens up the path to a working friends implementation
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index a9388ef..f383bad 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -40,7 +40,6 @@ using OpenSim.Framework.Communications;
40using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Services.Interfaces; 42using OpenSim.Services.Interfaces;
43using FriendInfo = OpenSim.Region.Framework.Interfaces.FriendInfo;
44 43
45namespace OpenSim.Region.CoreModules.Avatar.Friends 44namespace OpenSim.Region.CoreModules.Avatar.Friends
46{ 45{
@@ -88,10 +87,5 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
88 { 87 {
89 return 1; 88 return 1;
90 } 89 }
91
92 public FriendInfo[] GetFriends(UUID PrincipalID)
93 {
94 return new FriendInfo[0];
95 }
96 } 90 }
97} 91}