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authorMelanie Thielker2010-05-04 23:45:59 +0200
committerMelanie2010-05-04 21:26:10 +0100
commit3761f7997134f3515421e9cf19ebb775f296bef2 (patch)
tree7f838c7164b2fcc8ff2658a1c8933868cec59d60 /OpenSim/Region/CoreModules
parentmake the events more useful by providing the source region (diff)
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Strip estate message sending out from the estate management module and
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs14
2 files changed, 10 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
index c31266c..da38ede 100644
--- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
@@ -132,14 +132,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
132 sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); 132 sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url);
133 } 133 }
134 134
135 public void SendNotificationToUsersInEstate(
136 UUID fromAvatarID, string fromAvatarName, string message)
137 {
138 // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same
139 // region as the sending avatar.
140 SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message);
141 }
142
143 public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid) 135 public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid)
144 { 136 {
145 UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); 137 UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index dcc66ca..abd0fcb 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
50 50
51 public event ChangeDelegate OnRegionInfoChange; 51 public event ChangeDelegate OnRegionInfoChange;
52 public event ChangeDelegate OnEstateInfoChange; 52 public event ChangeDelegate OnEstateInfoChange;
53 public event MessageDelegate OnEstateMessage;
53 54
54 #region Packet Data Responders 55 #region Packet Data Responders
55 56
@@ -440,10 +441,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
440 private void SendEstateBlueBoxMessage( 441 private void SendEstateBlueBoxMessage(
441 IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) 442 IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)
442 { 443 {
443 IDialogModule dm = m_scene.RequestModuleInterface<IDialogModule>(); 444 TriggerEstateMessage(senderID, senderName, message);
444
445 if (dm != null)
446 dm.SendNotificationToUsersInEstate(senderID, senderName, message);
447 } 445 }
448 446
449 private void handleEstateDebugRegionRequest(IClientAPI remote_client, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics) 447 private void handleEstateDebugRegionRequest(IClientAPI remote_client, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics)
@@ -1177,5 +1175,13 @@ namespace OpenSim.Region.CoreModules.World.Estate
1177 if (change != null) 1175 if (change != null)
1178 change(m_scene.RegionInfo.RegionID); 1176 change(m_scene.RegionInfo.RegionID);
1179 } 1177 }
1178
1179 protected void TriggerEstateMessage(UUID fromID, string fromName, string message)
1180 {
1181 MessageDelegate onmessage = OnEstateMessage;
1182
1183 if (onmessage != null)
1184 onmessage(m_scene.RegionInfo.RegionID, fromID, fromName, message);
1185 }
1180 } 1186 }
1181} 1187}