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authorJustin Clark-Casey (justincc)2013-08-02 00:08:14 +0100
committerJustin Clark-Casey (justincc)2013-08-02 00:08:14 +0100
commitd4c506e453b1115142eac237d3a1c4f65fa36e26 (patch)
treedd84bd013f488c3135e754f0c4d2656aa0644297 /OpenSim/Region/CoreModules
parentMove experimental attachments throttling further down the chain so that multi... (diff)
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minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in InventoryAccessModules.RezObject() - structs are passed by value
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 1203192..68e4e26 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -771,7 +771,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
771 SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); 771 SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData);
772 772
773 objlist.Add(g); 773 objlist.Add(g);
774 veclist.Add(new Vector3(0, 0, 0)); 774 veclist.Add(Vector3.Zero);
775 775
776 float offsetHeight = 0; 776 float offsetHeight = 0;
777 pos = m_Scene.GetNewRezLocation( 777 pos = m_Scene.GetNewRezLocation(