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authorJustin Clarke Casey2009-02-18 21:02:43 +0000
committerJustin Clarke Casey2009-02-18 21:02:43 +0000
commit89f2589f6c12e7cd265c25f7f83bd1b3f1e98d7e (patch)
treedc23461c298a5a1156a6b4141a216f938baae964 /OpenSim/Region/CoreModules
parentFixes height on Basic Physics in local teleports. Plus some small refactoring. (diff)
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* Change AssetGatherer method access so that only methods which are worth calling from the outside are public
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs5
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs2
2 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 1152a1e..7f228e4 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -37,6 +37,7 @@ using OpenSim.Framework;
37using OpenSim.Framework.Communications; 37using OpenSim.Framework.Communications;
38using OpenSim.Framework.Communications.Cache; 38using OpenSim.Framework.Communications.Cache;
39using OpenSim.Region.CoreModules.World.Archiver; 39using OpenSim.Region.CoreModules.World.Archiver;
40using OpenSim.Region.Framework.Scenes;
40 41
41namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver 42namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
42{ 43{
@@ -45,6 +46,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 47
47 protected TarArchiveWriter archive = new TarArchiveWriter(); 48 protected TarArchiveWriter archive = new TarArchiveWriter();
49 protected AssetGatherer m_assetGatherer;
48 protected Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); 50 protected Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>();
49 51
50 private InventoryArchiverModule m_module; 52 private InventoryArchiverModule m_module;
@@ -78,7 +80,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
78 m_module = module; 80 m_module = module;
79 m_userInfo = userInfo; 81 m_userInfo = userInfo;
80 m_invPath = invPath; 82 m_invPath = invPath;
81 m_saveStream = saveStream; 83 m_saveStream = saveStream;
84 m_assetGatherer = new AssetGatherer(m_module.CommsManager.AssetCache);
82 } 85 }
83 86
84 protected void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids) 87 protected void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
index d78acdd..1edd2dc 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
100 100
101 foreach (SceneObjectGroup sceneObject in sceneObjects) 101 foreach (SceneObjectGroup sceneObject in sceneObjects)
102 { 102 {
103 assetGatherer.GetSceneObjectAssetUuids(sceneObject, assetUuids); 103 assetGatherer.GatherAssetUuids(sceneObject, assetUuids);
104 } 104 }
105 105
106 m_log.DebugFormat( 106 m_log.DebugFormat(