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authorJustin Clark-Casey (justincc)2009-11-16 19:16:24 +0000
committerJustin Clark-Casey (justincc)2009-11-16 19:16:24 +0000
commit2606bf4a535decde80a5836ff3b57c2046908b42 (patch)
tree3925fcf6b567d47761f52f5efcb153b3a60ea593 /OpenSim/Region/CoreModules
parentminor: add forgotton copyright header (diff)
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minor: very minor formatting change
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index 43761fc..f51d0c2 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -124,7 +124,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
124 { 124 {
125 if (RenderPlugins.ContainsKey(contentType)) 125 if (RenderPlugins.ContainsKey(contentType))
126 { 126 {
127
128 DynamicTextureUpdater updater = new DynamicTextureUpdater(); 127 DynamicTextureUpdater updater = new DynamicTextureUpdater();
129 updater.SimUUID = simID; 128 updater.SimUUID = simID;
130 updater.PrimID = primID; 129 updater.PrimID = primID;
@@ -275,7 +274,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
275 /// </summary> 274 /// </summary>
276 public void DataReceived(byte[] data, Scene scene) 275 public void DataReceived(byte[] data, Scene scene)
277 { 276 {
278
279 SceneObjectPart part = scene.GetSceneObjectPart(PrimID); 277 SceneObjectPart part = scene.GetSceneObjectPart(PrimID);
280 278
281 if (part == null || data == null || data.Length <= 1) 279 if (part == null || data == null || data.Length <= 1)
@@ -364,7 +362,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
364 362
365 if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) 363 if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0))
366 { 364 {
367 // scene.CommsManager.AssetCache.ExpireAsset(oldID);
368 scene.AssetService.Delete(oldID.ToString()); 365 scene.AssetService.Delete(oldID.ToString());
369 } 366 }
370 } 367 }
@@ -433,4 +430,4 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
433 430
434 #endregion 431 #endregion
435 } 432 }
436} 433} \ No newline at end of file