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authorMelanie2011-01-29 02:24:27 +0000
committerMelanie2011-01-29 02:24:27 +0000
commite7d5ff9bd27dd8ff891a0182bec83a33b6e7d7a5 (patch)
treebbef2487effee38315e67729275376d217638ca1 /OpenSim/Region/CoreModules
parentAdding the prim count module skeleton (diff)
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Create the structure of classes and interfaces to replace the cruft that
is in the land management module today
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs120
1 files changed, 120 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
index c39ac73..9689e04 100644
--- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
@@ -46,6 +46,8 @@ namespace OpenSim.Region.CoreModules.World.Land
46 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 private Scene m_Scene; 48 private Scene m_Scene;
49 private Dictionary<UUID, PrimCounts> m_PrimCounts =
50 new Dictionary<UUID, PrimCounts>();
49 51
50 public Type ReplaceableInterface 52 public Type ReplaceableInterface
51 { 53 {
@@ -108,5 +110,123 @@ namespace OpenSim.Region.CoreModules.World.Land
108 public void TaintPrimCount() 110 public void TaintPrimCount()
109 { 111 {
110 } 112 }
113
114 public IPrimCounts GetPrimCounts(UUID parcelID)
115 {
116 PrimCounts primCounts;
117
118 lock (m_PrimCounts)
119 {
120 if (m_PrimCounts.TryGetValue(parcelID, out primCounts))
121 return primCounts;
122
123 primCounts = new PrimCounts(parcelID, this);
124 m_PrimCounts[parcelID] = primCounts;
125 }
126 return primCounts;
127 }
128
129 public int GetOwnerCount(UUID parcelID)
130 {
131 return 0;
132 }
133
134 public int GetGroupCount(UUID parcelID)
135 {
136 return 0;
137 }
138
139 public int GetOthersCount(UUID parcelID)
140 {
141 return 0;
142 }
143
144 public int GetSimulatorCount(UUID parcelID)
145 {
146 return 0;
147 }
148
149 public int GetUserCount(UUID parcelID, UUID userID)
150 {
151 return 0;
152 }
153 }
154
155 public class PrimCounts : IPrimCounts
156 {
157 private PrimCountModule m_Parent;
158 private UUID m_ParcelID;
159 private UserPrimCounts m_UserPrimCounts;
160
161 public PrimCounts (UUID parcelID, PrimCountModule parent)
162 {
163 m_ParcelID = parcelID;
164 m_Parent = parent;
165
166 m_UserPrimCounts = new UserPrimCounts(this);
167 }
168
169 public int Owner
170 {
171 get
172 {
173 return m_Parent.GetOwnerCount(m_ParcelID);
174 }
175 }
176
177 public int Group
178 {
179 get
180 {
181 return m_Parent.GetGroupCount(m_ParcelID);
182 }
183 }
184
185 public int Others
186 {
187 get
188 {
189 return m_Parent.GetOthersCount(m_ParcelID);
190 }
191 }
192
193 public int Simulator
194 {
195 get
196 {
197 return m_Parent.GetSimulatorCount(m_ParcelID);
198 }
199 }
200
201 public IUserPrimCounts Users
202 {
203 get
204 {
205 return m_UserPrimCounts;
206 }
207 }
208
209 public int GetUserCount(UUID userID)
210 {
211 return m_Parent.GetUserCount(m_ParcelID, userID);
212 }
213 }
214
215 public class UserPrimCounts : IUserPrimCounts
216 {
217 private PrimCounts m_Parent;
218
219 public UserPrimCounts(PrimCounts parent)
220 {
221 m_Parent = parent;
222 }
223
224 public int this[UUID userID]
225 {
226 get
227 {
228 return m_Parent.GetUserCount(userID);
229 }
230 }
111 } 231 }
112} 232}