diff options
author | Mic Bowman | 2011-08-05 11:13:02 -0700 |
---|---|---|
committer | Mic Bowman | 2011-08-05 11:13:02 -0700 |
commit | c3f579046c4de7a5a65e71e4c02958425fd7998a (patch) | |
tree | b725d9eaa66d5eb7cf1f87ddbb4fa0f4284f71f5 /OpenSim/Region/CoreModules | |
parent | BulletSim: Parameters settable from ini file. Linksets. Physical property val... (diff) | |
parent | remove the largely unused copy/pasted HandleAgentRequestSit() method (diff) | |
download | opensim-SC_OLD-c3f579046c4de7a5a65e71e4c02958425fd7998a.zip opensim-SC_OLD-c3f579046c4de7a5a65e71e4c02958425fd7998a.tar.gz opensim-SC_OLD-c3f579046c4de7a5a65e71e4c02958425fd7998a.tar.bz2 opensim-SC_OLD-c3f579046c4de7a5a65e71e4c02958425fd7998a.tar.xz |
Merge branch 'master' into bulletsim
Diffstat (limited to '')
11 files changed, 111 insertions, 100 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 2b3f7f5..da39202 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -301,7 +301,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
301 | } | 301 | } |
302 | catch (Exception e) | 302 | catch (Exception e) |
303 | { | 303 | { |
304 | LogException(e); | 304 | m_log.ErrorFormat( |
305 | "[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}", | ||
306 | asset.ID, e.Message, e.StackTrace); | ||
305 | } | 307 | } |
306 | } | 308 | } |
307 | 309 | ||
@@ -361,7 +363,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
361 | } | 363 | } |
362 | catch (System.Runtime.Serialization.SerializationException e) | 364 | catch (System.Runtime.Serialization.SerializationException e) |
363 | { | 365 | { |
364 | LogException(e); | 366 | m_log.ErrorFormat( |
367 | "[FLOTSAM ASSET CACHE]: Failed to get file {0} for asset {1}. Exception {2} {3}", | ||
368 | filename, id, e.Message, e.StackTrace); | ||
365 | 369 | ||
366 | // If there was a problem deserializing the asset, the asset may | 370 | // If there was a problem deserializing the asset, the asset may |
367 | // either be corrupted OR was serialized under an old format | 371 | // either be corrupted OR was serialized under an old format |
@@ -371,7 +375,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
371 | } | 375 | } |
372 | catch (Exception e) | 376 | catch (Exception e) |
373 | { | 377 | { |
374 | LogException(e); | 378 | m_log.ErrorFormat( |
379 | "[FLOTSAM ASSET CACHE]: Failed to get file {0} for asset {1}. Exception {2} {3}", | ||
380 | filename, id, e.Message, e.StackTrace); | ||
375 | } | 381 | } |
376 | finally | 382 | finally |
377 | { | 383 | { |
@@ -380,7 +386,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
380 | } | 386 | } |
381 | } | 387 | } |
382 | 388 | ||
383 | |||
384 | #if WAIT_ON_INPROGRESS_REQUESTS | 389 | #if WAIT_ON_INPROGRESS_REQUESTS |
385 | // Check if we're already downloading this asset. If so, try to wait for it to | 390 | // Check if we're already downloading this asset. If so, try to wait for it to |
386 | // download. | 391 | // download. |
@@ -403,7 +408,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
403 | m_RequestsForInprogress++; | 408 | m_RequestsForInprogress++; |
404 | } | 409 | } |
405 | #endif | 410 | #endif |
406 | |||
407 | return asset; | 411 | return asset; |
408 | } | 412 | } |
409 | 413 | ||
@@ -415,7 +419,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
415 | 419 | ||
416 | if (m_MemoryCacheEnabled) | 420 | if (m_MemoryCacheEnabled) |
417 | asset = GetFromMemoryCache(id); | 421 | asset = GetFromMemoryCache(id); |
418 | else if (m_FileCacheEnabled) | 422 | if (asset == null && m_FileCacheEnabled) |
419 | asset = GetFromFileCache(id); | 423 | asset = GetFromFileCache(id); |
420 | 424 | ||
421 | if (((m_LogLevel >= 1)) && (m_HitRateDisplay != 0) && (m_Requests % m_HitRateDisplay == 0)) | 425 | if (((m_LogLevel >= 1)) && (m_HitRateDisplay != 0) && (m_Requests % m_HitRateDisplay == 0)) |
@@ -432,7 +436,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
432 | } | 436 | } |
433 | 437 | ||
434 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: {0} unnessesary requests due to requests for assets that are currently downloading.", m_RequestsForInprogress); | 438 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: {0} unnessesary requests due to requests for assets that are currently downloading.", m_RequestsForInprogress); |
435 | |||
436 | } | 439 | } |
437 | 440 | ||
438 | return asset; | 441 | return asset; |
@@ -446,7 +449,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
446 | public void Expire(string id) | 449 | public void Expire(string id) |
447 | { | 450 | { |
448 | if (m_LogLevel >= 2) | 451 | if (m_LogLevel >= 2) |
449 | m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Expiring Asset {0}.", id); | 452 | m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Expiring Asset {0}", id); |
450 | 453 | ||
451 | try | 454 | try |
452 | { | 455 | { |
@@ -464,7 +467,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
464 | } | 467 | } |
465 | catch (Exception e) | 468 | catch (Exception e) |
466 | { | 469 | { |
467 | LogException(e); | 470 | m_log.ErrorFormat( |
471 | "[FLOTSAM ASSET CACHE]: Failed to expire cached file {0}. Exception {1} {2}", | ||
472 | id, e.Message, e.StackTrace); | ||
468 | } | 473 | } |
469 | } | 474 | } |
470 | 475 | ||
@@ -602,7 +607,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
602 | } | 607 | } |
603 | catch (Exception e) | 608 | catch (Exception e) |
604 | { | 609 | { |
605 | LogException(e); | 610 | m_log.ErrorFormat( |
611 | "[FLOTSAM ASSET CACHE]: Failed to write asset {0} to cache. Directory {1}, tempname {2}, filename {3}. Exception {4} {5}.", | ||
612 | asset.ID, directory, tempname, filename, e.Message, e.StackTrace); | ||
606 | } | 613 | } |
607 | finally | 614 | finally |
608 | { | 615 | { |
@@ -632,15 +639,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
632 | } | 639 | } |
633 | } | 640 | } |
634 | 641 | ||
635 | private static void LogException(Exception e) | ||
636 | { | ||
637 | string[] text = e.ToString().Split(new char[] { '\n' }); | ||
638 | foreach (string t in text) | ||
639 | { | ||
640 | m_log.ErrorFormat("[FLOTSAM ASSET CACHE]: {0} ", t); | ||
641 | } | ||
642 | } | ||
643 | |||
644 | /// <summary> | 642 | /// <summary> |
645 | /// Scan through the file cache, and return number of assets currently cached. | 643 | /// Scan through the file cache, and return number of assets currently cached. |
646 | /// </summary> | 644 | /// </summary> |
@@ -693,8 +691,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
693 | s.ForEachSOG(delegate(SceneObjectGroup e) | 691 | s.ForEachSOG(delegate(SceneObjectGroup e) |
694 | { | 692 | { |
695 | gatherer.GatherAssetUuids(e, assets); | 693 | gatherer.GatherAssetUuids(e, assets); |
696 | } | 694 | }); |
697 | ); | ||
698 | } | 695 | } |
699 | 696 | ||
700 | foreach (UUID assetID in assets.Keys) | 697 | foreach (UUID assetID in assets.Keys) |
@@ -727,7 +724,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
727 | } | 724 | } |
728 | catch (Exception e) | 725 | catch (Exception e) |
729 | { | 726 | { |
730 | LogException(e); | 727 | m_log.ErrorFormat( |
728 | "[FLOTSAM ASSET CACHE]: Couldn't clear asset cache directory {0} from {1}. Exception {2} {3}", | ||
729 | dir, m_CacheDirectory, e.Message, e.StackTrace); | ||
731 | } | 730 | } |
732 | } | 731 | } |
733 | 732 | ||
@@ -739,7 +738,9 @@ namespace Flotsam.RegionModules.AssetCache | |||
739 | } | 738 | } |
740 | catch (Exception e) | 739 | catch (Exception e) |
741 | { | 740 | { |
742 | LogException(e); | 741 | m_log.ErrorFormat( |
742 | "[FLOTSAM ASSET CACHE]: Couldn't clear asset cache file {0} from {1}. Exception {1} {2}", | ||
743 | file, m_CacheDirectory, e.Message, e.StackTrace); | ||
743 | } | 744 | } |
744 | } | 745 | } |
745 | } | 746 | } |
@@ -765,7 +766,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
765 | 766 | ||
766 | foreach (string s in Directory.GetFiles(m_CacheDirectory, "*.fac")) | 767 | foreach (string s in Directory.GetFiles(m_CacheDirectory, "*.fac")) |
767 | { | 768 | { |
768 | m_log.Info("[FLOTSAM ASSET CACHE]: Deep Scans were performed on the following regions:"); | 769 | m_log.Info("[FLOTSAM ASSET CACHE]: Deep scans have previously been performed on the following regions:"); |
769 | 770 | ||
770 | string RegionID = s.Remove(0,s.IndexOf("_")).Replace(".fac",""); | 771 | string RegionID = s.Remove(0,s.IndexOf("_")).Replace(".fac",""); |
771 | DateTime RegionDeepScanTMStamp = File.GetLastWriteTime(s); | 772 | DateTime RegionDeepScanTMStamp = File.GetLastWriteTime(s); |
@@ -836,7 +837,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
836 | Util.FireAndForget(delegate { | 837 | Util.FireAndForget(delegate { |
837 | int assetsCached = CacheScenes(); | 838 | int assetsCached = CacheScenes(); |
838 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Completed Scene Caching, {0} assets found.", assetsCached); | 839 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Completed Scene Caching, {0} assets found.", assetsCached); |
839 | |||
840 | }); | 840 | }); |
841 | 841 | ||
842 | break; | 842 | break; |
@@ -891,7 +891,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
891 | 891 | ||
892 | #region IAssetService Members | 892 | #region IAssetService Members |
893 | 893 | ||
894 | |||
895 | public AssetMetadata GetMetadata(string id) | 894 | public AssetMetadata GetMetadata(string id) |
896 | { | 895 | { |
897 | AssetBase asset = Get(id); | 896 | AssetBase asset = Get(id); |
@@ -921,7 +920,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
921 | Cache(asset); | 920 | Cache(asset); |
922 | 921 | ||
923 | return asset.ID; | 922 | return asset.ID; |
924 | |||
925 | } | 923 | } |
926 | 924 | ||
927 | public bool UpdateContent(string id, byte[] data) | 925 | public bool UpdateContent(string id, byte[] data) |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 995a552..e3e3452 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -151,6 +151,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
151 | if (face == null) | 151 | if (face == null) |
152 | continue; | 152 | continue; |
153 | 153 | ||
154 | // m_log.DebugFormat( | ||
155 | // "[AVFACTORY]: Looking for texture {0}, id {1} for {2} {3}", | ||
156 | // face.TextureID, idx, client.Name, client.AgentId); | ||
157 | |||
154 | // if the texture is one of the "defaults" then skip it | 158 | // if the texture is one of the "defaults" then skip it |
155 | // this should probably be more intelligent (skirt texture doesnt matter | 159 | // this should probably be more intelligent (skirt texture doesnt matter |
156 | // if the avatar isnt wearing a skirt) but if any of the main baked | 160 | // if the avatar isnt wearing a skirt) but if any of the main baked |
@@ -305,6 +309,11 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
305 | 309 | ||
306 | private void HandleAppearanceSave(UUID agentid) | 310 | private void HandleAppearanceSave(UUID agentid) |
307 | { | 311 | { |
312 | // We must set appearance parameters in the en_US culture in order to avoid issues where values are saved | ||
313 | // in a culture where decimal points are commas and then reloaded in a culture which just treats them as | ||
314 | // number seperators. | ||
315 | Culture.SetCurrentCulture(); | ||
316 | |||
308 | ScenePresence sp = m_scene.GetScenePresence(agentid); | 317 | ScenePresence sp = m_scene.GetScenePresence(agentid); |
309 | if (sp == null) | 318 | if (sp == null) |
310 | { | 319 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 0db31eb..36fe040 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -141,10 +141,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
141 | { | 141 | { |
142 | UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); | 142 | UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); |
143 | string ownerFirstName, ownerLastName; | 143 | string ownerFirstName, ownerLastName; |
144 | UUID ownerID = UUID.Zero; | ||
144 | if (account != null) | 145 | if (account != null) |
145 | { | 146 | { |
146 | ownerFirstName = account.FirstName; | 147 | ownerFirstName = account.FirstName; |
147 | ownerLastName = account.LastName; | 148 | ownerLastName = account.LastName; |
149 | ownerID = account.PrincipalID; | ||
148 | } | 150 | } |
149 | else | 151 | else |
150 | { | 152 | { |
@@ -155,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
155 | ScenePresence sp = m_scene.GetScenePresence(avatarid); | 157 | ScenePresence sp = m_scene.GetScenePresence(avatarid); |
156 | 158 | ||
157 | if (sp != null) | 159 | if (sp != null) |
158 | sp.ControllingClient.SendTextBoxRequest(message, chatChannel, name, ownerFirstName, ownerLastName, objectid); | 160 | sp.ControllingClient.SendTextBoxRequest(message, chatChannel, name, ownerID, ownerFirstName, ownerLastName, objectid); |
159 | } | 161 | } |
160 | 162 | ||
161 | public void SendNotificationToUsersInRegion( | 163 | public void SendNotificationToUsersInRegion( |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index b714f2b..4933147 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -984,11 +984,14 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
984 | public virtual bool CanGetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID) | 984 | public virtual bool CanGetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID) |
985 | { | 985 | { |
986 | InventoryItemBase assetRequestItem = GetItem(remoteClient.AgentId, itemID); | 986 | InventoryItemBase assetRequestItem = GetItem(remoteClient.AgentId, itemID); |
987 | |||
987 | if (assetRequestItem == null) | 988 | if (assetRequestItem == null) |
988 | { | 989 | { |
989 | ILibraryService lib = m_Scene.RequestModuleInterface<ILibraryService>(); | 990 | ILibraryService lib = m_Scene.RequestModuleInterface<ILibraryService>(); |
991 | |||
990 | if (lib != null) | 992 | if (lib != null) |
991 | assetRequestItem = lib.LibraryRootFolder.FindItem(itemID); | 993 | assetRequestItem = lib.LibraryRootFolder.FindItem(itemID); |
994 | |||
992 | if (assetRequestItem == null) | 995 | if (assetRequestItem == null) |
993 | return false; | 996 | return false; |
994 | } | 997 | } |
@@ -1019,6 +1022,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
1019 | m_log.WarnFormat( | 1022 | m_log.WarnFormat( |
1020 | "[CLIENT]: {0} requested asset {1} from item {2} but this does not match item's asset {3}", | 1023 | "[CLIENT]: {0} requested asset {1} from item {2} but this does not match item's asset {3}", |
1021 | Name, requestID, itemID, assetRequestItem.AssetID); | 1024 | Name, requestID, itemID, assetRequestItem.AssetID); |
1025 | |||
1022 | return false; | 1026 | return false; |
1023 | } | 1027 | } |
1024 | 1028 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs index d570608..3155ce7 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | |||
@@ -185,6 +185,7 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
185 | archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName, false); | 185 | archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName, false); |
186 | archread.Execute(); | 186 | archread.Execute(); |
187 | } | 187 | } |
188 | |||
188 | foreach (InventoryNodeBase node in nodes) | 189 | foreach (InventoryNodeBase node in nodes) |
189 | FixPerms(node); | 190 | FixPerms(node); |
190 | } | 191 | } |
@@ -197,18 +198,19 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
197 | archread.Close(); | 198 | archread.Close(); |
198 | } | 199 | } |
199 | } | 200 | } |
200 | |||
201 | } | 201 | } |
202 | 202 | ||
203 | private void FixPerms(InventoryNodeBase node) | 203 | private void FixPerms(InventoryNodeBase node) |
204 | { | 204 | { |
205 | m_log.DebugFormat("[LIBRARY MODULE]: Fixing perms for {0} {1}", node.Name, node.ID); | ||
206 | |||
205 | if (node is InventoryItemBase) | 207 | if (node is InventoryItemBase) |
206 | { | 208 | { |
207 | InventoryItemBase item = (InventoryItemBase)node; | 209 | InventoryItemBase item = (InventoryItemBase)node; |
208 | item.BasePermissions = 0x7FFFFFFF; | 210 | item.BasePermissions = (uint)PermissionMask.All; |
209 | item.EveryOnePermissions = 0x7FFFFFFF; | 211 | item.EveryOnePermissions = (uint)PermissionMask.All - (uint)PermissionMask.Modify; |
210 | item.CurrentPermissions = 0x7FFFFFFF; | 212 | item.CurrentPermissions = (uint)PermissionMask.All; |
211 | item.NextPermissions = 0x7FFFFFFF; | 213 | item.NextPermissions = (uint)PermissionMask.All; |
212 | } | 214 | } |
213 | } | 215 | } |
214 | 216 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs index 85a1ac3..18a7177 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs | |||
@@ -39,8 +39,7 @@ using OpenMetaverse; | |||
39 | 39 | ||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | 40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization |
41 | { | 41 | { |
42 | public class LocalAuthorizationServicesConnector : | 42 | public class LocalAuthorizationServicesConnector : ISharedRegionModule, IAuthorizationService |
43 | ISharedRegionModule, IAuthorizationService | ||
44 | { | 43 | { |
45 | private static readonly ILog m_log = | 44 | private static readonly ILog m_log = |
46 | LogManager.GetLogger( | 45 | LogManager.GetLogger( |
@@ -127,15 +126,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
127 | if (!m_Enabled) | 126 | if (!m_Enabled) |
128 | return; | 127 | return; |
129 | 128 | ||
130 | m_log.InfoFormat("[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}", scene.RegionInfo.RegionName); | 129 | m_log.InfoFormat( |
131 | 130 | "[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}", | |
132 | 131 | scene.RegionInfo.RegionName); | |
133 | } | 132 | } |
134 | 133 | ||
135 | public bool IsAuthorizedForRegion(string userID, string regionID, out string message) | 134 | public bool IsAuthorizedForRegion( |
135 | string userID, string firstName, string lastName, string regionID, out string message) | ||
136 | { | 136 | { |
137 | return m_AuthorizationService.IsAuthorizedForRegion(userID, regionID, out message); | 137 | return m_AuthorizationService.IsAuthorizedForRegion(userID, firstName, lastName, regionID, out message); |
138 | } | 138 | } |
139 | |||
140 | } | 139 | } |
141 | } | 140 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs index 66994fa..5fa27b8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs | |||
@@ -117,12 +117,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
117 | 117 | ||
118 | } | 118 | } |
119 | 119 | ||
120 | public bool IsAuthorizedForRegion(string userID, string regionID, out string message) | 120 | public bool IsAuthorizedForRegion( |
121 | string userID, string firstName, string lastName, string regionID, out string message) | ||
121 | { | 122 | { |
122 | m_log.InfoFormat("[REMOTE AUTHORIZATION CONNECTOR]: IsAuthorizedForRegion checking {0} for region {1}", userID, regionID); | 123 | m_log.InfoFormat( |
124 | "[REMOTE AUTHORIZATION CONNECTOR]: IsAuthorizedForRegion checking {0} for region {1}", userID, regionID); | ||
123 | 125 | ||
124 | bool isAuthorized = true; | 126 | bool isAuthorized = true; |
125 | message = String.Empty; | 127 | message = String.Empty; |
128 | string mail = String.Empty; | ||
126 | 129 | ||
127 | // get the scene this call is being made for | 130 | // get the scene this call is being made for |
128 | Scene scene = null; | 131 | Scene scene = null; |
@@ -140,17 +143,22 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
140 | if (scene != null) | 143 | if (scene != null) |
141 | { | 144 | { |
142 | UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, new UUID(userID)); | 145 | UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, new UUID(userID)); |
143 | isAuthorized = IsAuthorizedForRegion(userID, account.FirstName, account.LastName, | 146 | |
144 | account.Email, scene.RegionInfo.RegionName, regionID, out message); | 147 | if (account != null) |
148 | mail = account.Email; | ||
149 | |||
150 | isAuthorized | ||
151 | = IsAuthorizedForRegion( | ||
152 | userID, firstName, lastName, account.Email, scene.RegionInfo.RegionName, regionID, out message); | ||
145 | } | 153 | } |
146 | else | 154 | else |
147 | { | 155 | { |
148 | m_log.ErrorFormat("[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0} ",regionID); | 156 | m_log.ErrorFormat( |
157 | "[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0}", | ||
158 | regionID); | ||
149 | } | 159 | } |
150 | 160 | ||
151 | |||
152 | return isAuthorized; | 161 | return isAuthorized; |
153 | |||
154 | } | 162 | } |
155 | } | 163 | } |
156 | } | 164 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs index c044407..cd7d6bc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs | |||
@@ -64,10 +64,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | |||
64 | } | 64 | } |
65 | 65 | ||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Test saving a V0.2 OpenSim Region Archive. | 67 | /// Test region registration. |
68 | /// </summary> | 68 | /// </summary> |
69 | [Test] | 69 | [Test] |
70 | public void TestRegisterRegionV0_2() | 70 | public void TestRegisterRegion() |
71 | { | 71 | { |
72 | SetUp(); | 72 | SetUp(); |
73 | 73 | ||
@@ -123,6 +123,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | |||
123 | m_LocalConnector.RegisterRegion(UUID.Zero, r1); | 123 | m_LocalConnector.RegisterRegion(UUID.Zero, r1); |
124 | 124 | ||
125 | GridRegion result = m_LocalConnector.GetRegionByName(UUID.Zero, "Test"); | 125 | GridRegion result = m_LocalConnector.GetRegionByName(UUID.Zero, "Test"); |
126 | Assert.IsNull(result, "Retrieved GetRegionByName \"Test\" is not null"); | ||
127 | |||
128 | result = m_LocalConnector.GetRegionByName(UUID.Zero, "Test Region 1"); | ||
126 | Assert.IsNotNull(result, "Retrieved GetRegionByName is null"); | 129 | Assert.IsNotNull(result, "Retrieved GetRegionByName is null"); |
127 | Assert.That(result.RegionName, Is.EqualTo("Test Region 1"), "Retrieved region's name does not match"); | 130 | Assert.That(result.RegionName, Is.EqualTo("Test Region 1"), "Retrieved region's name does not match"); |
128 | 131 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 63dec15..7554e12 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -470,53 +470,48 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
470 | SendLandUpdate(avatar, false); | 470 | SendLandUpdate(avatar, false); |
471 | } | 471 | } |
472 | 472 | ||
473 | public void EventManagerOnSignificantClientMovement(IClientAPI remote_client) | 473 | public void EventManagerOnSignificantClientMovement(ScenePresence clientAvatar) |
474 | { | 474 | { |
475 | ScenePresence clientAvatar = m_scene.GetScenePresence(remote_client.AgentId); | 475 | SendLandUpdate(clientAvatar); |
476 | 476 | SendOutNearestBanLine(clientAvatar.ControllingClient); | |
477 | if (clientAvatar != null) | 477 | ILandObject parcel = GetLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y); |
478 | if (parcel != null) | ||
478 | { | 479 | { |
479 | SendLandUpdate(clientAvatar); | 480 | if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && |
480 | SendOutNearestBanLine(remote_client); | 481 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) |
481 | ILandObject parcel = GetLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y); | ||
482 | if (parcel != null) | ||
483 | { | 482 | { |
484 | if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && | 483 | EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID, |
485 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) | 484 | m_scene.RegionInfo.RegionID); |
485 | //They are going under the safety line! | ||
486 | if (!parcel.IsBannedFromLand(clientAvatar.UUID)) | ||
486 | { | 487 | { |
487 | EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID, | 488 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false; |
488 | m_scene.RegionInfo.RegionID); | ||
489 | //They are going under the safety line! | ||
490 | if (!parcel.IsBannedFromLand(clientAvatar.UUID)) | ||
491 | { | ||
492 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false; | ||
493 | } | ||
494 | } | 489 | } |
495 | else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && | 490 | } |
496 | parcel.IsBannedFromLand(clientAvatar.UUID)) | 491 | else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && |
492 | parcel.IsBannedFromLand(clientAvatar.UUID)) | ||
493 | { | ||
494 | //once we've sent the message once, keep going toward the target until we are done | ||
495 | if (forcedPosition.ContainsKey(clientAvatar.ControllingClient.AgentId)) | ||
497 | { | 496 | { |
498 | //once we've sent the message once, keep going toward the target until we are done | 497 | SendYouAreBannedNotice(clientAvatar); |
499 | if (forcedPosition.ContainsKey(clientAvatar.ControllingClient.AgentId)) | 498 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); |
500 | { | ||
501 | SendYouAreBannedNotice(clientAvatar); | ||
502 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); | ||
503 | } | ||
504 | } | 499 | } |
505 | else if (parcel.IsRestrictedFromLand(clientAvatar.UUID)) | 500 | } |
506 | { | 501 | else if (parcel.IsRestrictedFromLand(clientAvatar.UUID)) |
507 | //once we've sent the message once, keep going toward the target until we are done | 502 | { |
508 | if (forcedPosition.ContainsKey(clientAvatar.ControllingClient.AgentId)) | 503 | //once we've sent the message once, keep going toward the target until we are done |
509 | { | 504 | if (forcedPosition.ContainsKey(clientAvatar.ControllingClient.AgentId)) |
510 | SendYouAreRestrictedNotice(clientAvatar); | ||
511 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); | ||
512 | } | ||
513 | } | ||
514 | else | ||
515 | { | 505 | { |
516 | //when we are finally in a safe place, lets release the forced position lock | 506 | SendYouAreRestrictedNotice(clientAvatar); |
517 | forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); | 507 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); |
518 | } | 508 | } |
519 | } | 509 | } |
510 | else | ||
511 | { | ||
512 | //when we are finally in a safe place, lets release the forced position lock | ||
513 | forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); | ||
514 | } | ||
520 | } | 515 | } |
521 | } | 516 | } |
522 | 517 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index a40517c..7cb3751 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
146 | = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); | 146 | = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); |
147 | 147 | ||
148 | if (m_bypassPermissions) | 148 | if (m_bypassPermissions) |
149 | m_log.Info("[PERMISSIONS]: serviceside_object_permissions = false in ini file so disabling all region service permission checks"); | 149 | m_log.Info("[PERMISSIONS]: serverside_object_permissions = false in ini file so disabling all region service permission checks"); |
150 | else | 150 | else |
151 | m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); | 151 | m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); |
152 | 152 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index 2e3b21f..3804017 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -96,16 +96,7 @@ m_log.DebugFormat("MAP NAME=({0})", mapName); | |||
96 | 96 | ||
97 | // try to fetch from GridServer | 97 | // try to fetch from GridServer |
98 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); | 98 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); |
99 | if (regionInfos == null) | 99 | if (regionInfos.Count == 0) |
100 | { | ||
101 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); | ||
102 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region | ||
103 | regionInfos = new List<GridRegion>(); | ||
104 | GridRegion info = m_scene.GridService.GetRegionByName(m_scene.RegionInfo.ScopeID, mapName); | ||
105 | if (info != null) | ||
106 | regionInfos.Add(info); | ||
107 | } | ||
108 | else if (regionInfos.Count == 0) | ||
109 | remoteClient.SendAlertMessage("Hyperlink could not be established."); | 100 | remoteClient.SendAlertMessage("Hyperlink could not be established."); |
110 | 101 | ||
111 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); | 102 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); |