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author | Justin Clark-Casey (justincc) | 2013-04-29 21:11:44 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-05-03 22:47:52 +0100 |
commit | aeb5ccaa0aef6663401942a4b3d4ee3ac72002dc (patch) | |
tree | 47d1b4e7f3e910ced5a93062ceb764763037f1fe /OpenSim/Region/CoreModules | |
parent | Add regression test for offer, accept and subsequent receiver delete of an it... (diff) | |
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Add regression test for inventory item give, reject and subsequent trash folder purge by receiver.
This commit also actually adds the InventoryTransferModuleTests file which I previously forgot
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs new file mode 100644 index 0000000..b07d38c --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/Tests/InventoryTransferModuleTests.cs | |||
@@ -0,0 +1,256 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net.Config; | ||
32 | using Nini.Config; | ||
33 | using NUnit.Framework; | ||
34 | using OpenMetaverse; | ||
35 | using OpenMetaverse.Assets; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.CoreModules.Avatar.Inventory.Transfer; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using OpenSim.Services.Interfaces; | ||
41 | using OpenSim.Tests.Common; | ||
42 | using OpenSim.Tests.Common.Mock; | ||
43 | |||
44 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.Tests | ||
45 | { | ||
46 | [TestFixture] | ||
47 | public class InventoryTransferModuleTests : OpenSimTestCase | ||
48 | { | ||
49 | protected TestScene m_scene; | ||
50 | |||
51 | [SetUp] | ||
52 | public override void SetUp() | ||
53 | { | ||
54 | base.SetUp(); | ||
55 | |||
56 | IConfigSource config = new IniConfigSource(); | ||
57 | config.AddConfig("Messaging"); | ||
58 | config.Configs["Messaging"].Set("InventoryTransferModule", "InventoryTransferModule"); | ||
59 | |||
60 | m_scene = new SceneHelpers().SetupScene(); | ||
61 | SceneHelpers.SetupSceneModules(m_scene, config, new InventoryTransferModule()); | ||
62 | } | ||
63 | |||
64 | [Test] | ||
65 | public void TestAcceptGivenItem() | ||
66 | { | ||
67 | // TestHelpers.EnableLogging(); | ||
68 | |||
69 | UUID initialSessionId = TestHelpers.ParseTail(0x10); | ||
70 | UUID itemId = TestHelpers.ParseTail(0x100); | ||
71 | UUID assetId = TestHelpers.ParseTail(0x200); | ||
72 | |||
73 | UserAccount ua1 | ||
74 | = UserAccountHelpers.CreateUserWithInventory(m_scene, "User", "One", TestHelpers.ParseTail(0x1), "pw"); | ||
75 | UserAccount ua2 | ||
76 | = UserAccountHelpers.CreateUserWithInventory(m_scene, "User", "Two", TestHelpers.ParseTail(0x2), "pw"); | ||
77 | |||
78 | ScenePresence giverSp = SceneHelpers.AddScenePresence(m_scene, ua1); | ||
79 | TestClient giverClient = (TestClient)giverSp.ControllingClient; | ||
80 | |||
81 | ScenePresence receiverSp = SceneHelpers.AddScenePresence(m_scene, ua2); | ||
82 | TestClient receiverClient = (TestClient)receiverSp.ControllingClient; | ||
83 | |||
84 | // Create the object to test give | ||
85 | InventoryItemBase originalItem | ||
86 | = UserInventoryHelpers.CreateInventoryItem( | ||
87 | m_scene, "givenObj", itemId, assetId, giverSp.UUID, InventoryType.Object); | ||
88 | |||
89 | byte[] giveImBinaryBucket = new byte[17]; | ||
90 | byte[] itemIdBytes = itemId.GetBytes(); | ||
91 | Array.Copy(itemIdBytes, 0, giveImBinaryBucket, 1, itemIdBytes.Length); | ||
92 | |||
93 | GridInstantMessage giveIm | ||
94 | = new GridInstantMessage( | ||
95 | m_scene, | ||
96 | giverSp.UUID, | ||
97 | giverSp.Name, | ||
98 | receiverSp.UUID, | ||
99 | (byte)InstantMessageDialog.InventoryOffered, | ||
100 | false, | ||
101 | "inventory offered msg", | ||
102 | initialSessionId, | ||
103 | false, | ||
104 | Vector3.Zero, | ||
105 | giveImBinaryBucket, | ||
106 | true); | ||
107 | |||
108 | giverClient.HandleImprovedInstantMessage(giveIm); | ||
109 | |||
110 | // These details might not all be correct. | ||
111 | GridInstantMessage acceptIm | ||
112 | = new GridInstantMessage( | ||
113 | m_scene, | ||
114 | receiverSp.UUID, | ||
115 | receiverSp.Name, | ||
116 | giverSp.UUID, | ||
117 | (byte)InstantMessageDialog.InventoryAccepted, | ||
118 | false, | ||
119 | "inventory accepted msg", | ||
120 | initialSessionId, | ||
121 | false, | ||
122 | Vector3.Zero, | ||
123 | null, | ||
124 | true); | ||
125 | |||
126 | receiverClient.HandleImprovedInstantMessage(acceptIm); | ||
127 | |||
128 | // Test for item remaining in the giver's inventory (here we assume a copy item) | ||
129 | // TODO: Test no-copy items. | ||
130 | InventoryItemBase originalItemAfterGive | ||
131 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, giverSp.UUID, "Objects/givenObj"); | ||
132 | |||
133 | Assert.That(originalItemAfterGive, Is.Not.Null); | ||
134 | Assert.That(originalItemAfterGive.ID, Is.EqualTo(originalItem.ID)); | ||
135 | |||
136 | // Test for item successfully making it into the receiver's inventory | ||
137 | InventoryItemBase receivedItem | ||
138 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, receiverSp.UUID, "Objects/givenObj"); | ||
139 | |||
140 | Assert.That(receivedItem, Is.Not.Null); | ||
141 | Assert.That(receivedItem.ID, Is.Not.EqualTo(originalItem.ID)); | ||
142 | |||
143 | // Test that on a delete, item still exists and is accessible for the giver. | ||
144 | m_scene.InventoryService.DeleteItems(receiverSp.UUID, new List<UUID>() { receivedItem.ID }); | ||
145 | |||
146 | InventoryItemBase originalItemAfterDelete | ||
147 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, giverSp.UUID, "Objects/givenObj"); | ||
148 | |||
149 | Assert.That(originalItemAfterDelete, Is.Not.Null); | ||
150 | |||
151 | // TODO: Test scenario where giver deletes their item first. | ||
152 | } | ||
153 | |||
154 | /// <summary> | ||
155 | /// Test user rejection of a given item. | ||
156 | /// </summary> | ||
157 | /// <remarks> | ||
158 | /// A rejected item still ends up in the user's trash folder. | ||
159 | /// </remarks> | ||
160 | [Test] | ||
161 | public void TestRejectGivenItem() | ||
162 | { | ||
163 | // TestHelpers.EnableLogging(); | ||
164 | |||
165 | UUID initialSessionId = TestHelpers.ParseTail(0x10); | ||
166 | UUID itemId = TestHelpers.ParseTail(0x100); | ||
167 | UUID assetId = TestHelpers.ParseTail(0x200); | ||
168 | |||
169 | UserAccount ua1 | ||
170 | = UserAccountHelpers.CreateUserWithInventory(m_scene, "User", "One", TestHelpers.ParseTail(0x1), "pw"); | ||
171 | UserAccount ua2 | ||
172 | = UserAccountHelpers.CreateUserWithInventory(m_scene, "User", "Two", TestHelpers.ParseTail(0x2), "pw"); | ||
173 | |||
174 | ScenePresence giverSp = SceneHelpers.AddScenePresence(m_scene, ua1); | ||
175 | TestClient giverClient = (TestClient)giverSp.ControllingClient; | ||
176 | |||
177 | ScenePresence receiverSp = SceneHelpers.AddScenePresence(m_scene, ua2); | ||
178 | TestClient receiverClient = (TestClient)receiverSp.ControllingClient; | ||
179 | |||
180 | // Create the object to test give | ||
181 | InventoryItemBase originalItem | ||
182 | = UserInventoryHelpers.CreateInventoryItem( | ||
183 | m_scene, "givenObj", itemId, assetId, giverSp.UUID, InventoryType.Object); | ||
184 | |||
185 | GridInstantMessage receivedIm = null; | ||
186 | receiverClient.OnReceivedInstantMessage += im => receivedIm = im; | ||
187 | |||
188 | byte[] giveImBinaryBucket = new byte[17]; | ||
189 | byte[] itemIdBytes = itemId.GetBytes(); | ||
190 | Array.Copy(itemIdBytes, 0, giveImBinaryBucket, 1, itemIdBytes.Length); | ||
191 | |||
192 | GridInstantMessage giveIm | ||
193 | = new GridInstantMessage( | ||
194 | m_scene, | ||
195 | giverSp.UUID, | ||
196 | giverSp.Name, | ||
197 | receiverSp.UUID, | ||
198 | (byte)InstantMessageDialog.InventoryOffered, | ||
199 | false, | ||
200 | "inventory offered msg", | ||
201 | initialSessionId, | ||
202 | false, | ||
203 | Vector3.Zero, | ||
204 | giveImBinaryBucket, | ||
205 | true); | ||
206 | |||
207 | giverClient.HandleImprovedInstantMessage(giveIm); | ||
208 | |||
209 | // These details might not all be correct. | ||
210 | // Session ID is now the created item ID (!) | ||
211 | GridInstantMessage rejectIm | ||
212 | = new GridInstantMessage( | ||
213 | m_scene, | ||
214 | receiverSp.UUID, | ||
215 | receiverSp.Name, | ||
216 | giverSp.UUID, | ||
217 | (byte)InstantMessageDialog.InventoryDeclined, | ||
218 | false, | ||
219 | "inventory declined msg", | ||
220 | new UUID(receivedIm.imSessionID), | ||
221 | false, | ||
222 | Vector3.Zero, | ||
223 | null, | ||
224 | true); | ||
225 | |||
226 | receiverClient.HandleImprovedInstantMessage(rejectIm); | ||
227 | |||
228 | // Test for item remaining in the giver's inventory (here we assume a copy item) | ||
229 | // TODO: Test no-copy items. | ||
230 | InventoryItemBase originalItemAfterGive | ||
231 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, giverSp.UUID, "Objects/givenObj"); | ||
232 | |||
233 | Assert.That(originalItemAfterGive, Is.Not.Null); | ||
234 | Assert.That(originalItemAfterGive.ID, Is.EqualTo(originalItem.ID)); | ||
235 | |||
236 | // Test for item successfully making it into the receiver's inventory | ||
237 | InventoryItemBase receivedItem | ||
238 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, receiverSp.UUID, "Trash/givenObj"); | ||
239 | |||
240 | InventoryFolderBase trashFolder | ||
241 | = m_scene.InventoryService.GetFolderForType(receiverSp.UUID, AssetType.TrashFolder); | ||
242 | |||
243 | Assert.That(receivedItem, Is.Not.Null); | ||
244 | Assert.That(receivedItem.ID, Is.Not.EqualTo(originalItem.ID)); | ||
245 | Assert.That(receivedItem.Folder, Is.EqualTo(trashFolder.ID)); | ||
246 | |||
247 | // Test that on a delete, item still exists and is accessible for the giver. | ||
248 | m_scene.InventoryService.PurgeFolder(trashFolder); | ||
249 | |||
250 | InventoryItemBase originalItemAfterDelete | ||
251 | = UserInventoryHelpers.GetInventoryItem(m_scene.InventoryService, giverSp.UUID, "Objects/givenObj"); | ||
252 | |||
253 | Assert.That(originalItemAfterDelete, Is.Not.Null); | ||
254 | } | ||
255 | } | ||
256 | } \ No newline at end of file | ||