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authorJustin Clark-Casey (justincc)2012-03-31 01:52:06 +0100
committerJustin Clark-Casey (justincc)2012-03-31 01:52:06 +0100
commit32a953fed727fdadd65228b7c9282091da3521ac (patch)
tree014a128df31336fddcb9be1243f3f255f7d30b6f /OpenSim/Region/CoreModules
parentRename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing Con... (diff)
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refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs
index ab8e1bf..f5f35bb 100644
--- a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs
+++ b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs
@@ -79,7 +79,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation
79 } 79 }
80 80
81 SceneObjectGroup sceneObject = new SceneObjectGroup(ownerID, pos, rot, shape); 81 SceneObjectGroup sceneObject = new SceneObjectGroup(ownerID, pos, rot, shape);
82 SceneObjectPart rootPart = sceneObject.GetChildPart(sceneObject.UUID); 82 SceneObjectPart rootPart = sceneObject.GetPart(sceneObject.UUID);
83 83
84 // if grass or tree, make phantom 84 // if grass or tree, make phantom
85 //rootPart.TrimPermissions(); 85 //rootPart.TrimPermissions();