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authorMelanie2013-05-24 00:45:08 +0100
committerMelanie2013-05-24 00:45:08 +0100
commit09c2cd0d76e62cbc7bb2d8b0f21caae901af1681 (patch)
tree1856552dd68bfa23877f28842cb00e9e0089d1c4 /OpenSim/Region/CoreModules/World
parentMerge branch 'master' into careminster (diff)
parentBulletSim: specify directory for OpenSim.Region.Physics.Meshing (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r--OpenSim/Region/CoreModules/World/Sound/SoundModule.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
index 883045a..d093224 100644
--- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
+++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs
@@ -369,6 +369,15 @@ namespace OpenSim.Region.CoreModules.World.Sound
369 }); 369 });
370 } 370 }
371 371
372 public void SetSoundQueueing(UUID objectID, bool shouldQueue)
373 {
374 SceneObjectPart part;
375 if (!m_scene.TryGetSceneObjectPart(objectID, out part))
376 return;
377
378 part.SoundQueueing = shouldQueue;
379 }
380
372 #endregion 381 #endregion
373 } 382 }
374} 383}