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author | Justin Clark-Casey (justincc) | 2012-04-27 00:58:54 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-04-27 00:58:54 +0100 |
commit | 07e62df5582e28675275b3f5143ec37e5697d283 (patch) | |
tree | 25227c120e0f1ae39d01bfd7dba4b66ef3be0d59 /OpenSim/Region/CoreModules/World | |
parent | OSSL: Removed check for CanRunConsoleCommand() in osKickAvatar. (diff) | |
download | opensim-SC_OLD-07e62df5582e28675275b3f5143ec37e5697d283.zip opensim-SC_OLD-07e62df5582e28675275b3f5143ec37e5697d283.tar.gz opensim-SC_OLD-07e62df5582e28675275b3f5143ec37e5697d283.tar.bz2 opensim-SC_OLD-07e62df5582e28675275b3f5143ec37e5697d283.tar.xz |
Add regression test for teleporting an agent between separated regions on the same simulator.
This involves a large amount of change in test scene setup code to allow test scenes to share shared modules
SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static
May split these out into separate classes in the future.
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
4 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index e05e8f6..053c6f5 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
68 | SerialiserModule serialiserModule = new SerialiserModule(); | 68 | SerialiserModule serialiserModule = new SerialiserModule(); |
69 | TerrainModule terrainModule = new TerrainModule(); | 69 | TerrainModule terrainModule = new TerrainModule(); |
70 | 70 | ||
71 | m_scene = SceneHelpers.SetupScene(); | 71 | m_scene = new SceneHelpers().SetupScene(); |
72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); | 72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); |
73 | } | 73 | } |
74 | 74 | ||
@@ -463,7 +463,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
463 | SerialiserModule serialiserModule = new SerialiserModule(); | 463 | SerialiserModule serialiserModule = new SerialiserModule(); |
464 | TerrainModule terrainModule = new TerrainModule(); | 464 | TerrainModule terrainModule = new TerrainModule(); |
465 | 465 | ||
466 | TestScene scene2 = SceneHelpers.SetupScene(); | 466 | TestScene scene2 = new SceneHelpers().SetupScene(); |
467 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); | 467 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); |
468 | 468 | ||
469 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is | 469 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is |
@@ -607,7 +607,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
607 | SerialiserModule serialiserModule = new SerialiserModule(); | 607 | SerialiserModule serialiserModule = new SerialiserModule(); |
608 | TerrainModule terrainModule = new TerrainModule(); | 608 | TerrainModule terrainModule = new TerrainModule(); |
609 | 609 | ||
610 | Scene scene = SceneHelpers.SetupScene(); | 610 | Scene scene = new SceneHelpers().SetupScene(); |
611 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 611 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
612 | 612 | ||
613 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 613 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index e553ffa..b5ee4d2 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
64 | { | 64 | { |
65 | m_pcm = new PrimCountModule(); | 65 | m_pcm = new PrimCountModule(); |
66 | LandManagementModule lmm = new LandManagementModule(); | 66 | LandManagementModule lmm = new LandManagementModule(); |
67 | m_scene = SceneHelpers.SetupScene(); | 67 | m_scene = new SceneHelpers().SetupScene(); |
68 | SceneHelpers.SetupSceneModules(m_scene, lmm, m_pcm); | 68 | SceneHelpers.SetupSceneModules(m_scene, lmm, m_pcm); |
69 | 69 | ||
70 | int xParcelDivider = (int)Constants.RegionSize - 1; | 70 | int xParcelDivider = (int)Constants.RegionSize - 1; |
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs index 4326606..0545250 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
53 | public void SetUp() | 53 | public void SetUp() |
54 | { | 54 | { |
55 | m_module = new MoapModule(); | 55 | m_module = new MoapModule(); |
56 | m_scene = SceneHelpers.SetupScene(); | 56 | m_scene = new SceneHelpers().SetupScene(); |
57 | SceneHelpers.SetupSceneModules(m_scene, m_module); | 57 | SceneHelpers.SetupSceneModules(m_scene, m_module); |
58 | } | 58 | } |
59 | 59 | ||
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index d1d2020..7825e3e 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -343,7 +343,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
343 | public void Init() | 343 | public void Init() |
344 | { | 344 | { |
345 | m_serialiserModule = new SerialiserModule(); | 345 | m_serialiserModule = new SerialiserModule(); |
346 | m_scene = SceneHelpers.SetupScene(); | 346 | m_scene = new SceneHelpers().SetupScene(); |
347 | SceneHelpers.SetupSceneModules(m_scene, m_serialiserModule); | 347 | SceneHelpers.SetupSceneModules(m_scene, m_serialiserModule); |
348 | } | 348 | } |
349 | 349 | ||