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authorMichael Cerquoni2014-03-19 11:16:52 -0400
committerMichael Cerquoni2014-03-19 11:16:52 -0400
commitb5f94c72b9a87237019ae6bff9e095bd2e0e29ef (patch)
tree5f8ba9d5239a5522948d8149b519a92235a7f6de /OpenSim/Region/CoreModules/World
parentAdd Jak Daniels to CONTRIBUTORS.TXT (diff)
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Allow MaptileStaticFile path to be set to anywhere and not force it to bin/maptiles
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r--OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
index 0bd6ae4..556b11f 100644
--- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
@@ -122,15 +122,15 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
122 { 122 {
123 try 123 try
124 { 124 {
125 mapbmp = new Bitmap("maptiles/" + m_scene.RegionInfo.m_maptileStaticFile); 125 mapbmp = new Bitmap(m_scene.RegionInfo.m_maptileStaticFile);
126 } 126 }
127 catch (Exception e) 127 catch (Exception e)
128 { 128 {
129 m_log.ErrorFormat("[MAPTILE]: Failed to load Static map image texture file: {0} for {1}", "maptiles/" + m_scene.RegionInfo.m_maptileStaticFile, m_scene.Name); 129 m_log.ErrorFormat("[MAPTILE]: Failed to load Static map image texture file: {0} for {1}", m_scene.RegionInfo.m_maptileStaticFile, m_scene.Name);
130 //mapbmp = new Bitmap((int)m_scene.Heightmap.Width, (int)m_scene.Heightmap.Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); 130 //mapbmp = new Bitmap((int)m_scene.Heightmap.Width, (int)m_scene.Heightmap.Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
131 mapbmp = null; 131 mapbmp = null;
132 } 132 }
133 if (mapbmp != null) m_log.DebugFormat("[MAPTILE]: Static map image texture file {0} found for {1}", "maptiles/" + m_scene.RegionInfo.m_maptileStaticFile, m_scene.Name); 133 if (mapbmp != null) m_log.DebugFormat("[MAPTILE]: Static map image texture file {0} found for {1}", m_scene.RegionInfo.m_maptileStaticFile, m_scene.Name);
134 } 134 }
135 } 135 }
136 else 136 else