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author | Justin Clark-Casey (justincc) | 2013-02-25 23:04:38 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-02-25 23:04:38 +0000 |
commit | d0cb4fc3262df2afe2ef34396c7960f7afee6b89 (patch) | |
tree | 2037829f95d30302b82536dc10cf5985a2b5df59 /OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-d0cb4fc3262df2afe2ef34396c7960f7afee6b89.zip opensim-SC_OLD-d0cb4fc3262df2afe2ef34396c7960f7afee6b89.tar.gz opensim-SC_OLD-d0cb4fc3262df2afe2ef34396c7960f7afee6b89.tar.bz2 opensim-SC_OLD-d0cb4fc3262df2afe2ef34396c7960f7afee6b89.tar.xz |
Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
Existing map settings in [Startup] will continue to work, and if present will override anything in [Map]
However, the proper place for such settings would now be [Map]
This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings.
This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index e2f525c..912d50a 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -86,11 +86,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
86 | #region INonSharedRegionModule Members | 86 | #region INonSharedRegionModule Members |
87 | public virtual void Initialise (IConfigSource config) | 87 | public virtual void Initialise (IConfigSource config) |
88 | { | 88 | { |
89 | IConfig startupConfig = config.Configs["Startup"]; | 89 | string[] configSections = new string[] { "Map", "Startup" }; |
90 | if (startupConfig.GetString("WorldMapModule", "WorldMap") == "WorldMap") | 90 | |
91 | if (Util.GetConfigVarFromSections<string>( | ||
92 | config, "WorldMapModule", configSections, "WorldMap") == "WorldMap") | ||
91 | m_Enabled = true; | 93 | m_Enabled = true; |
92 | 94 | ||
93 | blacklistTimeout = startupConfig.GetInt("BlacklistTimeout", 10*60) * 1000; | 95 | blacklistTimeout |
96 | = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000; | ||
94 | } | 97 | } |
95 | 98 | ||
96 | public virtual void AddRegion (Scene scene) | 99 | public virtual void AddRegion (Scene scene) |