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author | Justin Clarke Casey | 2009-03-11 18:02:22 +0000 |
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committer | Justin Clarke Casey | 2009-03-11 18:02:22 +0000 |
commit | acad0328b2c50d22fe76ebb7c8de2c97c856b42f (patch) | |
tree | 2379c1ae60c22a4dcee162c5b56d21f367c05bfd /OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | |
parent | * Fix silly windows prebuild borkage. To use System.Xml, the project must ha... (diff) | |
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* Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs index 5b28430..d0211cd 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
74 | byte[] imageData = null; | 74 | byte[] imageData = null; |
75 | 75 | ||
76 | bool drawPrimVolume = true; | 76 | bool drawPrimVolume = true; |
77 | bool textureTerrain = true; | 77 | bool textureTerrain = false; |
78 | 78 | ||
79 | try | 79 | try |
80 | { | 80 | { |