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author | Dan Lake | 2011-10-27 00:42:21 -0700 |
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committer | Dan Lake | 2011-10-27 00:42:21 -0700 |
commit | b98613091cd6dc2f914fb5ab38ca33cdff21fc24 (patch) | |
tree | 42be01a68146870ddcd64e842a13f2fbb46b4738 /OpenSim/Region/CoreModules/World/Wind | |
parent | For now, comment out error message on new script engine console commands. (diff) | |
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Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Wind')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Wind/WindModule.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 6bac555..bea5db1 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -435,10 +435,9 @@ namespace OpenSim.Region.CoreModules | |||
435 | m_frameLastUpdateClientArray = m_frame; | 435 | m_frameLastUpdateClientArray = m_frame; |
436 | } | 436 | } |
437 | 437 | ||
438 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 438 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
439 | { | 439 | { |
440 | if (!sp.IsChildAgent) | 440 | sp.ControllingClient.SendWindData(windSpeeds); |
441 | sp.ControllingClient.SendWindData(windSpeeds); | ||
442 | }); | 441 | }); |
443 | } | 442 | } |
444 | } | 443 | } |