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author | Jeff Ames | 2010-09-12 13:43:49 -0400 |
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committer | Jeff Ames | 2010-09-12 13:43:49 -0400 |
commit | f1f0bc23f4501ba99035283d3407ddad2b21b785 (patch) | |
tree | 2b62a244eddf18f5608405abcefa9f763ab54340 /OpenSim/Region/CoreModules/World/Wind | |
parent | Add copyright headers. (diff) | |
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Wind')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Wind/WindModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 9736b73..6bac555 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -425,7 +425,7 @@ namespace OpenSim.Region.CoreModules | |||
425 | { | 425 | { |
426 | if (m_ready) | 426 | if (m_ready) |
427 | { | 427 | { |
428 | if(m_scene.GetRootAgentCount() > 0) | 428 | if (m_scene.GetRootAgentCount() > 0) |
429 | { | 429 | { |
430 | // Ask wind plugin to generate a LL wind array to be cached locally | 430 | // Ask wind plugin to generate a LL wind array to be cached locally |
431 | // Try not to update this too often, as it may involve array copies | 431 | // Try not to update this too often, as it may involve array copies |