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authorDan Lake2012-05-10 14:42:46 -0700
committerDan Lake2012-05-10 14:42:46 -0700
commitf374b63ac8a2f75b59b2c0442ab8000f76466f70 (patch)
tree783d321853ecd85d2dd6b2e8ee5aa83a9e8b0682 /OpenSim/Region/CoreModules/World/Terrain
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Add even for terrain tainting and synchronize terrain module with physics scene before physics simulation step rather than after
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Terrain')
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 8535a5a..2eac0fa 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -722,6 +722,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
722 } 722 }
723 if (shouldTaint) 723 if (shouldTaint)
724 { 724 {
725 m_scene.EventManager.TriggerTerrainTainted();
725 m_tainted = true; 726 m_tainted = true;
726 } 727 }
727 } 728 }