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authorUbitUmarov2016-08-21 02:10:45 +0100
committerUbitUmarov2016-08-21 02:10:45 +0100
commit5d42d244286472077123cf1ca0e781d2c0c57e48 (patch)
tree4f5d80799b635bd626db30cebef03313255268e6 /OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
parent fix llSetText utf8 string size cliping (diff)
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limit the scan of terrain EnforceEstateLimits to the area changed.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs25
1 files changed, 23 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 275aa2a..05d18da 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -963,6 +963,27 @@ namespace OpenSim.Region.CoreModules.World.Terrain
963 return wasLimited; 963 return wasLimited;
964 } 964 }
965 965
966 private bool EnforceEstateLimits(int startX, int startY, int endX, int endY)
967 {
968 TerrainData terrData = m_channel.GetTerrainData();
969
970 bool wasLimited = false;
971 for (int x = startX; x <= endX; x += Constants.TerrainPatchSize)
972 {
973 for (int y = startX; y <= endY; y += Constants.TerrainPatchSize)
974 {
975 if (terrData.IsTaintedAt(x, y, false /* clearOnTest */))
976 {
977 // If we should respect the estate settings then
978 // fixup and height deltas that don't respect them.
979 // Note that LimitChannelChanges() modifies the TerrainChannel with the limited height values.
980 wasLimited |= LimitChannelChanges(terrData, x, y);
981 }
982 }
983 }
984 return wasLimited;
985 }
986
966 /// <summary> 987 /// <summary>
967 /// Checks to see height deltas in the tainted terrain patch at xStart ,yStart 988 /// Checks to see height deltas in the tainted terrain patch at xStart ,yStart
968 /// are all within the current estate limits 989 /// are all within the current estate limits
@@ -1341,7 +1362,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1341 1362
1342 //block changes outside estate limits 1363 //block changes outside estate limits
1343 if (!god) 1364 if (!god)
1344 EnforceEstateLimits(); 1365 EnforceEstateLimits(startX, endX, startY, endY);
1345 } 1366 }
1346 } 1367 }
1347 else 1368 else
@@ -1404,7 +1425,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1404 1425
1405 //block changes outside estate limits 1426 //block changes outside estate limits
1406 if (!god) 1427 if (!god)
1407 EnforceEstateLimits(); 1428 EnforceEstateLimits(startX, endX, startY, endY);
1408 } 1429 }
1409 } 1430 }
1410 else 1431 else