diff options
Merge branch 'master' into diva-textures
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Sound/SoundModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 6cc0ed9..37f1f2e 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -33,9 +33,9 @@ using OpenSim.Region.Framework.Interfaces; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.CoreModules.World.Sound | 35 | namespace OpenSim.Region.CoreModules.World.Sound |
36 | { | 36 | { |
37 | public class SoundModule : IRegionModule, ISoundModule | 37 | public class SoundModule : IRegionModule, ISoundModule |
38 | { | 38 | { |
39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | 40 | ||
41 | protected Scene m_scene; | 41 | protected Scene m_scene; |
@@ -68,11 +68,11 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
68 | if (dis > 100.0) // Max audio distance | 68 | if (dis > 100.0) // Max audio distance |
69 | continue; | 69 | continue; |
70 | 70 | ||
71 | // Scale by distance | 71 | // Scale by distance |
72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); |
73 | 73 | ||
74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); | 74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); |
75 | } | 75 | } |
76 | } | 76 | } |
77 | 77 | ||
78 | public virtual void TriggerSound( | 78 | public virtual void TriggerSound( |
@@ -84,12 +84,12 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
84 | if (dis > 100.0) // Max audio distance | 84 | if (dis > 100.0) // Max audio distance |
85 | continue; | 85 | continue; |
86 | 86 | ||
87 | // Scale by distance | 87 | // Scale by distance |
88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); |
89 | 89 | ||
90 | p.ControllingClient.SendTriggeredSound( | 90 | p.ControllingClient.SendTriggeredSound( |
91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); | 91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | } | 94 | } |
95 | } | 95 | } |