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author | Justin Clark-Casey (justincc) | 2012-04-17 01:25:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-04-17 01:25:41 +0100 |
commit | 24a0cc5261f1fd1a1d8779c8fb5e7d7fba98ed68 (patch) | |
tree | 3f5c985d49dac06300eb4fcfa0637e07f56fc45e /OpenSim/Region/CoreModules/World/Permissions | |
parent | Null reference in llGetObjectMass on a seated avatar. (diff) | |
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refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities.
As per opensim-dev mailing list.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Permissions')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 64759a7..2032905 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -503,7 +503,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
503 | { | 503 | { |
504 | if (user == UUID.Zero) return false; | 504 | if (user == UUID.Zero) return false; |
505 | 505 | ||
506 | return m_scene.RegionInfo.EstateSettings.IsEstateManager(user); | 506 | return m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(user); |
507 | } | 507 | } |
508 | 508 | ||
509 | #endregion | 509 | #endregion |