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authorJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
committerJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
commit095b3e5756bb3160b30c9c5670ba008fa13d2e66 (patch)
tree0052b92cf46d42d714740bb4c7404edbdbaea0de /OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
parentFix a bug where the non-root parts of rezzed objects that had previously been... (diff)
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Remove pointless cluttering SOP.ParentGroup != null checks.
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database. At all other times it's not possible for a SOP not to have a SOG parent.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
index be399ff..8b78701 100644
--- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
85 IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) 85 IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice)
86 { 86 {
87 SceneObjectPart part = m_scene.GetSceneObjectPart(localID); 87 SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
88 if (part == null || part.ParentGroup == null) 88 if (part == null)
89 return; 89 return;
90 90
91 if (part.ParentGroup.IsDeleted) 91 if (part.ParentGroup.IsDeleted)
@@ -111,9 +111,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
111 if (part == null) 111 if (part == null)
112 return false; 112 return false;
113 113
114 if (part.ParentGroup == null)
115 return false;
116
117 SceneObjectGroup group = part.ParentGroup; 114 SceneObjectGroup group = part.ParentGroup;
118 115
119 switch (saleType) 116 switch (saleType)