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author | Justin Clark-Casey (justincc) | 2011-03-23 22:04:14 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-03-23 22:04:14 +0000 |
commit | 08c3cd6b369e2bb8dfa08709c2ffddaea4cdbaa5 (patch) | |
tree | 33973320aa10ed63ef80bcba86995a0a0c89864c /OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |
parent | remove a rogue Console.WriteLine() from the last commit. (diff) | |
download | opensim-SC_OLD-08c3cd6b369e2bb8dfa08709c2ffddaea4cdbaa5.zip opensim-SC_OLD-08c3cd6b369e2bb8dfa08709c2ffddaea4cdbaa5.tar.gz opensim-SC_OLD-08c3cd6b369e2bb8dfa08709c2ffddaea4cdbaa5.tar.bz2 opensim-SC_OLD-08c3cd6b369e2bb8dfa08709c2ffddaea4cdbaa5.tar.xz |
Add method doc to the Get*() methods on PrimCountModule
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index 46c7eed..ae85798 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -229,6 +229,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
229 | return primCounts; | 229 | return primCounts; |
230 | } | 230 | } |
231 | 231 | ||
232 | |||
233 | /// <summary> | ||
234 | /// Get the number of prims on the parcel that are owned by the parcel owner. | ||
235 | /// </summary> | ||
236 | /// <param name="parcelID"></param> | ||
237 | /// <returns></returns> | ||
232 | public int GetOwnerCount(UUID parcelID) | 238 | public int GetOwnerCount(UUID parcelID) |
233 | { | 239 | { |
234 | // m_log.DebugFormat("[PRIM COUNT MODULE]: GetOwnerCount for {0}", parcelID); | 240 | // m_log.DebugFormat("[PRIM COUNT MODULE]: GetOwnerCount for {0}", parcelID); |
@@ -245,6 +251,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
245 | return 0; | 251 | return 0; |
246 | } | 252 | } |
247 | 253 | ||
254 | /// <summary> | ||
255 | /// Get the number of prims on the parcel that have been set to the group that owns the parcel. | ||
256 | /// </summary> | ||
257 | /// <param name="parcelID"></param> | ||
258 | /// <returns></returns> | ||
248 | public int GetGroupCount(UUID parcelID) | 259 | public int GetGroupCount(UUID parcelID) |
249 | { | 260 | { |
250 | lock (m_TaintLock) | 261 | lock (m_TaintLock) |
@@ -259,6 +270,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
259 | return 0; | 270 | return 0; |
260 | } | 271 | } |
261 | 272 | ||
273 | /// <summary> | ||
274 | /// Get the number of prims on the parcel that are not owned by the parcel owner or set to the parcel group. | ||
275 | /// </summary> | ||
276 | /// <param name="parcelID"></param> | ||
277 | /// <returns></returns> | ||
262 | public int GetOthersCount(UUID parcelID) | 278 | public int GetOthersCount(UUID parcelID) |
263 | { | 279 | { |
264 | lock (m_TaintLock) | 280 | lock (m_TaintLock) |
@@ -273,6 +289,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
273 | return 0; | 289 | return 0; |
274 | } | 290 | } |
275 | 291 | ||
292 | /// <summary> | ||
293 | /// Get the number of prims that are in the entire simulator for the owner of this parcel. | ||
294 | /// </summary> | ||
295 | /// <param name="parcelID"></param> | ||
296 | /// <returns></returns> | ||
276 | public int GetSimulatorCount(UUID parcelID) | 297 | public int GetSimulatorCount(UUID parcelID) |
277 | { | 298 | { |
278 | lock (m_TaintLock) | 299 | lock (m_TaintLock) |
@@ -291,6 +312,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
291 | return 0; | 312 | return 0; |
292 | } | 313 | } |
293 | 314 | ||
315 | /// <summary> | ||
316 | /// Get the number of prims that a particular user owns on this parcel. | ||
317 | /// </summary> | ||
318 | /// <param name="parcelID"></param> | ||
319 | /// <param name="userID"></param> | ||
320 | /// <returns></returns> | ||
294 | public int GetUserCount(UUID parcelID, UUID userID) | 321 | public int GetUserCount(UUID parcelID, UUID userID) |
295 | { | 322 | { |
296 | lock (m_TaintLock) | 323 | lock (m_TaintLock) |