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author | Melanie | 2012-02-05 03:44:15 +0000 |
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committer | Melanie | 2012-02-05 03:44:15 +0000 |
commit | 35f14a262dfa3d9199f554154a63f5f532460f56 (patch) | |
tree | 09b05073723d642221d6f6aeb0e7b1c30dc117df /OpenSim/Region/CoreModules/World/Land/LandObject.cs | |
parent | Set PhysPrimMax default to 0 so ini files won't be overridden (diff) | |
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Remove checks on ban list expiry on every move. To be re-added on parcel
boundary crossing only as soon as I'm properly awake. This should fix
recent performance issues
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land/LandObject.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandObject.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 3b4336f..d86d50e 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -418,8 +418,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
418 | 418 | ||
419 | public bool IsBannedFromLand(UUID avatar) | 419 | public bool IsBannedFromLand(UUID avatar) |
420 | { | 420 | { |
421 | ExpireAccessList(); | 421 | // ExpireAccessList(); |
422 | 422 | // | |
423 | if (m_scene.Permissions.IsAdministrator(avatar)) | 423 | if (m_scene.Permissions.IsAdministrator(avatar)) |
424 | return false; | 424 | return false; |
425 | 425 | ||
@@ -447,8 +447,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
447 | 447 | ||
448 | public bool IsRestrictedFromLand(UUID avatar) | 448 | public bool IsRestrictedFromLand(UUID avatar) |
449 | { | 449 | { |
450 | ExpireAccessList(); | 450 | // ExpireAccessList(); |
451 | 451 | // | |
452 | if (m_scene.Permissions.IsAdministrator(avatar)) | 452 | if (m_scene.Permissions.IsAdministrator(avatar)) |
453 | return false; | 453 | return false; |
454 | 454 | ||