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authorMelanie2011-04-01 07:44:43 +0100
committerMelanie2011-04-01 07:44:43 +0100
commit329fa73695b496a30e9192888371855802769a16 (patch)
treef581712c3317119b70005beecbe7e4a8d86fb6bc /OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
parentMake the login service's call to the sim time out quicker so we have a (diff)
parentWhen a new parcel is created, make sure the prim counts are updated. (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 50040ff..b5517a1 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -722,7 +722,7 @@ namespace OpenSim.Region.CoreModules.World.Land
722 ILandObject landUnderPrim = GetLandObject(position.X, position.Y); 722 ILandObject landUnderPrim = GetLandObject(position.X, position.Y);
723 if (landUnderPrim != null) 723 if (landUnderPrim != null)
724 { 724 {
725 landUnderPrim.AddPrimToCount(obj); 725 ((LandObject)landUnderPrim).AddPrimToCount(obj);
726 } 726 }
727 } 727 }
728 728