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author | Michael Cerquoni | 2014-07-17 09:37:24 -0400 |
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committer | Justin Clark-Casey | 2014-08-02 00:54:48 +0100 |
commit | 66340824e5d19209d0826c7ce918f918b5a190ec (patch) | |
tree | fbe7c91c31fc20344eaf56b73d03db0fd05c0833 /OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |
parent | Use thread-safe version of .NET Random as the SDK class is not thread-safe. (diff) | |
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fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 0276b63..55ef61d 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -858,7 +858,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
858 | return null; | 858 | return null; |
859 | else | 859 | else |
860 | throw new Exception( | 860 | throw new Exception( |
861 | String.Format("{0} GetLandObject for non-existant position. Region={1}, pos=<{2},{3}", | 861 | String.Format("{0} GetLandObject for non-existent position. Region={1}, pos=<{2},{3}", |
862 | LogHeader, m_scene.RegionInfo.RegionName, x, y) | 862 | LogHeader, m_scene.RegionInfo.RegionName, x, y) |
863 | ); | 863 | ); |
864 | } | 864 | } |