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authorOpenSim Master2010-04-29 11:57:30 -0700
committerunknown2010-05-13 14:22:48 -0700
commit4c740e1717f8071d48e34c584728fddcf05afdb2 (patch)
treee7ccc7e53f0238169f2d6c96a1f6e91fefd8aa21 /OpenSim/Region/CoreModules/World/Land/LandChannel.cs
parentMinor tweak in ProcessEntityUpdates (mostly just confirming the git push is w... (diff)
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Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land/LandChannel.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandChannel.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
index 1fbc733..1ad4db2 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
@@ -154,6 +154,22 @@ namespace OpenSim.Region.CoreModules.World.Land
154 m_landManagementModule.UpdateLandObject(localID, data); 154 m_landManagementModule.UpdateLandObject(localID, data);
155 } 155 }
156 } 156 }
157
158 public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
159 {
160 if (m_landManagementModule != null)
161 {
162 m_landManagementModule.Join(start_x, start_y, end_x, end_y, attempting_user_id);
163 }
164 }
165
166 public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
167 {
168 if (m_landManagementModule != null)
169 {
170 m_landManagementModule.Subdivide(start_x, start_y, end_x, end_y, attempting_user_id);
171 }
172 }
157 173
158 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) 174 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
159 { 175 {