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author | UbitUmarov | 2014-07-29 00:39:08 +0100 |
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committer | UbitUmarov | 2014-07-29 00:39:08 +0100 |
commit | 3e1d2df261ba4f0b7dec9128adfe93ccccee01ae (patch) | |
tree | fe8fd43c64184f6d35b2f142a45975f1bca52d25 /OpenSim/Region/CoreModules/World/Land/LandChannel.cs | |
parent | dont mess with sound gain on stop (diff) | |
download | opensim-SC_OLD-3e1d2df261ba4f0b7dec9128adfe93ccccee01ae.zip opensim-SC_OLD-3e1d2df261ba4f0b7dec9128adfe93ccccee01ae.tar.gz opensim-SC_OLD-3e1d2df261ba4f0b7dec9128adfe93ccccee01ae.tar.bz2 opensim-SC_OLD-3e1d2df261ba4f0b7dec9128adfe93ccccee01ae.tar.xz |
change parcel overlay bytes adding LocalSound.. changed others also NEEDS
checking
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Land/LandChannel.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandChannel.cs | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs index 73c592d..faaf41c 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs | |||
@@ -40,23 +40,31 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
40 | //Land types set with flags in ParcelOverlay. | 40 | //Land types set with flags in ParcelOverlay. |
41 | //Only one of these can be used. | 41 | //Only one of these can be used. |
42 | public const float BAN_LINE_SAFETY_HIEGHT = 100; | 42 | public const float BAN_LINE_SAFETY_HIEGHT = 100; |
43 | public const byte LAND_FLAG_PROPERTY_BORDER_SOUTH = 128; //Equals 10000000 | ||
44 | public const byte LAND_FLAG_PROPERTY_BORDER_WEST = 64; //Equals 01000000 | ||
45 | 43 | ||
46 | //RequestResults (I think these are right, they seem to work): | 44 | //RequestResults (I think these are right, they seem to work): |
47 | public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land | 45 | public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land |
48 | public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land | 46 | public const int LAND_RESULT_SINGLE = 0; // The request they made contained only a single piece of land |
49 | 47 | ||
50 | //ParcelSelectObjects | 48 | //ParcelSelectObjects |
49 | public const int LAND_SELECT_OBJECTS_OWNER = 2; | ||
51 | public const int LAND_SELECT_OBJECTS_GROUP = 4; | 50 | public const int LAND_SELECT_OBJECTS_GROUP = 4; |
52 | public const int LAND_SELECT_OBJECTS_OTHER = 8; | 51 | public const int LAND_SELECT_OBJECTS_OTHER = 8; |
53 | public const int LAND_SELECT_OBJECTS_OWNER = 2; | 52 | |
54 | public const byte LAND_TYPE_IS_BEING_AUCTIONED = 5; //Equals 00000101 | 53 | |
55 | public const byte LAND_TYPE_IS_FOR_SALE = 4; //Equals 00000100 | 54 | public const byte LAND_TYPE_PUBLIC = 0; //Equals 00000000 |
56 | public const byte LAND_TYPE_OWNED_BY_GROUP = 2; //Equals 00000010 | ||
57 | public const byte LAND_TYPE_OWNED_BY_OTHER = 1; //Equals 00000001 | 55 | public const byte LAND_TYPE_OWNED_BY_OTHER = 1; //Equals 00000001 |
56 | public const byte LAND_TYPE_OWNED_BY_GROUP = 2; //Equals 00000010 | ||
58 | public const byte LAND_TYPE_OWNED_BY_REQUESTER = 3; //Equals 00000011 | 57 | public const byte LAND_TYPE_OWNED_BY_REQUESTER = 3; //Equals 00000011 |
59 | public const byte LAND_TYPE_PUBLIC = 0; //Equals 00000000 | 58 | public const byte LAND_TYPE_IS_FOR_SALE = 4; //Equals 00000100 |
59 | public const byte LAND_TYPE_IS_BEING_AUCTIONED = 5; //Equals 00000101 | ||
60 | public const byte LAND_TYPE_unused6 = 6; | ||
61 | public const byte LAND_TYPE_unused7 = 7; | ||
62 | public const byte LAND_TYPE_unused8 = 8; | ||
63 | public const byte LAND_TYPE_HIDEAVATARS = 0x10; | ||
64 | public const byte LAND_TYPE_LOCALSOUND = 0x20; | ||
65 | public const byte LAND_TYPE_PROPERTY_BORDER_WEST = 0x40; //Equals 01000000 | ||
66 | public const byte LAND_TYPE_PROPERTY_BORDER_SOUTH = 0x80; //Equals 10000000 | ||
67 | |||
60 | 68 | ||
61 | //These are other constants. Yay! | 69 | //These are other constants. Yay! |
62 | public const int START_LAND_LOCAL_ID = 1; | 70 | public const int START_LAND_LOCAL_ID = 1; |