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authorDr Scofield2009-02-10 13:10:57 +0000
committerDr Scofield2009-02-10 13:10:57 +0000
commit180be7de07014aa33bc6066f12a0819b731c1c9d (patch)
tree3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
parentStopgap measure: To use gridlaunch, or GUI, start opensim with (diff)
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this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs (renamed from OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs)6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 6b74c83..8b15308 100644
--- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -35,7 +35,7 @@ using OpenSim.Framework;
35using OpenSim.Region.Framework.Interfaces; 35using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.Framework.Scenes; 36using OpenSim.Region.Framework.Scenes;
37 37
38namespace OpenSim.Region.Environment.Modules.World.Estate 38namespace OpenSim.Region.CoreModules.World.Estate
39{ 39{
40 public class EstateManagementModule : IEstateModule 40 public class EstateManagementModule : IEstateModule
41 { 41 {
@@ -458,7 +458,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
458 TerrainUploader = null; 458 TerrainUploader = null;
459 } 459 }
460 remoteClient.SendAlertMessage("Terrain Upload Complete. Loading...."); 460 remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
461 OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>(); 461 OpenSim.Region.CoreModules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.CoreModules.World.Terrain.ITerrainModule>();
462 462
463 if (terr != null) 463 if (terr != null)
464 { 464 {
@@ -544,7 +544,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
544 private void handleTerrainRequest(IClientAPI remote_client, string clientFileName) 544 private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
545 { 545 {
546 // Save terrain here 546 // Save terrain here
547 OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>(); 547 OpenSim.Region.CoreModules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.CoreModules.World.Terrain.ITerrainModule>();
548 548
549 if (terr != null) 549 if (terr != null)
550 { 550 {