diff options
Add some flags to control content in search better
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index bc76a7c..b96f300 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -1182,6 +1182,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1182 | flags |= RegionFlags.AllowParcelChanges; | 1182 | flags |= RegionFlags.AllowParcelChanges; |
1183 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) | 1183 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) |
1184 | flags |= RegionFlags.BlockParcelSearch; | 1184 | flags |= RegionFlags.BlockParcelSearch; |
1185 | if (Scene.RegionInfo.RegionSettings.GodBlockSearch) | ||
1186 | flags |= (RegionFlags)(1 << 11); | ||
1187 | if (Scene.RegionInfo.RegionSettings.Casino) | ||
1188 | flags |= (RegionFlags)(1 << 10); | ||
1185 | 1189 | ||
1186 | if (Scene.RegionInfo.RegionSettings.FixedSun) | 1190 | if (Scene.RegionInfo.RegionSettings.FixedSun) |
1187 | flags |= RegionFlags.SunFixed; | 1191 | flags |= RegionFlags.SunFixed; |