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author | Justin Clark-Casey (justincc) | 2014-01-20 19:16:19 +0000 |
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committer | Justin Clark-Casey (justincc) | 2014-01-20 19:37:50 +0000 |
commit | 27abe040bddc11feb78757467c5e330f4cda840b (patch) | |
tree | cc22d0733110efa84b0cc070ed448e9e70a56215 /OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |
parent | Actually put IsChildAgent = true inside the lock, otherwise there is still a ... (diff) | |
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Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index 173b603..1659493 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
60 | 60 | ||
61 | public void Initialise() | 61 | public void Initialise() |
62 | { | 62 | { |
63 | m_log.DebugFormat("[ESTATE MODULE]: Setting up estate commands for region {0}", m_module.Scene.RegionInfo.RegionName); | 63 | // m_log.DebugFormat("[ESTATE MODULE]: Setting up estate commands for region {0}", m_module.Scene.RegionInfo.RegionName); |
64 | 64 | ||
65 | m_module.Scene.AddCommand("Regions", m_module, "set terrain texture", | 65 | m_module.Scene.AddCommand("Regions", m_module, "set terrain texture", |
66 | "set terrain texture <number> <uuid> [<x>] [<y>]", | 66 | "set terrain texture <number> <uuid> [<x>] [<y>]", |