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author | Justin Clark-Casey (justincc) | 2012-07-11 22:54:22 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-11 22:54:22 +0100 |
commit | 916e3bf886ee622e2f18d6eb74f90fee8c630471 (patch) | |
tree | 69f9a6d2a7f7041966400f56f46c198f2cc06158 /OpenSim/Region/CoreModules/World/Archiver | |
parent | Fix build break for windows with missing package for IScriptEngine in prebuil... (diff) | |
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Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Archiver')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs index 2c04008..8c0ef88 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs | |||
@@ -46,8 +46,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); | ||
50 | |||
51 | /// <summary> | 49 | /// <summary> |
52 | /// Store for asset data we received before we get the metadata | 50 | /// Store for asset data we received before we get the metadata |
53 | /// </summary> | 51 | /// </summary> |