aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
diff options
context:
space:
mode:
authorMelanie2010-02-08 15:53:20 +0000
committerMelanie2010-02-08 15:53:38 +0000
commitbaaf660511214e52ea4ed20b8e80ec8e1ff06a3a (patch)
tree1e90c7a22ea3354d6bfd5d2b3f8f64f199dbd477 /OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
parentAdded missing configs to Standalone.ini (diff)
parentAdding the Careminster "Configger" tool to OpenSim. The tool will, when launched (diff)
downloadopensim-SC_OLD-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.zip
opensim-SC_OLD-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.tar.gz
opensim-SC_OLD-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.tar.bz2
opensim-SC_OLD-baaf660511214e52ea4ed20b8e80ec8e1ff06a3a.tar.xz
Merge branch 'master' into presence-refactor
This was a large, heavily conflicted merge and things MAY have got broken. Please check!
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index bb9c6fe..59a1b8f 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -420,9 +420,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
420 currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4; 420 currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4;
421 currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun; 421 currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun;
422 currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight; 422 currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight;
423 423
424 IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); 424 IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>();
425 estateModule.sendRegionHandshakeToAll(); 425
426 if (estateModule != null)
427 estateModule.sendRegionHandshakeToAll();
426 428
427 return true; 429 return true;
428 } 430 }