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authorMelanie2013-07-18 10:08:10 +0100
committerMelanie2013-07-18 10:08:10 +0100
commit7830cc995471120892a24a39e86283774fa07c4c (patch)
treed3f46b4f3ce95bb8572511c6f12c9f8ca86922c8 /OpenSim/Region/CoreModules/ServiceConnectorsOut
parentMerge branch 'master' into careminster (diff)
parentDocument obscure Groups config related to the user level required for creatin... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs27
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs29
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs40
4 files changed, 24 insertions, 77 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
index 221f815..e05d186 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
@@ -81,6 +81,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
81 81
82 public void OnConnectionClose(IClientAPI client) 82 public void OnConnectionClose(IClientAPI client)
83 { 83 {
84 if (client == null)
85 return;
86 if (client.SceneAgent == null)
87 return;
88
84 if (client.SceneAgent.IsChildAgent) 89 if (client.SceneAgent.IsChildAgent)
85 return; 90 return;
86 91
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index 70ba944..7f78076 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -195,19 +195,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
195 { 195 {
196 InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID); 196 InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID, folderID);
197 197
198 if (invCol != null && UserManager != null) 198 // Commenting this for now, because it's causing more grief than good
199 { 199 //if (invCol != null && UserManager != null)
200 // Protect ourselves against the caller subsequently modifying the items list 200 //{
201 List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items); 201 // // Protect ourselves against the caller subsequently modifying the items list
202 202 // List<InventoryItemBase> items = new List<InventoryItemBase>(invCol.Items);
203 if (items != null && items.Count > 0) 203
204 Util.FireAndForget(delegate 204 // if (items != null && items.Count > 0)
205 { 205 // //Util.FireAndForget(delegate
206 foreach (InventoryItemBase item in items) 206 // //{
207 if (!string.IsNullOrEmpty(item.CreatorData)) 207 // foreach (InventoryItemBase item in items)
208 UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); 208 // if (!string.IsNullOrEmpty(item.CreatorData))
209 }); 209 // UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
210 } 210 // //});
211 //}
211 212
212 return invCol; 213 return invCol;
213 } 214 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
index e4aa7bc..8207fb9 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
@@ -250,26 +250,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
250 return true; 250 return true;
251 } 251 }
252 252
253 public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent)
254 {
255 agent = null;
256
257 if (destination == null)
258 return false;
259
260 if (m_scenes.ContainsKey(destination.RegionID))
261 {
262// m_log.DebugFormat(
263// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate",
264// s.RegionInfo.RegionName, destination.RegionHandle);
265
266 return m_scenes[destination.RegionID].IncomingRetrieveRootAgent(id, out agent);
267 }
268
269 //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
270 return false;
271 }
272
273 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) 253 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason)
274 { 254 {
275 reason = "Communications failure"; 255 reason = "Communications failure";
@@ -306,12 +286,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
306 return false; 286 return false;
307 } 287 }
308 288
309 public bool CloseChildAgent(GridRegion destination, UUID id) 289 public bool CloseAgent(GridRegion destination, UUID id, string auth_token)
310 {
311 return CloseAgent(destination, id);
312 }
313
314 public bool CloseAgent(GridRegion destination, UUID id)
315 { 290 {
316 if (destination == null) 291 if (destination == null)
317 return false; 292 return false;
@@ -322,7 +297,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
322// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", 297// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate",
323// s.RegionInfo.RegionName, destination.RegionHandle); 298// s.RegionInfo.RegionName, destination.RegionHandle);
324 299
325 m_scenes[destination.RegionID].IncomingCloseAgent(id, false); 300 m_scenes[destination.RegionID].IncomingCloseAgent(id, false, auth_token);
326 return true; 301 return true;
327 } 302 }
328 //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); 303 //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
index f7dae59..a1ab3e3 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
@@ -212,24 +212,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
212 return m_remoteConnector.UpdateAgent(destination, cAgentData); 212 return m_remoteConnector.UpdateAgent(destination, cAgentData);
213 } 213 }
214 214
215 public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent)
216 {
217 agent = null;
218
219 if (destination == null)
220 return false;
221
222 // Try local first
223 if (m_localBackend.RetrieveAgent(destination, id, out agent))
224 return true;
225
226 // else do the remote thing
227 if (!m_localBackend.IsLocalRegion(destination.RegionID))
228 return m_remoteConnector.RetrieveAgent(destination, id, out agent);
229
230 return false;
231 }
232
233 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) 215 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason)
234 { 216 {
235 reason = "Communications failure"; 217 reason = "Communications failure";
@@ -262,34 +244,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
262 return false; 244 return false;
263 } 245 }
264 246
265 public bool CloseChildAgent(GridRegion destination, UUID id) 247 public bool CloseAgent(GridRegion destination, UUID id, string auth_token)
266 {
267 if (destination == null)
268 return false;
269
270 // Try local first
271 if (m_localBackend.CloseChildAgent(destination, id))
272 return true;
273
274 // else do the remote thing
275 if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
276 return m_remoteConnector.CloseChildAgent(destination, id);
277
278 return false;
279 }
280
281 public bool CloseAgent(GridRegion destination, UUID id)
282 { 248 {
283 if (destination == null) 249 if (destination == null)
284 return false; 250 return false;
285 251
286 // Try local first 252 // Try local first
287 if (m_localBackend.CloseAgent(destination, id)) 253 if (m_localBackend.CloseAgent(destination, id, auth_token))
288 return true; 254 return true;
289 255
290 // else do the remote thing 256 // else do the remote thing
291 if (!m_localBackend.IsLocalRegion(destination.RegionID)) 257 if (!m_localBackend.IsLocalRegion(destination.RegionID))
292 return m_remoteConnector.CloseAgent(destination, id); 258 return m_remoteConnector.CloseAgent(destination, id, auth_token);
293 259
294 return false; 260 return false;
295 } 261 }